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authorAndrei Karas <akaras@inbox.ru>2015-10-13 21:08:48 +0300
committerAndrei Karas <akaras@inbox.ru>2015-10-13 21:09:15 +0300
commitab731862f899dd87b84613ebf12a82cdc73e094f (patch)
treee0dff28ea24a942d0ad6d07783aadbccfc5022a7 /src/emap/script.h
parentf7cce6ac2d1c010af4865212dc6ddc2a7aea66a4 (diff)
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Add support for take (pickup) script for items taked from ground by player.
Diffstat (limited to 'src/emap/script.h')
-rw-r--r--src/emap/script.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/emap/script.h b/src/emap/script.h
index b8245cd..8e6ad3c 100644
--- a/src/emap/script.h
+++ b/src/emap/script.h
@@ -8,6 +8,7 @@ void eset_reg_npcscope_num(struct script_state* st, struct reg_db *n, int64 *num
int eget_val_npcscope_num(struct script_state* st, struct reg_db *n, struct script_data* data);
void eset_reg_npcscope_str(struct script_state* st, struct reg_db *n, int64 *num, const char* name, const char *str);
char *eget_val_npcscope_str(struct script_state* st, struct reg_db *n, struct script_data* data);
+void script_run_item_amount_script(TBL_PC *sd, struct script_code *itemScript, int itemId, int amount);
BUILDIN(l);
BUILDIN(lg);