diff options
author | Jesusaves <cpntb1@ymail.com> | 2021-03-04 16:40:58 -0300 |
---|---|---|
committer | Jesusaves <cpntb1@ymail.com> | 2021-04-09 10:59:55 -0300 |
commit | 8e985786c5931f4733e142861fca14cc673357bf (patch) | |
tree | d188a4fd0dc5c9d80aa9df62a981ec7b8eb69396 /db | |
parent | 97dada4432c357d3be4aaf4d877988fec61b2fff (diff) | |
download | serverdata-jesusalva/prerenewal.tar.gz serverdata-jesusalva/prerenewal.tar.bz2 serverdata-jesusalva/prerenewal.tar.xz serverdata-jesusalva/prerenewal.zip |
Switch server from renewal mode to pre-renewal modejesusalva/prerenewal
Diffstat (limited to 'db')
-rw-r--r-- | db/pre-re/achievement_db.conf (renamed from db/re/achievement_db.conf) | 0 | ||||
-rw-r--r-- | db/pre-re/attr_fix.txt (renamed from db/re/attr_fix.txt) | 0 | ||||
-rw-r--r-- | db/pre-re/exp_group_db.conf (renamed from db/re/exp_group_db.conf) | 0 | ||||
-rw-r--r-- | db/pre-re/exp_guild.txt (renamed from db/re/exp_guild.txt) | 0 | ||||
-rw-r--r-- | db/pre-re/exp_homun.txt (renamed from db/re/exp_homun.txt) | 0 | ||||
-rw-r--r-- | db/pre-re/homunculus_db.txt (renamed from db/re/homunculus_db.txt) | 0 | ||||
-rw-r--r-- | db/pre-re/item_chain.conf (renamed from db/re/item_chain.conf) | 0 | ||||
-rw-r--r-- | db/pre-re/item_combo_db.conf (renamed from db/re/item_combo_db.conf) | 0 | ||||
-rw-r--r-- | db/pre-re/item_db.conf (renamed from db/re/item_db.conf) | 0 | ||||
-rw-r--r-- | db/pre-re/item_group.conf (renamed from db/re/item_group.conf) | 0 | ||||
-rw-r--r-- | db/pre-re/item_lapineddukddak.conf (renamed from db/re/item_lapineddukddak.conf) | 0 | ||||
-rw-r--r-- | db/pre-re/item_packages.conf (renamed from db/re/item_packages.conf) | 0 | ||||
-rw-r--r-- | db/pre-re/job_db.conf (renamed from db/re/job_db.conf) | 121 | ||||
-rw-r--r-- | db/pre-re/map_zone_db.conf (renamed from db/re/map_zone_db.conf) | 0 | ||||
-rw-r--r-- | db/pre-re/mob_boss.txt (renamed from db/re/mob_boss.txt) | 0 | ||||
-rw-r--r-- | db/pre-re/mob_branch.txt (renamed from db/re/mob_branch.txt) | 0 | ||||
-rw-r--r-- | db/pre-re/mob_db.conf (renamed from db/re/mob_db.conf) | 24 | ||||
-rw-r--r-- | db/pre-re/mob_poring.txt (renamed from db/re/mob_poring.txt) | 0 | ||||
-rw-r--r-- | db/pre-re/mob_race2_db.txt (renamed from db/re/mob_race2_db.txt) | 0 | ||||
-rw-r--r-- | db/pre-re/mob_skill_db.conf (renamed from db/re/mob_skill_db.conf) | 0 | ||||
-rw-r--r-- | db/pre-re/pet_db.conf (renamed from db/re/pet_db.conf) | 0 | ||||
-rw-r--r-- | db/pre-re/refine_db.conf (renamed from db/re/refine_db.conf) | 290 | ||||
-rw-r--r-- | db/pre-re/size_fix.txt (renamed from db/re/size_fix.txt) | 0 | ||||
-rw-r--r-- | db/pre-re/skill_db.conf (renamed from db/re/skill_db.conf) | 239 | ||||
-rw-r--r-- | db/pre-re/skill_tree.conf (renamed from db/re/skill_tree.conf) | 0 | ||||
-rw-r--r-- | db/pre-re/statpoint.txt (renamed from db/re/statpoint.txt) | 0 |
26 files changed, 77 insertions, 597 deletions
diff --git a/db/re/achievement_db.conf b/db/pre-re/achievement_db.conf index dee92f5c..dee92f5c 100644 --- a/db/re/achievement_db.conf +++ b/db/pre-re/achievement_db.conf diff --git a/db/re/attr_fix.txt b/db/pre-re/attr_fix.txt index 37e7bd44..37e7bd44 100644 --- a/db/re/attr_fix.txt +++ b/db/pre-re/attr_fix.txt diff --git a/db/re/exp_group_db.conf b/db/pre-re/exp_group_db.conf index 07522675..07522675 100644 --- a/db/re/exp_group_db.conf +++ b/db/pre-re/exp_group_db.conf diff --git a/db/re/exp_guild.txt b/db/pre-re/exp_guild.txt index 92804760..92804760 100644 --- a/db/re/exp_guild.txt +++ b/db/pre-re/exp_guild.txt diff --git a/db/re/exp_homun.txt b/db/pre-re/exp_homun.txt index f74c5016..f74c5016 100644 --- a/db/re/exp_homun.txt +++ b/db/pre-re/exp_homun.txt diff --git a/db/re/homunculus_db.txt b/db/pre-re/homunculus_db.txt index 764ecfc5..764ecfc5 100644 --- a/db/re/homunculus_db.txt +++ b/db/pre-re/homunculus_db.txt diff --git a/db/re/item_chain.conf b/db/pre-re/item_chain.conf index 2461684c..2461684c 100644 --- a/db/re/item_chain.conf +++ b/db/pre-re/item_chain.conf diff --git a/db/re/item_combo_db.conf b/db/pre-re/item_combo_db.conf index 5f045600..5f045600 100644 --- a/db/re/item_combo_db.conf +++ b/db/pre-re/item_combo_db.conf diff --git a/db/re/item_db.conf b/db/pre-re/item_db.conf index 436698ad..436698ad 100644 --- a/db/re/item_db.conf +++ b/db/pre-re/item_db.conf diff --git a/db/re/item_group.conf b/db/pre-re/item_group.conf index ea58364c..ea58364c 100644 --- a/db/re/item_group.conf +++ b/db/pre-re/item_group.conf diff --git a/db/re/item_lapineddukddak.conf b/db/pre-re/item_lapineddukddak.conf index a0e66f0c..a0e66f0c 100644 --- a/db/re/item_lapineddukddak.conf +++ b/db/pre-re/item_lapineddukddak.conf diff --git a/db/re/item_packages.conf b/db/pre-re/item_packages.conf index 0b458587..0b458587 100644 --- a/db/re/item_packages.conf +++ b/db/pre-re/item_packages.conf diff --git a/db/re/job_db.conf b/db/pre-re/job_db.conf index 770da909..0c95aaad 100644 --- a/db/re/job_db.conf +++ b/db/pre-re/job_db.conf @@ -43,7 +43,6 @@ Job_Name: { // Job names as in src/map/pc.c (they are hardcoded at the moment so GrenadeLauncher: 0~200 (int, defaults to 200) FuumaShuriken: 0~200 (int, defaults to 200) TwoHandRod: 0~200 (int, defaults to 200) - Shield: 0~200 (int, defaults to 0) } HPTable:[ 1, .... 150 ] (int[]) Reference table for base HP per level SPTable:[ 1, .... 