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authorJesusaves <cpntb1@ymail.com>2018-07-02 12:41:13 -0300
committerJesusaves <cpntb1@ymail.com>2018-07-02 12:41:13 -0300
commitc8cfdf0c64f67e00f627efc39894a9a8666b2f58 (patch)
tree4bf5a4df8285d20c34aef38facc628c948a3465d /npc/000-2-1/arpan.txt
parent435ace0cb46b9e636c423d3eaf07d9ebf419a7f8 (diff)
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mesc() is a function to optimize mes(col(l())), saving parenthesis.jesusalva/mesc
mesc() is a short for mes(col()). It should make coding colored code easier. The default color value is "9", same from narrator, but this default value is not used anymore. I assume mes* functions are legacy for this project, so fell free to reject the patch.
Diffstat (limited to 'npc/000-2-1/arpan.txt')
-rw-r--r--npc/000-2-1/arpan.txt14
1 files changed, 7 insertions, 7 deletions
diff --git a/npc/000-2-1/arpan.txt b/npc/000-2-1/arpan.txt
index 35d1edfa..4af849c4 100644
--- a/npc/000-2-1/arpan.txt
+++ b/npc/000-2-1/arpan.txt
@@ -111,11 +111,11 @@ OnClothNotTaken:
OnEquip:
mesn "Narrator";
- mes col(l("To open your inventory, use the F3 key or use your mouse to select it in the above menu in your client."), 9);
+ mesc(l("To open your inventory, use the F3 key or use your mouse to select it in the above menu in your client."), 9);
next;
- mes col(l("When your inventory is open, you can equip an item by selecting it and clicking 'Equip'. You can do the same to remove an item by clicking on 'Unequip'."), 9);
+ mesc(l("When your inventory is open, you can equip an item by selecting it and clicking 'Equip'. You can do the same to remove an item by clicking on 'Unequip'."), 9);
next;
- mes col(l("Items have different effects. Some will heal you, some can be used as weapons or armor, and some can be sold for gold."), 9);
+ mesc(l("Items have different effects. Some will heal you, some can be used as weapons or armor, and some can be sold for gold."), 9);
close;
@@ -177,7 +177,7 @@ L_Julia:
next;
mesn "Narrator";
- mes col(l("Julia is on the upper level of the ship, use the arrow keys to walk to the stairs or click on the stairs at the top right of your screen."), 9);
+ mesc(l("Julia is on the upper level of the ship, use the arrow keys to walk to the stairs or click on the stairs at the top right of your screen."), 9);
next;
goto L_Menu;
@@ -225,11 +225,11 @@ L_WhatCloth:
next;
mesn "Narrator";
- mes col(l("To open your inventory, use the F3 key or use your mouse to select it in the above menu in your client."), 9);
+ mesc(l("To open your inventory, use the F3 key or use your mouse to select it in the above menu in your client."), 9);
next;
- mes col(l("When your inventory is open, you can equip an item by selecting it and clicking 'Equip'. You can do the same to unequip an item by clicking on 'Unequip'."), 9);
+ mesc(l("When your inventory is open, you can equip an item by selecting it and clicking 'Equip'. You can do the same to unequip an item by clicking on 'Unequip'."), 9);
next;
- mes col(l("Items have different effects. Some will heal you, some can be used as weapons or armor, and some can be sold for gold."), 9);
+ mesc(l("Items have different effects. Some will heal you, some can be used as weapons or armor, and some can be sold for gold."), 9);
next;
L_BeforeMenu: