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authorAndrei Karas <akaras@inbox.ru>2016-01-23 15:42:58 +0300
committerAndrei Karas <akaras@inbox.ru>2016-01-23 17:47:01 +0300
commit722d18daaceebbebfd6a0faf8ad4b0497d2599d1 (patch)
tree8965152b4278a70246ca5416c1649c5acc83242e /src/emap
parentb6ae6ce8496bcfd50b45110da63e1954d4bbec65 (diff)
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Add support for load and parse craft configuration file. For now unused.
Diffstat (limited to 'src/emap')
-rw-r--r--src/emap/craft.c344
-rw-r--r--src/emap/craft.h38
-rw-r--r--src/emap/init.c2
3 files changed, 379 insertions, 5 deletions
diff --git a/src/emap/craft.c b/src/emap/craft.c
index 5e0abe3..4abd84d 100644
--- a/src/emap/craft.c
+++ b/src/emap/craft.c
@@ -10,11 +10,13 @@
#include "common/HPMi.h"
#include "common/memmgr.h"
#include "common/mmo.h"
+#include "common/nullpo.h"
#include "common/socket.h"
#include "common/strlib.h"
#include "map/itemdb.h"
#include "map/npc.h"
#include "map/pc.h"
+#include "map/quest.h"
#include "ecommon/utils/strutil.h"
@@ -24,12 +26,320 @@
#include "emap/lang.h"
struct DBMap *craftvar_db = NULL;
+struct DBMap *craftconf_db = NULL;
int craft_counter = 0;
+struct craft_db_entry *craft_create_db_entry(const int id)
+{
+ struct craft_db_entry *entry = aCalloc(sizeof(struct craft_db_entry), 1);
+ if (!entry)
+ return NULL;
+ VECTOR_INIT(entry->inventories);
+ VECTOR_INIT(entry->create_items);
+ VECTOR_INIT(entry->delete_items);
+ VECTOR_INIT(entry->required_items);
+ VECTOR_INIT(entry->required_equips);
+ VECTOR_INIT(entry->required_skills);
+ VECTOR_INIT(entry->required_quests);
+ return entry;
+}
+
+static bool craft_lookup_const(const config_setting_t *it, const char *name, int *value)
+{
+ if (libconfig->setting_lookup_int(it, name, value))
+ {
+ return true;
+ }
+ else
+ {
+ const char *str = NULL;
+ if (libconfig->setting_lookup_string(it, name, &str))
+ {
+ if (*str && script->get_constant(str, value))
+ return true;
+ }
+ }
+ return false;
+}
+
+static bool craft_get_const(const config_setting_t *it, int *value)
+{
+ const char *str = libconfig->setting_get_string(it);
+ if (str && *str && script->get_constant(str, value))
+ return true;
+
+ *value = libconfig->setting_get_int(it);
+ return true;
+}
+
+static int craft_get_item_id(struct craft_db_entry *entry,
+ const char *const errorMessage,
+ const char *const name,
+ const char *const fieldName)
+{
+ if (!strcmp(name, "Empty"))
+ return 0;
+
+ struct item_data* id = itemdb->search_name(name);
+ if (!id)
+ {
+ ShowWarning(errorMessage, entry->id, fieldName, name);
+ return 0;
+ }
+ return id->nameid;
+}
+
+static void craft_read_source_inventory(struct craft_db_entry *entry,
+ config_setting_t *tt)
+{
+ int i32;
+ int i = 0;
+ if (!tt || !config_setting_is_group(tt))
+ return;
+
+ config_setting_t *item;
+
+ int invLen = VECTOR_LENGTH(entry->inventories);
+ VECTOR_ENSURE(entry->inventories, invLen + 1, 1);
+ VECTOR_INSERTZEROED(entry->inventories, invLen);
+ struct craft_db_inventory *inventory = &VECTOR_INDEX(entry->inventories, invLen);
+
+ while((item = libconfig->setting_get_elem(tt, i)) && i < craft_inventory_size)
+ {
+ int amount = 0;
+ const char *name = config_setting_name(item);
+ int itemId = craft_get_item_id(entry, "Wrong item name in craft %d in field %s in: %s\n", name, "SourceItems");
+ if (!itemId)
+ {
+ inventory->items[i].index = 0;
+ inventory->items[i].amount = 0;
+ i ++;
+ continue;
+ }
+ if (craft_get_const(item, &i32) && i32 >= 0)
+ amount = i32;
+
+ if (amount < 1)
+ {
+ inventory->items[i].index = 0;
+ inventory->items[i].amount = 0;
+ ShowWarning("Wrong item amount in craft %d in field SourceItems in: %d\n", entry->id, amount);
+ i ++;
+ continue;
+ }
+
+ inventory->items[i].index = itemId;
+ inventory->items[i].amount = amount;
+ i ++;
+ }
+}
+
+static void craft_read_items_collection(struct craft_db_entry *entry,
+ struct craft_items_collection *vector,
+ config_setting_t *t,
+ const char *const fieldName,
+ enum craft_field_type fieldType)
+{
+ int i32;
+ int i = 0;
+ if (!t)
+ return;
+
+ config_setting_t *tt = libconfig->setting_get_member(t, fieldName);
+
+ if (!tt || !config_setting_is_group(tt))
+ return;
+
+ config_setting_t *item;
+
+ int len = 0;
+ while((item = libconfig->setting_get_elem(tt, i)))
+ {
+ int amount = 0;
+ const char *name = config_setting_name(item);
+ int itemId = 0;
+ if (fieldType == CRAFT_ITEM)
+ {
+ itemId = craft_get_item_id(entry, "Wrong item name in craft %d in field %s in: %s\n", name, fieldName);
+ if (!itemId)
+ {
+ i ++;
+ continue;
+ }
+ }
+ else if (fieldType == CRAFT_QUEST)
+ {
+ if (!script->get_constant(name, &itemId))
+ {
+ ShowWarning("Wrong quest name in craft %d in field %s in: %s\n", entry->id, fieldName, name);
+ i ++;
+ continue;
+ }
+ if (!quest->db(itemId))
+ {
+ ShowWarning("Wrong quest id in craft %d in field %s in: %s\n", entry->id, fieldName, name);
+ i ++;
+ continue;
+ }
+ }
+ else if (fieldType == CRAFT_SKILL)
+ {
+ itemId = skill->name2id(name);
+ if (!itemId)
+ {
+ ShowWarning("Wrong skill name in craft %d in field %s in: %s\n", entry->id, fieldName, name);
+ i ++;
+ continue;
+ }
+ }
+ else if (fieldType == CRAFT_BOOL)
+ {
+ itemId = craft_get_item_id(entry, "Wrong item name in craft %d in field %s in: %s\n", name, fieldName);
+ if (!itemId)
+ {
+ i ++;
+ continue;
+ }
+ }
+
+ if (fieldType == CRAFT_BOOL)
+ {
+ if (!libconfig->setting_get_bool(item))
+ {
+ i ++;
+ continue;
+ }
+ amount = 1;
+ }
+ else if (craft_get_const(item, &i32) && i32 >= 0)
+ {
+ amount = i32;
+ }
+
+ if (amount < 1)
+ {
+ if (fieldType == CRAFT_ITEM)
+ {
+ ShowWarning("Wrong item amount in craft %d in field %s in: %d\n", entry->id, fieldName, amount);
+ }
+ else if (fieldType == CRAFT_QUEST)
+ {
+ ShowWarning("Wrong quest level in craft %d in field %s in: %d\n", entry->id, fieldName, amount);
+ }
+ else if (fieldType == CRAFT_SKILL)
+ {
+ ShowWarning("Wrong skill level in craft %d in field %s in: %d\n", entry->id, fieldName, amount);
+ }
+ i ++;
+ continue;
+ }
+
+ VECTOR_ENSURE(*vector, len + 1, 1);
+ VECTOR_INSERTZEROED(*vector, len);