150 ] (int[]) Reference table for base SP per level @@ -57,18 +56,18 @@ Talpan: { MoveSpeed: 150 Weight: 20000 BaseASPD: { - Fist: 40 - Dagger: 55 - Sword: 57 - Axe: 50 - TwoHandAxe: 100 - Mace: 50 - TwoHandMace: 55 - Rod: 65 - TwoHandRod: 65 - Shield: 10 - Bow: 80 - Katar: 65 + Fist: 400 + Dagger: 550 + Sword: 570 + Axe: 500 + TwoHandAxe: 1000 + TwoHandSpear: 1200 + Mace: 500 + TwoHandMace: 550 + Rod: 650 + TwoHandRod: 650 + Bow: 800 + Katar: 650 } HPTable:[ 400, 450, 500, 550, 600, 650, 700, 750, 800, 850, // 1 - 10 900, 950, 1000, 1050, 1100, 1150, 1200, 1250, 1300, 1350, // 11 - 20 @@ -110,18 +109,18 @@ CaveUkar: { MoveSpeed: 150 Weight: 20000 BaseASPD: { - Fist: 40 - Dagger: 55 - Sword: 57 - Axe: 50 - TwoHandAxe: 100 - Mace: 50 - TwoHandMace: 55 - Rod: 65 - TwoHandRod: 65 - Shield: 10 - Bow: 80 - Katar: 65 + Fist: 400 + Dagger: 550 + Sword: 570 + Axe: 500 + TwoHandAxe: 1000 + TwoHandSpear: 1200 + Mace: 500 + TwoHandMace: 550 + Rod: 650 + TwoHandRod: 650 + Bow: 800 + Katar: 650 } HPTable:[ 400, 450, 500, 550, 600, 650, 700, 750, 800, 850, // 1 - 10 900, 950, 1000, 1050, 1100, 1150, 1200, 1250, 1300, 1350, // 11 - 20 @@ -162,18 +161,18 @@ FireKralog: { MoveSpeed: 150 Weight: 20000 BaseASPD: { - Fist: 40 - Dagger: 55 - Sword: 57 - Axe: 50 - TwoHandAxe: 100 - Mace: 50 - TwoHandMace: 55 - Rod: 65 - TwoHandRod: 65 - Shield: 10 - Bow: 80 - Katar: 65 + Fist: 400 + Dagger: 550 + Sword: 570 + Axe: 500 + TwoHandAxe: 1000 + TwoHandSpear: 1200 + Mace: 500 + TwoHandMace: 550 + Rod: 650 + TwoHandRod: 650 + Bow: 800 + Katar: 650 } HPTable:[ 400, 450, 500, 550, 600, 650, 700, 750, 800, 850, // 1 - 10 900, 950, 1000, 1050, 1100, 1150, 1200, 1250, 1300, 1350, // 11 - 20 @@ -215,18 +214,18 @@ LightRaijin: { MoveSpeed: 150 Weight: 20000 BaseASPD: { - Fist: 40 - Dagger: 55 - Sword: 57 - Axe: 50 - TwoHandAxe: 100 - Mace: 50 - TwoHandMace: 55 - Rod: 65 - TwoHandRod: 65 - Shield: 10 - Bow: 80 - Katar: 65 + Fist: 400 + Dagger: 550 + Sword: 570 + Axe: 500 + TwoHandAxe: 1000 + TwoHandSpear: 1200 + Mace: 500 + TwoHandMace: 550 + Rod: 650 + TwoHandRod: 650 + Bow: 800 + Katar: 650 } HPTable:[ 400, 450, 500, 550, 600, 650, 700, 750, 800, 850, // 1 - 10 900, 950, 1000, 1050, 1100, 1150, 1200, 1250, 1300, 1350, // 11 - 20 @@ -268,18 +267,18 @@ SeaTritan: { MoveSpeed: 150 Weight: 20000 BaseASPD: { - Fist: 40 - Dagger: 55 - Sword: 57 - Axe: 50 - TwoHandAxe: 100 - Mace: 50 - TwoHandMace: 55 - Rod: 65 - TwoHandRod: 65 - Shield: 10 - Bow: 80 - Katar: 65 + Fist: 400 + Dagger: 550 + Sword: 570 + Axe: 500 + TwoHandAxe: 1000 + TwoHandSpear: 1200 + Mace: 500 + TwoHandMace: 550 + Rod: 650 + TwoHandRod: 650 + Bow: 800 + Katar: 650 } HPTable:[ 400, 450, 500, 550, 600, 650, 700, 750, 800, 850, // 1 - 10 900, 950, 1000, 1050, 1100, 1150, 1200, 1250, 1300, 1350, // 11 - 20 diff --git a/db/re/map_zone_db.conf b/db/pre-re/map_zone_db.conf index 22ddacdf..22ddacdf 100644 --- a/db/re/map_zone_db.conf +++ b/db/pre-re/map_zone_db.conf diff --git a/db/re/mob_boss.txt b/db/pre-re/mob_boss.txt index 84ae8ced..84ae8ced 100644 --- a/db/re/mob_boss.txt +++ b/db/pre-re/mob_boss.txt diff --git a/db/re/mob_branch.txt b/db/pre-re/mob_branch.txt index 9d7256db..9d7256db 100644 --- a/db/re/mob_branch.txt +++ b/db/pre-re/mob_branch.txt diff --git a/db/re/mob_db.conf b/db/pre-re/mob_db.conf index f86731e1..a58da85e 100644 --- a/db/re/mob_db.conf +++ b/db/pre-re/mob_db.conf @@ -732,7 +732,7 @@ mob_db: ( JExp: 9 AttackRange: 1 Attack: [220, 250] - Def: 128 + Def: 28 Mdef: 22 WalkMask: "WALK_AIR" Stats: { @@ -2777,7 +2777,7 @@ mob_db: ( JExp: 60 AttackRange: 5 Attack: [572, 600] - Def: 150 + Def: 40 Mdef: 44 Stats: { Str: 28 @@ -3276,7 +3276,7 @@ mob_db: ( AttackRange: 1 Attack: [300, 450] Def: 23 - Mdef: 145 + Mdef: 44 Stats: { Str: 10 Agi: 30 @@ -3651,7 +3651,7 @@ mob_db: ( AttackRange: 1 Attack: [400, 750] Def: 23 - Mdef: 145 + Mdef: 33 Stats: { Str: 20 Agi: 40 @@ -3821,8 +3821,8 @@ mob_db: ( JExp: 69 AttackRange: 2 Attack: [550, 850] - Def: 180 - Mdef: 100 + Def: 80 + Mdef: 80 Stats: { Str: 30 Agi: 50 @@ -3993,8 +3993,8 @@ mob_db: ( JExp: 420 AttackRange: 6 Attack: [1000, 1200] - Def: 200 - Mdef: 120 + Def: 90 + Mdef: 90 Stats: { Str: 60 Agi: 80 @@ -4209,7 +4209,7 @@ mob_db: ( JExp: 45 AttackRange: 2 Attack: [250, 300] - Def: 135 + Def: 55 Mdef: 25 Stats: { Str: 30 @@ -5020,8 +5020,8 @@ mob_db: ( JExp: 100 AttackRange: 2 Attack: [470, 500] - Def: 260 - Mdef: 80 + Def: 70 + Mdef: 20 Stats: { Str: 70 Agi: 20 @@ -5067,7 +5067,7 @@ mob_db: ( JExp: 100 AttackRange: 2 Attack: [470, 500] - Def: 320 + Def: 127 Mdef: 40 Stats: { Str: 70 diff --git a/db/re/mob_poring.txt b/db/pre-re/mob_poring.txt index 47b89264..47b89264 100644 --- a/db/re/mob_poring.txt +++ b/db/pre-re/mob_poring.txt diff --git a/db/re/mob_race2_db.txt b/db/pre-re/mob_race2_db.txt index 2f182940..2f182940 100644 --- a/db/re/mob_race2_db.txt +++ b/db/pre-re/mob_race2_db.txt diff --git a/db/re/mob_skill_db.conf b/db/pre-re/mob_skill_db.conf index c89d90c7..c89d90c7 100644 --- a/db/re/mob_skill_db.conf +++ b/db/pre-re/mob_skill_db.conf diff --git a/db/re/pet_db.conf b/db/pre-re/pet_db.conf index 636512e6..636512e6 100644 --- a/db/re/pet_db.conf +++ b/db/pre-re/pet_db.conf diff --git a/db/re/refine_db.conf b/db/pre-re/refine_db.conf index d715a04f..b1f5c252 100644 --- a/db/re/refine_db.conf +++ b/db/pre-re/refine_db.conf @@ -79,7 +79,7 @@ Armors/WeaponLevel1~4: { // Specifies weap Armors: { RefineryUISettings: ( { - Level: [1, 20] + Level: [1, 10] Items: { Acorn: { Type: "REFINE_CHANCE_TYPE_NORMAL" @@ -146,72 +146,12 @@ Armors: { EventEnrichedChance: 35 Bonus: 300 } - Lv11: { - NormalChance: 8 - EventNormalChance: 20 - EventEnrichedChance: 20 - Bonus: 300 - } - Lv12: { - NormalChance: 8 - EventNormalChance: 20 - EventEnrichedChance: 20 - Bonus: 300 - } - Lv13: { - NormalChance: 8 - EventNormalChance: 16 - EventEnrichedChance: 16 - Bonus: 400 - } - Lv14: { - NormalChance: 8 - EventNormalChance: 16 - EventEnrichedChance: 16 - Bonus: 400 - } - Lv15: { - NormalChance: 7 - EventNormalChance: 15 - EventEnrichedChance: 15 - Bonus: 400 - } - Lv16: { - NormalChance: 7 - EventNormalChance: 15 - EventEnrichedChance: 15 - Bonus: 400 - } - Lv17: { - NormalChance: 7 - EventNormalChance: 14 - EventEnrichedChance: 14 - Bonus: 500 - } - Lv18: { - NormalChance: 7 - EventNormalChance: 14 - EventEnrichedChance: 14 - Bonus: 500 - } - Lv19: { - NormalChance: 5 - EventNormalChance: 10 - EventEnrichedChance: 10 - Bonus: 500 - } - Lv20: { - NormalChance: 5 - EventNormalChance: 10 - EventEnrichedChance: 10 - Bonus: 500 - } } } WeaponLevel1: { RefineryUISettings: ( { - Level: [1, 20] + Level: [1, 10] Items: { Acorn: { Type: "REFINE_CHANCE_TYPE_NORMAL" @@ -242,67 +182,12 @@ WeaponLevel1: { EventNormalChance: 19 EventEnrichedChance: 55 } - Lv11: { - NormalChance: 18 - EventNormalChance: 40 - EventEnrichedChance: 40 - } - Lv12: { - NormalChance: 18 - EventNormalChance: 40 - EventEnrichedChance: 40 - } - Lv13: { - NormalChance: 18 - EventNormalChance: 35 - EventEnrichedChance: 35 - } - Lv14: { - NormalChance: 18 - EventNormalChance: 35 - EventEnrichedChance: 35 - } - Lv15: { - NormalChance: 18 - EventNormalChance: 30 - EventEnrichedChance: 30 - } - Lv16: { - NormalChance: 17 - EventNormalChance: 30 - EventEnrichedChance: 30 - Bonus: 300 - } - Lv17: { - NormalChance: 17 - EventNormalChance: 20 - EventEnrichedChance: 20 - Bonus: 300 - } - Lv18: { - NormalChance: 17 - EventNormalChance: 20 - EventEnrichedChance: 20 - Bonus: 300 - } - Lv19: { - NormalChance: 15 - EventNormalChance: 15 - EventEnrichedChance: 15 - Bonus: 300 - } - Lv20: { - NormalChance: 15 - EventNormalChance: 15 - EventEnrichedChance: 15 - Bonus: 300 - } } } WeaponLevel2: { RefineryUISettings: ( { - Level: [1, 20] + Level: [1, 10] Items: { Acorn: { Type: "REFINE_CHANCE_TYPE_NORMAL" @@ -339,67 +224,12 @@ WeaponLevel2: { EventNormalChance: 19 EventEnrichedChance: 45 } - Lv11: { - NormalChance: 18 - EventNormalChance: 40 - EventEnrichedChance: 40 - } - Lv12: { - NormalChance: 18 - EventNormalChance: 40 - EventEnrichedChance: 40 - } - Lv13: { - NormalChance: 18 - EventNormalChance: 35 - EventEnrichedChance: 35 - } - Lv14: { - NormalChance: 18 - EventNormalChance: 35 - EventEnrichedChance: 35 - } - Lv15: { - NormalChance:18 - EventNormalChance: 30 - EventEnrichedChance: 30 - } - Lv16: { - NormalChance: 17 - EventNormalChance: 30 - EventEnrichedChance: 30 - Bonus: 600 - } - Lv17: { - NormalChance: 17 - EventNormalChance: 20 - EventEnrichedChance: 20 - Bonus: 600 - } - Lv18: { - NormalChance: 17 - EventNormalChance: 20 - EventEnrichedChance: 20 - Bonus: 600 - } - Lv19: { - NormalChance: 15 - EventNormalChance: 15 - EventEnrichedChance: 15 - Bonus: 600 - } - Lv20: { - NormalChance: 15 - EventNormalChance: 15 - EventEnrichedChance: 15 - Bonus: 600 - } } } WeaponLevel3: { RefineryUISettings: ( { - Level: [1, 20] + Level: [1, 10] Items: { Acorn: { Type: "REFINE_CHANCE_TYPE_NORMAL" @@ -442,67 +272,12 @@ WeaponLevel3: { EventNormalChance: 19 EventEnrichedChance: 45 } - Lv11: { - NormalChance: 18 - EventNormalChance: 40 - EventEnrichedChance: 40 - } - Lv12: { - NormalChance: 18 - EventNormalChance: 40 - EventEnrichedChance: 40 - } - Lv13: { - NormalChance: 18 - EventNormalChance: 35 - EventEnrichedChance: 35 - } - Lv14: { - NormalChance: 18 - EventNormalChance: 35 - EventEnrichedChance: 35 - } - Lv15: { - NormalChance: 18 - EventNormalChance: 30 - EventEnrichedChance: 30 - } - Lv16: { - NormalChance: 17 - EventNormalChance: 30 - EventEnrichedChance: 30 - Bonus: 900 - } - Lv17: { - NormalChance: 17 - EventNormalChance: 20 - EventEnrichedChance: 20 - Bonus: 900 - } - Lv18: { - NormalChance: 17 - EventNormalChance: 20 - EventEnrichedChance: 20 - Bonus: 900 - } - Lv19: { - NormalChance: 15 - EventNormalChance: 15 - EventEnrichedChance: 15 - Bonus: 900 - } - Lv20: { - NormalChance: 15 - EventNormalChance: 15 - EventEnrichedChance: 15 - Bonus: 900 - } } } WeaponLevel4: { RefineryUISettings: ( { - Level: [1, 20] + Level: [1, 10] Items: { Acorn: { Type: "REFINE_CHANCE_TYPE_NORMAL" @@ -551,60 +326,5 @@ WeaponLevel4: { EventNormalChance: 9 EventEnrichedChance: 35 } - Lv11: { - NormalChance: 8 - EventNormalChance: 20 - EventEnrichedChance: 20 - } - Lv12: { - NormalChance: 8 - EventNormalChance: 20 - EventEnrichedChance: 20 - } - Lv13: { - NormalChance: 8 - EventNormalChance: 16 - EventEnrichedChance: 16 - } - Lv14: { - NormalChance: 8 - EventNormalChance: 16 - EventEnrichedChance: 16 - } - Lv15: { - NormalChance: 7 - EventNormalChance: 15 - EventEnrichedChance: 15 - } - Lv16: { - NormalChance: 7 - EventNormalChance: 15 - EventEnrichedChance: 15 - Bonus: 1200 - } - Lv17: { - NormalChance: 7 - EventNormalChance: 14 - EventEnrichedChance: 14 - Bonus: 1200 - } - Lv18: { - NormalChance: 7 - EventNormalChance: 14 - EventEnrichedChance: 14 - Bonus: 1200 - } - Lv19: { - NormalChance: 5 - EventNormalChance: 10 - EventEnrichedChance: 10 - Bonus: 1200 - } - Lv20: { - NormalChance: 5 - EventNormalChance: 10 - EventEnrichedChance: 10 - Bonus: 1200 - } } } diff --git a/db/re/size_fix.txt b/db/pre-re/size_fix.txt index ae5ebdd4..ae5ebdd4 100644 --- a/db/re/size_fix.txt +++ b/db/pre-re/size_fix.txt diff --git a/db/re/skill_db.conf b/db/pre-re/skill_db.conf index c4fc7ab8..29e24b08 100644 --- a/db/re/skill_db.conf +++ b/db/pre-re/skill_db.conf @@ -115,7 +115,6 @@ SkillData1: Skill Data/Duration (in ms) (int, defaults to 0) (can be grouped by Levels) SkillData2: Skill Data/Duration (in ms) (int, defaults to 0) (can be grouped by Levels) CoolDown: Skill Cooldown (in ms) (int, defaults to 0) (can be grouped by Levels) - FixedCastTime: Fixed Cast Time (in ms) (int, defaults to 0) (can be grouped by Levels) Note: when 0, uses 20% of cast time and less than 0 means no fixed cast time. TargetMiscEffects (int, default to -1) @@ -358,7 +357,6 @@ skill_db: ( NoDamage: true } SkillData1: 30000 - FixedCastTime: 0 Requirements: { SPCost: { Lv1: 4 @@ -396,7 +394,6 @@ skill_db: ( AfterCastActDelay: 2000 SkillData1: 2000 SkillData2: 10000 - FixedCastTime: 0 Requirements: { HPCost: { Lv1: 20 @@ -440,7 +437,6 @@ skill_db: ( } SkillData2: 10000 CoolDown: 10000 - FixedCastTime: 0 Requirements: { SPCost: 10 } @@ -470,7 +466,6 @@ skill_db: ( SplashRange: 3 InterruptCast: true SkillData1: 10000 - FixedCastTime: 0 Requirements: { SPCost: 10 } @@ -1257,7 +1252,6 @@ skill_db: ( SplashRange: 2 InterruptCast: true SkillData1: 10000 - FixedCastTime: 0 Requirements: { SPCost: 10 } @@ -1278,7 +1272,6 @@ skill_db: ( } InterruptCast: true SkillData1: 10000 - FixedCastTime: 0 Requirements: { SPCost: 10 } @@ -1308,7 +1301,6 @@ skill_db: ( NoDamage: true } InterruptCast: true - FixedCastTime: 0 Requirements: { SPCost: { Lv1: 10 @@ -1402,7 +1394,6 @@ skill_db: ( } InterruptCast: true AfterCastActDelay: 1000 - FixedCastTime: 0 Requirements: { SPCost: { Lv1: 13 @@ -1627,7 +1618,6 @@ skill_db: ( Lv9: 220000 Lv10: 240000 } - FixedCastTime: 0 Requirements: { SPCost: { Lv1: 28 @@ -1660,7 +1650,6 @@ skill_db: ( InterruptCast: true AfterCastActDelay: 1000 SkillData2: 6000 - FixedCastTime: 0 Requirements: { SPCost: 15 } @@ -1810,7 +1799,6 @@ skill_db: ( Lv9: 220000 Lv10: 240000 } - FixedCastTime: 0 Requirements: { SPCost: { Lv1: 25 @@ -1844,7 +1832,6 @@ skill_db: ( NumberOfHits: 2 AfterCastActDelay: 100 SkillData1: 100 - FixedCastTime: 0 Requirements: { SPCost: 12 WeaponTypes: { @@ -1890,7 +1877,6 @@ skill_db: ( KnockBackTiles: 2 AfterCastActDelay: 100 SkillData1: 100 - FixedCastTime: 0 Requirements: { SPCost: 15 WeaponTypes: { @@ -1984,7 +1970,6 @@ skill_db: ( Lv9: 270000 Lv10: 300000 } - FixedCastTime: 0 Requirements: { SPCost: 10 } @@ -2016,7 +2001,6 @@ skill_db: ( Lv9: 180000 Lv10: 200000 } - FixedCastTime: 0 Requirements: { SPCost: 12 } @@ -2206,7 +2190,6 @@ skill_db: ( AttackType: "Weapon" Element: "Ele_Weapon" AfterCastActDelay: 1000 - FixedCastTime: 0 Requirements: { SPCost: 10 WeaponTypes: { @@ -2240,7 +2223,6 @@ skill_db: ( Lv9: 270000 Lv10: 300000 } - FixedCastTime: 0 Requirements: { SPCost: { Lv1: 14 @@ -2285,7 +2267,6 @@ skill_db: ( Lv9: 3600 Lv10: 4000 } - FixedCastTime: 0 Requirements: { SPCost: 3 WeaponTypes: { @@ -2392,7 +2373,6 @@ skill_db: ( InterruptCast: true AfterCastActDelay: 3000 SkillData1: 60000 - FixedCastTime: 0 Requirements: { SPCost: { Lv1: 13 @@ -2439,7 +2419,6 @@ skill_db: ( Lv9: 1 Lv10: 1 } - FixedCastTime: 0 Requirements: { SPCost: 8 } @@ -2478,7 +2457,6 @@ skill_db: ( Lv9: 300000 Lv10: 330000 } - FixedCastTime: 0 Requirements: { SPCost: { Lv1: 14 @@ -2531,7 +2509,6 @@ skill_db: ( Lv9: 360000 Lv10: 400000 } - FixedCastTime: 0 Requirements: { SPCost: 20 } @@ -2627,7 +2604,6 @@ skill_db: ( Lv9: 90000 Lv10: 100000 } - FixedCastTime: 0 Requirements: { SPCost: { Lv1: 6 @@ -2660,7 +2636,6 @@ skill_db: ( InterruptCast: true AfterCastActDelay: 2000 SkillData2: 30000 - FixedCastTime: 0 Requirements: { SPCost: 5 } @@ -2763,7 +2738,6 @@ skill_db: ( Lv9: 50000 Lv10: 55000 } - FixedCastTime: 0 Requirements: { SPCost: 20 } @@ -2797,7 +2771,6 @@ skill_db: ( Lv9: 60000 Lv10: 60000 } - FixedCastTime: 0 Requirements: { SPCost: { Lv1: 20 @@ -2858,7 +2831,6 @@ skill_db: ( InterruptCast: true AfterCastActDelay: 3000 SkillData1: 600000 - FixedCastTime: 0 Requirements: { SPCost: 10 } @@ -3402,7 +3374,6 @@ skill_db: ( Lv9: 45000 Lv10: 50000 } - FixedCastTime: 0 Requirements: { SPCost: 20 } @@ -3745,7 +3716,6 @@ skill_db: ( Lv9: 45000 Lv10: 50000 } - FixedCastTime: 0 Requirements: { SPCost: { Lv1: 5 @@ -3958,7 +3928,6 @@ skill_db: ( Lv10: 14 } SkillData2: 5000 - FixedCastTime: 0 Requirements: { SPCost: 10 WeaponTypes: { @@ -3997,7 +3966,6 @@ skill_db: ( Lv9: 270000 Lv10: 300000 } - FixedCastTime: 0 Requirements: { SPCost: { Lv1: 20 @@ -4045,7 +4013,6 @@ skill_db: ( Lv9: 90000 Lv10: 100000 } - FixedCastTime: 0 Requirements: { SPCost: { Lv1: 18 @@ -4088,7 +4055,6 @@ skill_db: ( Lv9: 180000 Lv10: 200000 } - FixedCastTime: 0 Requirements: { SPCost: { Lv1: 18 @@ -4129,7 +4095,6 @@ skill_db: ( Lv9: 9000 Lv10: 10000 } - FixedCastTime: 0 Requirements: { SPCost: 10 } @@ -4175,7 +4140,6 @@ skill_db: ( Lv9: 1 Lv10: 1 } - FixedCastTime: 0 Requirements: { SPCost: 10 // Items: { @@ -4287,7 +4251,6 @@ skill_db: ( Lv9: 36000 Lv10: 40000 } - FixedCastTime: 0 Requirements: { SPCost: 12 // Items: { @@ -4335,7 +4298,6 @@ skill_db: ( Lv9: 1 Lv10: 1 } - FixedCastTime: 0 Requirements: { SPCost: 45 // Items: { @@ -4396,7 +4358,6 @@ skill_db: ( Lv9: 28000 Lv10: 30000 } - FixedCastTime: 0 Requirements: { SPCost: 12 // Items: { @@ -4457,7 +4418,6 @@ skill_db: ( Lv9: 18000 Lv10: 19000 } - FixedCastTime: 0 Requirements: { SPCost: 12 // Items: { @@ -4520,7 +4480,6 @@ skill_db: ( Lv9: 27000 Lv10: 30000 } - FixedCastTime: 0 Requirements: { SPCost: 10 // Items: { @@ -4678,7 +4637,6 @@ skill_db: ( NoDamage: true } SkillData1: 600000 - FixedCastTime: 0 Requirements: { SPCost: 1 // Items: { @@ -4875,7 +4833,6 @@ skill_db: ( Lv9: 8000 Lv10: 9000 } - FixedCastTime: 0 Requirements: { SPCost: 15 } @@ -4895,7 +4852,6 @@ skill_db: ( NumberOfHits: -8 AfterCastWalkDelay: 2000 SkillData2: 5000 - FixedCastTime: 0 SkillDelayOptions: { IgnoreStatusEffect: true } @@ -4994,7 +4950,6 @@ skill_db: ( Lv9: 90000 Lv10: 100000 } - FixedCastTime: 0 Requirements: { SPCost: 20 } @@ -5021,7 +4976,6 @@ skill_db: ( Lv9: 60000 Lv10: 65000 } - FixedCastTime: 0 Requirements: { SPCost: { Lv1: 25 @@ -5076,7 +5030,6 @@ skill_db: ( Lv9: 55000 Lv10: 60000 } - FixedCastTime: 0 Requirements: { SPCost: 20 // Items: { @@ -5204,7 +5157,6 @@ skill_db: ( NoDamage: true } SkillData1: 600000 - FixedCastTime: 0 Requirements: { SPCost: 5 } @@ -5230,7 +5182,6 @@ skill_db: ( AttackType: "Weapon" NumberOfHits: 0 SkillData2: 5000 - FixedCastTime: 0 }, { Id: 146 @@ -5321,7 +5272,6 @@ skill_db: ( AttackType: "Weapon" Element: "Ele_Earth" SkillData2: 10000 - FixedCastTime: 0 Requirements: { SPCost: 9 } @@ -5389,7 +5339,6 @@ skill_db: ( AfterCastActDelay: 100 SkillData1: 5000 SkillData2: 8000 - FixedCastTime: 0 Requirements: { SPCost: 2 // Items: { @@ -5459,7 +5408,6 @@ skill_db: ( NoDamage: true } SkillData1: 300000 - FixedCastTime: 0 Requirements: { SPCost: 8 } @@ -5576,7 +5524,6 @@ skill_db: ( NoDamage: true } SkillData1: 1800000 - FixedCastTime: 0 }, { Id: 162 @@ -5595,7 +5542,6 @@ skill_db: ( NoDamage: true } SkillData1: 1800000 - FixedCastTime: 0 }, { Id: 163 @@ -5614,7 +5560,6 @@ skill_db: ( NoDamage: true } SkillData1: 1800000 - FixedCastTime: 0 }, { Id: 164 @@ -5633,7 +5578,6 @@ skill_db: ( NoDamage: true } SkillData1: 1800000 - FixedCastTime: 0 }, { Id: 165 @@ -5652,7 +5596,6 @@ skill_db: ( NoDamage: true } SkillData1: 1800000 - FixedCastTime: 0 }, { Id: 166 @@ -5671,7 +5614,6 @@ skill_db: ( NoDamage: true } SkillData1: 1800000 - FixedCastTime: 0 }, { Id: 167 @@ -5690,7 +5632,6 @@ skill_db: ( NoDamage: true } SkillData1: 1800000 - FixedCastTime: 0 }, { Id: 168 @@ -5709,7 +5650,6 @@ skill_db: ( NoDamage: true } SkillData1: 1800000 - FixedCastTime: 0 }, { Id: 169 @@ -5728,7 +5668,6 @@ skill_db: ( NoDamage: true } SkillData1: 1800000 - FixedCastTime: 0 }, { Id: 170 @@ -5820,7 +5759,6 @@ skill_db: ( SplashRange: 5 KnockBackTiles: 3 SkillData1: 3500 - FixedCastTime: 0 }, { Id: 174 @@ -5875,7 +5813,6 @@ skill_db: ( AttackType: "Weapon" Element: "Ele_Weapon" SkillData2: 60000 - FixedCastTime: 0 }, { Id: 177 @@ -5893,7 +5830,6 @@ skill_db: ( AttackType: "Weapon" Element: "Ele_Weapon" SkillData2: 30000 - FixedCastTime: 0 }, { Id: 178 @@ -5911,7 +5847,6 @@ skill_db: ( AttackType: "Weapon" Element: "Ele_Weapon" SkillData2: 30000 - FixedCastTime: 0 }, { Id: 179 @@ -5929,7 +5864,6 @@ skill_db: ( AttackType: "Weapon" Element: "Ele_Weapon" SkillData2: 5000 - FixedCastTime: 0 }, { Id: 180 @@ -5947,7 +5881,6 @@ skill_db: ( AttackType: "Weapon" Element: "Ele_Weapon" SkillData2: 20000 - FixedCastTime: 0 }, { Id: 181 @@ -5965,7 +5898,6 @@ skill_db: ( AttackType: "Weapon" Element: "Ele_Dark" SkillData2: 30000 - FixedCastTime: 0 }, { Id: 182 @@ -5983,7 +5915,6 @@ skill_db: ( AttackType: "Weapon" Element: "Ele_Weapon" SkillData2: 30000 - FixedCastTime: 0 }, { Id: 183 @@ -6145,7 +6076,6 @@ skill_db: ( AttackType: "Weapon" Element: "Ele_Weapon" SkillData1: 15000 - FixedCastTime: 0 }, { Id: 193 @@ -6304,7 +6234,6 @@ skill_db: ( Lv9: 140000 Lv10: 150000 } - FixedCastTime: 0 }, { Id: 202 @@ -6368,7 +6297,6 @@ skill_db: ( Lv9: 140000 Lv10: 150000 } - FixedCastTime: 0 }, { Id: 205 @@ -6397,7 +6325,6 @@ skill_db: ( Lv9: 140000 Lv10: 150000 } - FixedCastTime: 0 }, { Id: 206 @@ -6418,7 +6345,6 @@ skill_db: ( NoDamage: true } SkillData2: 5000 - FixedCastTime: 0 }, { Id: 207 @@ -6448,7 +6374,6 @@ skill_db: ( Lv9: 110000 Lv10: 120000 } - FixedCastTime: 0 }, { Id: 208 @@ -6529,7 +6454,6 @@ skill_db: ( } AfterCastActDelay: 500 SkillData1: 5000 - FixedCastTime: 0 Requirements: { SPCost: 16 } @@ -6558,7 +6482,6 @@ skill_db: ( SplashRange: 3 SkillData1: 5000 SkillData2: 20000 - FixedCastTime: 0 Requirements: { SPCost: 20 State: "Hiding" @@ -6869,7 +6792,6 @@ skill_db: ( NoDamage: true } SkillData1: 180000 - FixedCastTime: 0 Requirements: { SPCost: 15 // Items: { @@ -7090,7 +7012,6 @@ skill_db: ( } InterruptCast: true AfterCastActDelay: 500 - FixedCastTime: 0 Requirements: { SPCost: 1 // Items: { @@ -7411,7 +7332,6 @@ skill_db: ( NoDamage: true } SkillData1: 300000 - FixedCastTime: 0 Requirements: { SPCost: { Lv1: 12 @@ -7455,7 +7375,6 @@ skill_db: ( Lv10: 14 } SkillData2: 5000 - FixedCastTime: 0 Requirements: { SPCost: 10 State: "Shield" @@ -7487,7 +7406,6 @@ skill_db: ( } AttackType: "Weapon" AfterCastActDelay: 700 - FixedCastTime: 0 Requirements: { SPCost: 12 State: "Shield" @@ -7504,7 +7422,6 @@ skill_db: ( } AttackType: "Weapon" SkillData1: 300000 - FixedCastTime: 0 Requirements: { SPCost: { Lv1: 35 @@ -7549,7 +7466,6 @@ skill_db: ( Lv9: 18000 Lv10: 19000 } - FixedCastTime: 0 Requirements: { SPCost: { Lv1: 11 @@ -7714,7 +7630,6 @@ skill_db: ( } AfterCastActDelay: 800 SkillData1: 180000 - FixedCastTime: 0 Requirements: { SPCost: 30 State: "Shield" @@ -7745,7 +7660,6 @@ skill_db: ( Lv9: 270000 Lv10: 300000 } - FixedCastTime: 0 Requirements: { SPCost: { Lv1: 24 @@ -7834,7 +7748,6 @@ skill_db: ( AttackType: "Weapon" Element: "Ele_Weapon" NumberOfHits: -3 - FixedCastTime: 0 SkillDelayOptions: { IgnoreStatusEffect: true } @@ -8029,7 +7942,6 @@ skill_db: ( Lv9: 100000 Lv10: 110000 } - FixedCastTime: 0 Requirements: { SPCost: 10 WeaponTypes: { @@ -8074,7 +7986,6 @@ skill_db: ( } NumberOfHits: 0 SkillData1: 180000 - FixedCastTime: 0 Requirements: { SPCost: 15 SpiritSphereCost: 5 @@ -8340,7 +8251,6 @@ skill_db: ( Lv9: 2000 Lv10: 2200 } - FixedCastTime: 0 Requirements: { SPCost: 2 } @@ -8958,7 +8868,6 @@ skill_db: ( } InterruptCast: true SkillData1: 1200000 - FixedCastTime: 0 Requirements: { SPCost: 1 } @@ -9168,7 +9077,6 @@ skill_db: ( NoDamage: true } SkillData2: 5000 - FixedCastTime: 0 Requirements: { SPCost: 1 } @@ -9211,7 +9119,6 @@ skill_db: ( } SkillData1: 60000 SkillData2: 15000 - FixedCastTime: 0 Requirements: { SPCost: 20 WeaponTypes: { @@ -9247,7 +9154,6 @@ skill_db: ( } SkillData1: 60000 SkillData2: 60000 - FixedCastTime: 0 Requirements: { SPCost: 20 WeaponTypes: { @@ -9284,7 +9190,6 @@ skill_db: ( } SkillData1: 60000 SkillData2: 60000 - FixedCastTime: 0 Requirements: { SPCost: 30 WeaponTypes: { @@ -9320,7 +9225,6 @@ skill_db: ( } SkillData1: 60000 SkillData2: 60000 - FixedCastTime: 0 Requirements: { SPCost: { Lv1: 38 @@ -9367,7 +9271,6 @@ skill_db: ( } SkillData1: 60000 SkillData2: 60000 - FixedCastTime: 0 Requirements: { SPCost: { Lv1: 38 @@ -9414,7 +9317,6 @@ skill_db: ( } SkillData1: 60000 SkillData2: 60000 - FixedCastTime: 0 Requirements: { SPCost: 15 WeaponTypes: { @@ -9450,7 +9352,6 @@ skill_db: ( } SkillData1: 60000 SkillData2: 60000 - FixedCastTime: 0 Requirements: { SPCost: 10 WeaponTypes: { @@ -9487,7 +9388,6 @@ skill_db: ( } SkillData1: 60000 SkillData2: 60000 - FixedCastTime: 0 Requirements: { SPCost: 20 WeaponTypes: { @@ -9568,7 +9468,6 @@ skill_db: ( } SkillData1: 30000 SkillData2: 3000 - FixedCastTime: 0 Requirements: { SPCost: { Lv1: 18 @@ -9624,7 +9523,6 @@ skill_db: ( Lv9: 18000 Lv10: 19000 } - FixedCastTime: 0 Requirements: { SPCost: { Lv1: 12 @@ -9658,7 +9556,6 @@ skill_db: ( } SkillData1: 60000 SkillData2: 20000 - FixedCastTime: 0 Requirements: { SPCost: { Lv1: 24 @@ -9707,7 +9604,6 @@ skill_db: ( } SkillData1: 120000 SkillData2: 20000 - FixedCastTime: 0 Requirements: { SPCost: { Lv1: 38 @@ -9756,7 +9652,6 @@ skill_db: ( } SkillData1: 180000 SkillData2: 20000 - FixedCastTime: 0 Requirements: { SPCost: { Lv1: 40 @@ -9805,7 +9700,6 @@ skill_db: ( } SkillData1: 180000 SkillData2: 20000 - FixedCastTime: 0 Requirements: { SPCost: { Lv1: 40 @@ -9898,7 +9792,6 @@ skill_db: ( } SkillData1: 30000 SkillData2: 3000 - FixedCastTime: 0 Requirements: { SPCost: { Lv1: 23 @@ -9943,7 +9836,6 @@ skill_db: ( SplashRange: -1 AfterCastActDelay: 4000 SkillData2: 5000 - FixedCastTime: 0 Requirements: { SPCost: { Lv1: 12 @@ -9977,7 +9869,6 @@ skill_db: ( } SkillData1: 60000 SkillData2: 20000 - FixedCastTime: 0 Requirements: { SPCost: { Lv1: 22 @@ -10026,7 +9917,6 @@ skill_db: ( } SkillData1: 180000 SkillData2: 20000 - FixedCastTime: 0 Requirements: { SPCost: { Lv1: 28 @@ -10074,7 +9964,6 @@ skill_db: ( } SkillData1: 120000 SkillData2: 20000 - FixedCastTime: 0 Requirements: { SPCost: { Lv1: 43 @@ -10123,7 +10012,6 @@ skill_db: ( } SkillData1: 180000 SkillData2: 20000 - FixedCastTime: 0 Requirements: { SPCost: { Lv1: 40 @@ -10273,7 +10161,6 @@ skill_db: ( InterruptCast: true SkillInstances: 1 SkillData1: 20000 - FixedCastTime: 0 CastTimeOptions: { IgnoreDex: true } @@ -10357,7 +10244,6 @@ skill_db: ( Lv9: 18000 Lv10: 19000 } - FixedCastTime: 0 Unit: { Id: 0x86 Layout: -1 @@ -10453,7 +10339,6 @@ skill_db: ( } NumberOfHits: 0 SkillData1: 10000 - FixedCastTime: 0 }, { Id: 343 @@ -10553,7 +10438,6 @@ skill_db: ( NoDamage: true } SkillData1: 30000 - FixedCastTime: 0 }, { Id: 349 @@ -10584,7 +10468,6 @@ skill_db: ( Lv9: 50000 Lv10: 55000 } - FixedCastTime: 0 }, { Id: 350 @@ -10614,7 +10497,6 @@ skill_db: ( Lv9: 50000 Lv10: 55000 } - FixedCastTime: 0 }, { Id: 351 @@ -10659,7 +10541,6 @@ skill_db: ( } NumberOfHits: 0 SkillData1: 30000 - FixedCastTime: 0 }, { Id: 354 @@ -10679,7 +10560,6 @@ skill_db: ( NoDamage: true } NumberOfHits: 0 - FixedCastTime: 0 }, { Id: 355 @@ -10706,7 +10586,6 @@ skill_db: ( Lv9: 200000 Lv10: 220000 } - FixedCastTime: 0 Requirements: { SPCost: { Lv1: 18 @@ -10771,7 +10650,6 @@ skill_db: ( Lv9: 55000 Lv10: 60000 } - FixedCastTime: 0 Requirements: { SPCost: 50 WeaponTypes: { @@ -10804,7 +10682,6 @@ skill_db: ( Lv9: 65000 Lv10: 70000 } - FixedCastTime: 0 Requirements: { SPCost: { Lv1: 14 @@ -10834,7 +10711,6 @@ skill_db: ( NoDamage: true } SkillData1: 180000 - FixedCastTime: 0 Requirements: { SPCost: 15 } @@ -10854,7 +10730,6 @@ skill_db: ( } SkillData1: 300000 SkillData2: 15000 - FixedCastTime: 0 Requirements: { SPCost: 200 } @@ -11435,7 +11310,6 @@ skill_db: ( Lv9: 15000 Lv10: 15000 } - FixedCastTime: 0 Requirements: { SPCost: { Lv1: 80 @@ -11500,7 +11374,6 @@ skill_db: ( Lv9: 100000 Lv10: 110000 } - FixedCastTime: 0 Requirements: { SPCost: { Lv1: 60 @@ -11602,7 +11475,6 @@ skill_db: ( NoDamage: true } SkillData1: 30000 - FixedCastTime: 0 Requirements: { SPCost: { Lv1: 20 @@ -11827,7 +11699,6 @@ skill_db: ( NoDamage: true } SkillData1: 60000 - FixedCastTime: 0 Requirements: { SPCost: 20 State: "Cart" @@ -12001,7 +11872,6 @@ skill_db: ( Lv9: 60000 Lv10: 65000 } - FixedCastTime: 0 Requirements: { SPCost: { Lv1: 30 @@ -12049,7 +11919,6 @@ skill_db: ( } InterruptCast: true SkillData1: 1000 - FixedCastTime: 0 Requirements: { SPCost: 100 } @@ -12139,7 +12008,6 @@ skill_db: ( Element: "Ele_Weapon" AfterCastActDelay: 500 SkillData2: 120000 - FixedCastTime: 0 Requirements: { SPCost: 23 } @@ -12169,7 +12037,6 @@ skill_db: ( Lv10: 1000 } SkillData2: 30000 - FixedCastTime: 0 Requirements: { SPCost: { Lv1: 12 @@ -12283,7 +12150,6 @@ skill_db: ( Lv10: 1700 } SkillData1: 30000 - FixedCastTime: 0 Requirements: { SPCost: { Lv1: 12 @@ -12343,7 +12209,6 @@ skill_db: ( SkillInstances: 2 SkillData1: 20000 SkillData2: 10000 - FixedCastTime: 0 Requirements: { SPCost: 25 } @@ -12371,7 +12236,6 @@ skill_db: ( SkillInstances: 3 SkillData1: 30000 SkillData2: 8000 - FixedCastTime: 0 Requirements: { SPCost: 50 // Items: { @@ -12444,7 +12308,6 @@ skill_db: ( } NumberOfHits: 0 AfterCastActDelay: 5000 - FixedCastTime: 0 Requirements: { SPCost: 50 } @@ -12496,7 +12359,6 @@ skill_db: ( InterruptCast: true SkillInstances: 1 SkillData1: 20000 - FixedCastTime: 0 CastTimeOptions: { IgnoreDex: true } @@ -12529,7 +12391,6 @@ skill_db: ( InterruptCast: true SkillInstances: 1 SkillData1: 20000 - FixedCastTime: 0 CastTimeOptions: { IgnoreDex: true } @@ -12686,7 +12547,6 @@ skill_db: ( Element: "Ele_Weapon" NumberOfHits: -3 SkillData2: 3000 - FixedCastTime: 0 Requirements: { SPCost: { Lv1: 14 @@ -12741,7 +12601,6 @@ skill_db: ( NumberOfHits: -3 KnockBackTiles: 2 SkillData2: 2000 - FixedCastTime: 0 Requirements: { SPCost: { Lv1: 14 @@ -12875,7 +12734,6 @@ skill_db: ( SplashRange: 1 NumberOfHits: 0 SkillData1: 1800000 - FixedCastTime: 0 }, { Id: 424 @@ -12908,7 +12766,6 @@ skill_db: ( NoDamage: true } SkillData1: 300000 - FixedCastTime: 0 Requirements: { SPCost: { Lv1: 20 @@ -13014,7 +12871,6 @@ skill_db: ( Lv9: 60000 Lv10: 60000 } - FixedCastTime: 0 Requirements: { SPCost: 20 } @@ -13055,7 +12911,6 @@ skill_db: ( Lv9: 60000 Lv10: 60000 } - FixedCastTime: 0 Requirements: { SPCost: 20 } @@ -13096,7 +12951,6 @@ skill_db: ( Lv9: 60000 Lv10: 60000 } - FixedCastTime: 0 Requirements: { SPCost: 10 } @@ -13132,7 +12986,6 @@ skill_db: ( Lv9: 720000 Lv10: 800000 } - FixedCastTime: 0 Requirements: { SPCost: { Lv1: 70 @@ -13173,7 +13026,6 @@ skill_db: ( Lv9: 720000 Lv10: 800000 } - FixedCastTime: 0 Requirements: { SPCost: { Lv1: 70 @@ -13214,7 +13066,6 @@ skill_db: ( Lv9: 720000 Lv10: 800000 } - FixedCastTime: 0 Requirements: { SPCost: { Lv1: 70 @@ -13306,7 +13157,6 @@ skill_db: ( MaxLevel: 3 NumberOfHits: 0 SkillData1: 10000 - FixedCastTime: 0 }, { Id: 443 @@ -13315,7 +13165,6 @@ skill_db: ( MaxLevel: 10 NumberOfHits: 0 SkillData1: 600000 - FixedCastTime: 0 }, { Id: 444 @@ -13331,7 +13180,6 @@ skill_db: ( NoDamage: true } SkillData1: 600000 - FixedCastTime: 0 Requirements: { SPCost: 100 } @@ -13983,7 +13831,6 @@ skill_db: ( SplashRange: -1 KnockBackTiles: 0 SkillData1: 150000 - FixedCastTime: 0 Requirements: { SPCost: 64 WeaponTypes: { @@ -14174,7 +14021,6 @@ skill_db: ( InterruptCast: true SkillData1: 1800000 SkillData2: 500 - FixedCastTime: 0 Requirements: { SPCost: 30 } @@ -14631,7 +14477,6 @@ skill_db: ( Lv9: 195000 Lv10: 210000 } - FixedCastTime: 0 Requirements: { SPCost: { Lv1: 22 @@ -14917,7 +14762,6 @@ skill_db: ( IgnoreCards: true } SkillData2: 5000 - FixedCastTime: 0 Requirements: { SPCost: 15 ZenyCost: { @@ -14973,7 +14817,6 @@ skill_db: ( NoDamage: true } SkillData1: 180000 - FixedCastTime: 0 Requirements: { SPCost: 15 ZenyCost: { @@ -15027,7 +14870,6 @@ skill_db: ( NoDamage: true } SkillData1: 180000 - FixedCastTime: 0 Requirements: { SPCost: 15 } @@ -15073,7 +14915,6 @@ skill_db: ( Lv9: 50000 Lv10: 55000 } - FixedCastTime: 0 Requirements: { SPCost: { Lv1: 20 @@ -15176,7 +15017,6 @@ skill_db: ( NoDamage: true } SkillData1: 300000 - FixedCastTime: 0 Requirements: { SPCost: 10 // Items: { @@ -15213,7 +15053,6 @@ skill_db: ( NoDamage: true } SkillData1: 180000 - FixedCastTime: 0 Requirements: { SPCost: 1 } @@ -15262,7 +15101,6 @@ skill_db: ( Lv9: 550000 Lv10: 600000 } - FixedCastTime: 0 Requirements: { SPCost: { Lv1: 460 @@ -15295,7 +15133,6 @@ skill_db: ( NoDamage: true } SkillData1: 300000 - FixedCastTime: 0 Requirements: { SPCost: 100 WeaponTypes: { @@ -15402,7 +15239,6 @@ skill_db: ( NumberOfHits: 2 AfterCastActDelay: 100 SkillData1: 100 - FixedCastTime: 0 Requirements: { SPCost: 12 WeaponTypes: { @@ -15428,7 +15264,6 @@ skill_db: ( IgnoreFlee: true } SkillData1: 600000 - FixedCastTime: 0 Requirements: { SPCost: 2 ZenyCost: 1 @@ -15451,7 +15286,6 @@ skill_db: ( IgnoreFlee: true } SkillData1: 30000 - FixedCastTime: 0 Requirements: { SPCost: 10 SpiritSphereCost: 5 @@ -15561,7 +15395,6 @@ skill_db: ( } AfterCastActDelay: 1000 SkillData1: 60000 - FixedCastTime: 0 Requirements: { SPCost: 30 SpiritSphereCost: 4 @@ -15601,7 +15434,6 @@ skill_db: ( } AfterCastActDelay: 1000 SkillData2: 5000 - FixedCastTime: 0 Requirements: { SPCost: 10 AmmoTypes: "All" @@ -15794,7 +15626,6 @@ skill_db: ( Element: "Ele_Weapon" NumberOfHits: 5 AfterCastActDelay: 1500 - FixedCastTime: 0 Requirements: { SPCost: { Lv1: 22 @@ -15835,7 +15666,6 @@ skill_db: ( AfterCastActDelay: 1000 AfterCastWalkDelay: 1000 SkillData1: 1000 - FixedCastTime: 0 Requirements: { SPCost: { Lv1: 32 @@ -16168,7 +15998,6 @@ skill_db: ( } NumberOfHits: 3 AfterCastActDelay: 1000 - FixedCastTime: 0 Requirements: { SPCost: { Lv1: 30 @@ -16277,7 +16106,6 @@ skill_db: ( IgnoreFlee: true } AfterCastActDelay: 5000 - FixedCastTime: 0 Requirements: { SPCost: 50 ZenyCost: { @@ -16312,7 +16140,6 @@ skill_db: ( AfterCastActDelay: 3000 SkillData1: 3000 SkillData2: 3000 - FixedCastTime: 0 Requirements: { SPCost: 15 } @@ -16355,7 +16182,6 @@ skill_db: ( Lv9: 270000 Lv10: 300000 } - FixedCastTime: 0 Requirements: { SPCost: 15 } @@ -16388,7 +16214,6 @@ skill_db: ( NoDamage: true } AfterCastActDelay: 1000 - FixedCastTime: 0 Requirements: { SPCost: 10 State: "Hiding" @@ -16451,7 +16276,6 @@ skill_db: ( Lv9: 100000 Lv10: 110000 } - FixedCastTime: 0 Requirements: { SPCost: { Lv1: 12 @@ -22595,7 +22419,6 @@ skill_db: ( SkillInstances: 2 SkillData1: 15000 SkillData2: 40000 - FixedCastTime: 0 Requirements: { SPCost: 10 // Items: { @@ -22636,7 +22459,6 @@ skill_db: ( SkillInstances: 2 SkillData1: 15000 SkillData2: 20000 - FixedCastTime: 0 Requirements: { SPCost: 10 // Items: { @@ -23020,7 +22842,6 @@ skill_db: ( Lv9: 300000 Lv10: 330000 } - FixedCastTime: 0 Requirements: { SPCost: { Lv1: 20 @@ -23357,7 +23178,6 @@ skill_db: ( Lv10: 165000 } CoolDown: 90000 - FixedCastTime: 0 Requirements: { SPCost: { Lv1: 80 @@ -23421,7 +23241,6 @@ skill_db: ( Lv9: 1 Lv10: 1 } - FixedCastTime: 0 Requirements: { SPCost: { Lv1: 80 @@ -24076,7 +23895,6 @@ skill_db: ( } SkillData2: 10000 CoolDown: 2000 - FixedCastTime: 0 Requirements: { SPCost: { Lv1: 10 @@ -28384,7 +28202,6 @@ skill_db: ( Lv9: 60000 Lv10: 65000 } - FixedCastTime: 0 Requirements: { SPCost: { Lv1: 40 @@ -29233,7 +29050,6 @@ skill_db: ( InterruptCast: true CastTime: 2000 CoolDown: 5000 - FixedCastTime: 0 Requirements: { SPCost: 10 State: "ElementalSpirit" @@ -29493,7 +29309,6 @@ skill_db: ( NoDamage: true } CoolDown: 5000 - FixedCastTime: 0 Requirements: { SPCost: 50 State: "ElementalSpirit" @@ -30620,7 +30435,6 @@ skill_db: ( } InterruptCast: true CoolDown: 1000 - FixedCastTime: 0 Requirements: { SPCost: 4 AmmoTypes: { @@ -30950,7 +30764,6 @@ skill_db: ( NumberOfHits: 0 CastTime: 3000 CoolDown: 300000 - FixedCastTime: 0 CastTimeOptions: { IgnoreDex: true IgnoreStatusEffect: true @@ -31001,7 +30814,6 @@ skill_db: ( NumberOfHits: 0 CastTime: 3000 CoolDown: 300000 - FixedCastTime: 0 CastTimeOptions: { IgnoreDex: true IgnoreStatusEffect: true @@ -31032,7 +30844,6 @@ skill_db: ( } InterruptCast: true SkillData1: 60000 - FixedCastTime: 0 Requirements: { SPCost: { Lv1: 70 @@ -31177,7 +30988,6 @@ skill_db: ( Lv9: 18000 Lv10: 19000 } - FixedCastTime: 0 Requirements: { SPCost: { Lv1: 30 @@ -31935,7 +31745,6 @@ skill_db: ( CastTime: 1000 SkillData1: 100 CoolDown: 10000 - FixedCastTime: 0 Requirements: { SPCost: 50 ZenyCost: { @@ -32413,7 +32222,6 @@ skill_db: ( AfterCastActDelay: 1000 SkillData1: 10000 SkillData2: 10000 - FixedCastTime: 0 Requirements: { SPCost: 30 } @@ -32740,7 +32548,6 @@ skill_db: ( Lv10: 55000 } CoolDown: 15000 - FixedCastTime: 0 Requirements: { SPCost: { Lv1: 55 @@ -32842,7 +32649,6 @@ skill_db: ( NoDamage: true } CoolDown: 5000 - FixedCastTime: 0 }, { Id: 3032 @@ -32858,7 +32664,6 @@ skill_db: ( NoDamage: true } CoolDown: 5000 - FixedCastTime: 0 }, { Id: 3033 @@ -32874,7 +32679,6 @@ skill_db: ( NoDamage: true } CoolDown: 5000 - FixedCastTime: 0 }, { Id: 3034 @@ -32890,7 +32694,6 @@ skill_db: ( NoDamage: true } CoolDown: 5000 - FixedCastTime: 0 }, { Id: 3035 @@ -33164,7 +32967,6 @@ skill_db: ( Lv10: 14 } SkillData1: 60000 - FixedCastTime: 0 Requirements: { SPCost: { Lv1: 200 @@ -33446,7 +33248,6 @@ skill_db: ( InterruptCast: true CastTime: 1000 AfterCastActDelay: 1000 - FixedCastTime: 0 Requirements: { SPCost: 10 } @@ -33467,7 +33268,6 @@ skill_db: ( AfterCastActDelay: 1000 SkillData1: -1 CoolDown: 15000 - FixedCastTime: 0 Requirements: { SPCost: 30 } @@ -33503,7 +33303,6 @@ skill_db: ( Lv9: 1 Lv10: 1 } - FixedCastTime: 0 Requirements: { SPCost: { Lv1: 20 @@ -33535,7 +33334,6 @@ skill_db: ( AfterCastActDelay: 1000 SkillData1: 6000 CoolDown: 15000 - FixedCastTime: 0 Requirements: { SPCost: 10 } @@ -33579,7 +33377,6 @@ skill_db: ( Lv9: 18000 Lv10: 20000 } - FixedCastTime: 0 Requirements: { SPCost: { Lv1: 30 @@ -33631,7 +33428,6 @@ skill_db: ( CastTime: 2500 AfterCastActDelay: 1000 SkillData1: 10000 - FixedCastTime: 0 Requirements: { SPCost: { Lv1: 40 @@ -33679,7 +33475,6 @@ skill_db: ( Lv4: 6000 Lv5: 7000 } - FixedCastTime: 0 Requirements: { SPCost: { Lv1: 40 @@ -33753,7 +33548,6 @@ skill_db: ( Lv5: 6000 } - FixedCastTime: 0 Requirements: { SPCost: { Lv1: 20 @@ -33805,7 +33599,6 @@ skill_db: ( Lv10: 25000 } CoolDown: 3000 - FixedCastTime: 0 Requirements: { SPCost: { Lv1: 10 @@ -33846,7 +33639,6 @@ skill_db: ( } SkillInstances: 1 AfterCastActDelay: 1000 - FixedCastTime: 0 Requirements: { SPCost: 1 } @@ -33875,7 +33667,6 @@ skill_db: ( AfterCastActDelay: 1000 SkillData1: 9000 SkillData2: 1000 - FixedCastTime: 0 Requirements: { SPCost: { Lv1: 10 @@ -33907,7 +33698,6 @@ skill_db: ( InterruptCast: true CastTime: 2500 AfterCastActDelay: 1000 - FixedCastTime: 0 Requirements: { SPCost: { Lv1: 10 @@ -33937,7 +33727,6 @@ skill_db: ( NumberOfHits: -5 InterruptCast: true AfterCastActDelay: 1000 - FixedCastTime: 0 Requirements: { SPCost: 1 } @@ -33970,7 +33759,6 @@ skill_db: ( Lv10: 150000 } CoolDown: 10000 - FixedCastTime: 0 Requirements: { SPCost: { Lv1: 12 @@ -34030,7 +33818,6 @@ skill_db: ( AfterCastActDelay: 1000 SkillData1: 1000 CoolDown: 8000 - FixedCastTime: 0 Requirements: { SPCost: { Lv1: 15 @@ -34081,7 +33868,6 @@ skill_db: ( Lv9: 24000 Lv10: 26000 } - FixedCastTime: 0 Requirements: { SPCost: { Lv1: 20 @@ -34114,7 +33900,6 @@ skill_db: ( AfterCastActDelay: 1000 SkillData1: 30000 CoolDown: 20000 - FixedCastTime: 0 Requirements: { SPCost: { Lv1: 20 @@ -34159,7 +33944,6 @@ skill_db: ( Lv10: 330000 } CoolDown: 10000 - FixedCastTime: 0 Requirements: { SPCost: { Lv1: 44 @@ -34196,7 +33980,6 @@ skill_db: ( AfterCastActDelay: 1000 SkillData1: 120000 CoolDown: 7000 - FixedCastTime: 0 Requirements: { SPCost: { Lv1: 22 @@ -36221,7 +36004,6 @@ skill_db: ( AfterCastWalkDelay: 2000 SkillData1: 2000 SkillData2: 10000 - FixedCastTime: 0 Requirements: { HPCost: { Lv1: 20 @@ -36257,7 +36039,6 @@ skill_db: ( KnockBackTiles: 1 CastTime: 700 AfterCastActDelay: 2500 - FixedCastTime: 0 Requirements: { SPCost: { Lv1: 13 @@ -36298,7 +36079,6 @@ skill_db: ( Lv9: 55000 Lv10: 60000 } - FixedCastTime: 0 Requirements: { SPCost: 50 } @@ -36314,7 +36094,6 @@ skill_db: ( } AttackType: "Weapon" SkillData1: 300000 - FixedCastTime: 0 Requirements: { SPCost: { Lv1: 35 @@ -36345,7 +36124,6 @@ skill_db: ( } SkillData1: 300000 SkillData2: 15000 - FixedCastTime: 0 Requirements: { SPCost: 100 } @@ -36365,7 +36143,6 @@ skill_db: ( NumberOfHits: 2 AfterCastActDelay: 1000 SkillData1: 100 - FixedCastTime: 0 Requirements: { SPCost: 12 AmmoTypes: { @@ -36396,7 +36173,6 @@ skill_db: ( KnockBackTiles: 2 AfterCastActDelay: 1200 SkillData1: 100 - FixedCastTime: 0 Requirements: { SPCost: 15 AmmoTypes: { @@ -36455,7 +36231,6 @@ skill_db: ( Lv9: 1 Lv10: 1 } - FixedCastTime: 0 Requirements: { SPCost: 10 } @@ -36501,7 +36276,6 @@ skill_db: ( Lv10: 1 } SkillData2: 5000 - FixedCastTime: 0 Requirements: { SPCost: 10 } @@ -36558,7 +36332,6 @@ skill_db: ( Lv9: 28000 Lv10: 30000 } - FixedCastTime: 0 Requirements: { SPCost: 12 } @@ -36617,7 +36390,6 @@ skill_db: ( Lv9: 27000 Lv10: 30000 } - FixedCastTime: 0 Requirements: { SPCost: 10 } @@ -36849,7 +36621,6 @@ skill_db: ( } AfterCastActDelay: 800 SkillData1: 180000 - FixedCastTime: 0 Requirements: { SPCost: 30 State: "Shield" @@ -36869,7 +36640,6 @@ skill_db: ( NoDamage: true } SkillData1: 300000 - FixedCastTime: 0 Requirements: { SPCost: { Lv1: 12 @@ -37002,7 +36772,6 @@ skill_db: ( Lv9: 270000 Lv10: 300000 } - FixedCastTime: 0 Requirements: { SPCost: { Lv1: 14 @@ -37036,7 +36805,6 @@ skill_db: ( SplashRange: 3 InterruptCast: true SkillData1: 10000 - FixedCastTime: 0 Requirements: { SPCost: 10 } @@ -37057,7 +36825,6 @@ skill_db: ( CastTime: 1000 AfterCastActDelay: 2000 SkillData2: 5000 - FixedCastTime: 0 CastTimeOptions: { IgnoreDex: true IgnoreStatusEffect: true @@ -37213,7 +36980,6 @@ skill_db: ( NoDamage: true } SkillData1: 30000 - FixedCastTime: 0 Requirements: { SPCost: { Lv1: 4 @@ -37310,7 +37076,6 @@ skill_db: ( } InterruptCast: true CastTime: 3000 - FixedCastTime: 0 CastTimeOptions: { IgnoreDex: true IgnoreStatusEffect: true @@ -37350,7 +37115,6 @@ skill_db: ( Lv9: 60000 Lv10: 60000 } - FixedCastTime: 0 Requirements: { SPCost: { Lv1: 20 @@ -37403,7 +37167,6 @@ skill_db: ( CastTime: 2000 AfterCastActDelay: 2000 SkillData1: 120000 - FixedCastTime: 0 CastTimeOptions: { IgnoreDex: true IgnoreStatusEffect: true @@ -37451,7 +37214,6 @@ skill_db: ( Lv9: 220000 Lv10: 240000 } - FixedCastTime: 0 Requirements: { SPCost: { Lv1: 28 @@ -37496,7 +37258,6 @@ skill_db: ( Lv9: 220000 Lv10: 240000 } - FixedCastTime: 0 CastTimeOptions: { IgnoreDex: true IgnoreStatusEffect: true diff --git a/db/re/skill_tree.conf b/db/pre-re/skill_tree.conf index 3ccf91ff..3ccf91ff 100644 --- a/db/re/skill_tree.conf +++ b/db/pre-re/skill_tree.conf diff --git a/db/re/statpoint.txt b/db/pre-re/statpoint.txt index 5b232998..5b232998 100644 --- a/db/re/statpoint.txt +++ b/db/pre-re/statpoint.txt |