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author | Andrei Karas <akaras@inbox.ru> | 2016-07-31 21:26:22 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2016-07-31 21:26:22 +0300 |
commit | 1e49a9dd41900d045c94ebfe34909fa9e4dba32f (patch) | |
tree | f521e38b69ea7409645c8b6ac18fc576d9aa74d8 /src/emap/struct | |
parent | 48ce547ec3ead9228f81404c7abf4ee99dbe2819 (diff) | |
download | plugin-1e49a9dd41900d045c94ebfe34909fa9e4dba32f.tar.gz plugin-1e49a9dd41900d045c94ebfe34909fa9e4dba32f.tar.bz2 plugin-1e49a9dd41900d045c94ebfe34909fa9e4dba32f.tar.xz plugin-1e49a9dd41900d045c94ebfe34909fa9e4dba32f.zip |
Add into item_db.conf support for attribute AllowAmmo for bows.
This allow limit any arrow/ammo for any bows/guns.
Diffstat (limited to 'src/emap/struct')
-rw-r--r-- | src/emap/struct/itemdext.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/emap/struct/itemdext.h b/src/emap/struct/itemdext.h index 6a8d2c0..9a428ba 100644 --- a/src/emap/struct/itemdext.h +++ b/src/emap/struct/itemdext.h @@ -34,6 +34,7 @@ struct ItemdExt int unequipEffect; int unequipFailEffect; + VECTOR_DECL(int) allowedAmmo; VECTOR_DECL(struct ItemCardExt) allowedCards; struct script_code *dropScript; struct script_code *takeScript; |