+ struct item_pair *pair = &VECTOR_INDEX(*vector, len);
+ len ++;
+
+ pair->index = itemId;
+ pair->amount = amount;
+ //ShowInfo("%s: itemId=%d:%d\n", fieldName, itemId, amount);
+ i ++;
+ }
+}
+
+#define readField(name, var, def) \
+ if (craft_lookup_const(craftt, name, &i32) && i32 >= 0) \
+ { \
+ entry->var = i32; \
+ } \
+ else \
+ { \
+ entry->var = def; \
+ }
+
+static bool craft_read_db_sub(config_setting_t *craftt, int id, const char *source)
+{
+ int class_;
+ int i32;
+ const char *str = NULL;
+ config_setting_t *t;
+
+ if (!libconfig->setting_lookup_int(craftt, "Id", &class_))
+ {
+ ShowWarning("craft_read_db_sub: Missing id in \"%s\", entry #%d, skipping.\n", source, class_);
+ return false;
+ }
+ if (!libconfig->setting_lookup_string(craftt, "Name", &str) || !*str)
+ {
+ ShowWarning("craft_read_db_sub: Missing Name in craft %d of \"%s\", skipping.\n", class_, source);
+ return false;
+ }
+
+ struct craft_db_entry *entry = craft_create_db_entry(class_);
+ idb_put(craftconf_db, class_, entry);
+
+ safestrncpy(entry->name, str, sizeof(entry->name));
+
+ //ShowInfo("Craft: id=%d, name=%s\n", class_, entry->name);
+
+ readField("Priority", priority, 0);
+ readField("Price", price, 0);
+ readField("Lv", level, 0);
+ readField("Flag", flag, -1);
+
+ if ((t = libconfig->setting_get_member(craftt, "SourceItems")) && config_setting_is_list(t))
+ {
+ int i, len = libconfig->setting_length(t);
+
+ for (i = 0; i < len; i++)
+ {
+ craft_read_source_inventory(entry, libconfig->setting_get_elem(t, i));
+ }
+ }
+
+ craft_read_items_collection(entry, &entry->create_items, craftt, "CreateItems", CRAFT_ITEM);
+ craft_read_items_collection(entry, &entry->delete_items, craftt, "DeleteItems", CRAFT_ITEM);
+ craft_read_items_collection(entry, &entry->required_items, craftt, "RequiredItems", CRAFT_ITEM);
+ craft_read_items_collection(entry, &entry->required_skills, craftt, "RequiredSkills", CRAFT_ITEM);
+ craft_read_items_collection(entry, &entry->required_quests, craftt, "RequiredQuests", CRAFT_QUEST);
+ craft_read_items_collection(entry, &entry->required_equips, craftt, "RequiredEquips", CRAFT_BOOL);
+
+ return true;
+}
+#undef readField
+
+static void load_craft_db(const char *filename)
+{
+ config_t craft_db_conf;
+ char filepath[256];
+ config_setting_t *cdb;
+ config_setting_t *t;
+ int i = 0;
+
+ nullpo_retv(filename);
+ sprintf(filepath, "%s/%s", map->db_path, filename);
+
+ if (libconfig->read_file(&craft_db_conf, filepath) ||
+ !(cdb = libconfig->setting_get_member(craft_db_conf.root, "craft_db")))
+ {
+ ShowError("can't read %s\n", filepath);
+ return;
+ }
+
+ while ((t = libconfig->setting_get_elem(cdb, i++)))
+ {
+ craft_read_db_sub(t, i - 1, filepath);
+ }
+ libconfig->destroy(&craft_db_conf);
+ ShowStatus("Done reading '"CL_WHITE"%d"CL_RESET"' entries in '"CL_WHITE"%s"CL_RESET"'.\n", i, filepath);
+
+}
+
void do_init_craft(void)
{
craftvar_db = idb_alloc(DB_OPT_RELEASE_BOTH);
+ craftconf_db = idb_alloc(DB_OPT_RELEASE_BOTH);
+ load_craft_db("craft_db.conf");
}
static void delete_craft_var(struct craft_vardata *craft)
