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// Copyright (c) Copyright (c) Hercules Dev Team, licensed under GNU GPL.
// Copyright (c) 2014 - 2015 Evol developers
#ifndef EVOL_MAP_SKILL
#define EVOL_MAP_SKILL
int eskill_get_index_post(int retVal,
int skill_id);
int eskill_check_condition_castend_post(int retVal,
TBL_PC* sd,
uint16 skill_id,
uint16 skill_lv);
bool eskill_castend_nodamage_id_unknown(struct block_list *src,
struct block_list *bl,
uint16 *skill_id,
uint16 *skill_lv,
int64 *tick,
int *flag);
void eskill_additional_effect_unknown(struct block_list* src,
struct block_list *bl,
uint16 *skill_id,
uint16 *skill_lv,
int *attack_type,
int *dmg_lv,
int64 *tick);
void eskill_counter_additional_effect_unknown(struct block_list* src,
struct block_list *bl,
uint16 *skill_id,
uint16 *skill_lv,
int *attack_type,
int64 *tick);
void eskill_attack_combo2_unknown(int *attack_type,
struct block_list *src,
struct block_list *dsrc,
struct block_list *bl,
uint16 *skill_id,
uint16 *skill_lv,
int64 *tick,
int *flag,
int *combo);
void eskill_attack_post_unknown(int *attack_type,
struct block_list *src,
struct block_list *dsrc,
struct block_list *bl,
uint16 *skill_id,
uint16 *skill_lv,
int64 *tick,
int *flag);
void eskill_timerskill_notarget_unknown(int tid,
int64 tick,
struct block_list *src,
struct unit_data *ud,
struct skill_timerskill *skl);
void eskill_unitsetting1_unknown(struct block_list *src,
uint16 *skill_id,
uint16 *skill_lv,
int16 *x,
int16 *y,
int *flag,
int *val1,
int *val2,
int *val3);
void eskill_unit_onplace_unknown(struct skill_unit *src,
struct block_list *bl,
int64 *tick);
bool eskill_check_condition_castend_unknown(struct map_session_data *sd,
uint16 *skill_id,
uint16 *skill_lv);
void eskill_get_requirement_unknown(struct status_change *sc,
struct map_session_data *sd,
uint16 *skill_id,
uint16 *skill_lv,
struct skill_condition *req);
bool eskill_castend_pos2_unknown(struct block_list* src,
int *x,
int *y,
uint16 *skill_id,
uint16 *skill_lv,
int64 *tick,
int *flag);
void eskill_validate_additional_fields(struct config_setting_t *conf,
struct s_skill_db *sk);
bool eskill_lookup_const(const struct config_setting_t *it,
const char *name,
int *value);
int eskill_check_condition_castbegin_pre(struct map_session_data **sd,
uint16 *skill_id,
uint16 *skill_lv __attribute__ ((unused)));
#endif // EVOL_MAP_SKILL
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