@@ -44,9 +354,22 @@ static void delete_craft_var(struct craft_vardata *craft)
}
}
-static int delete_craft_sub(DBKey key __attribute__ ((unused)),
- DBData *data,
- va_list args __attribute__ ((unused)))
+static void delete_craft_entry(struct craft_db_entry *entry)
+{
+ if (!entry)
+ return;
+ VECTOR_CLEAR(entry->inventories);
+ VECTOR_CLEAR(entry->create_items);
+ VECTOR_CLEAR(entry->delete_items);
+ VECTOR_CLEAR(entry->required_items);
+ VECTOR_CLEAR(entry->required_equips);
+ VECTOR_CLEAR(entry->required_skills);
+ VECTOR_CLEAR(entry->required_quests);
+}
+
+static int delete_craftvar_sub(DBKey key __attribute__ ((unused)),
+ DBData *data,
+ va_list args __attribute__ ((unused)))
{
struct craft_vardata *craft = DB->data2ptr(data);
if (!craft)
@@ -56,9 +379,22 @@ static int delete_craft_sub(DBKey key __attribute__ ((unused)),
return 0;
}
+static int delete_craftconf_sub(DBKey key __attribute__ ((unused)),
+ DBData *data,
+ va_list args __attribute__ ((unused)))
+{
+ struct craft_db_entry *craft = DB->data2ptr(data);
+ if (!craft)
+ return 0;
+
+ delete_craft_entry(craft);
+ return 0;
+}
+
void do_final_craft(void)
{
- craftvar_db->destroy(craftvar_db, delete_craft_sub);
+ craftvar_db->destroy(craftvar_db, delete_craftvar_sub);
+ craftconf_db->destroy(craftconf_db, delete_craftconf_sub);
}
bool craft_checkstr(TBL_PC *sd, const char *craftstr)
diff --git a/src/emap/craft.h b/src/emap/craft.h
index 6d92bad..47fea8f 100644
--- a/src/emap/craft.h
+++ b/src/emap/craft.h
@@ -16,6 +16,12 @@ struct item_pair
int amount;
};
+struct skill_pair
+{
+ int id;
+ int level;
+};
+
struct craft_slot
{
VECTOR_DECL(struct item_pair) items;
@@ -26,6 +32,38 @@ struct craft_vardata
struct craft_slot slots[craft_inventory_size];
};
+struct craft_db_inventory
+{
+ struct item_pair items[craft_inventory_size];
+};
+
+VECTOR_STRUCT_DECL(craft_items_collection, struct item_pair);
+
+struct craft_db_entry
+{
+ int id;
+ char name[32];
+ VECTOR_DECL(struct craft_db_inventory) inventories;
+ struct craft_items_collection create_items;
+ struct craft_items_collection delete_items;
+ struct craft_items_collection required_items;
+ struct craft_items_collection required_equips;
+ struct craft_items_collection required_skills;
+ struct craft_items_collection required_quests;
+ int priority;
+ int price;
+ int level;
+ int flag;
+};
+
+enum craft_field_type
+{
+ CRAFT_ITEM,
+ CRAFT_QUEST,
+ CRAFT_SKILL,
+ CRAFT_BOOL
+};
+
void do_init_craft(void);
void do_final_craft(void);
bool craft_checkstr(TBL_PC *sd, const char *craftstr);
diff --git a/src/emap/init.c b/src/emap/init.c
index f9070b1..5378597 100644
--- a/src/emap/init.c
+++ b/src/emap/init.c
@@ -147,7 +147,6 @@ HPExport void plugin_init (void)
addScriptCommand("emotion", "i??", emotion);
do_init_langs();
- do_init_craft();
addPacket(0x7530, 22, map_parse_version, hpClif_Parse);
addPacket(0xb07, 26, map_parse_join_channel, hpClif_Parse);
@@ -273,6 +272,7 @@ HPExport void server_preinit (void)
HPExport void server_online (void)
{
+ do_init_craft();
}
HPExport void plugin_final (void)