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authorAndrei Karas <akaras@inbox.ru>2015-10-03 23:13:37 +0300
committerAndrei Karas <akaras@inbox.ru>2015-10-03 23:13:37 +0300
commitbc5cd40bdf2fe9a37af83c2fb23fc8911c0b2ee1 (patch)
treee94a2d2c257ce392c37f7c152fba0339c33a9d1f /src/emap/map.c
parentd9f34370343f92a966d7b16651e2af03db065683 (diff)
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Add wall separate cell property.
Diffstat (limited to 'src/emap/map.c')
-rw-r--r--src/emap/map.c11
1 files changed, 9 insertions, 2 deletions
diff --git a/src/emap/map.c b/src/emap/map.c
index 05f5a7c..7723d4f 100644
--- a/src/emap/map.c
+++ b/src/emap/map.c
@@ -46,6 +46,7 @@ struct mapcell2
icewall : 1,
noicewall : 1,
+ wall : 1,
air : 1;
#ifdef CELL_NOSTACK
@@ -195,7 +196,7 @@ static bool isWalkCell(const struct block_list *bl, struct mapcell2 cell)
if ((cell.air || cell.water) && walkMask & 0x4)
return true;
// wall check
- if (!cell.walkable && !cell.shootable && walkMask & 0x1)
+ if (cell.wall && walkMask & 0x1)
return true;
// other checks
return false;
@@ -212,7 +213,7 @@ static bool isWallCell(const struct block_list *bl, struct mapcell2 cell)
if ((cell.air || cell.water) && walkMask & 0x4)
return false;
// wall check
- if (!cell.walkable && !cell.shootable && && walkMask & 0x1)
+ if (cell.wall && walkMask & 0x1)
return false;
return true;
}
@@ -289,30 +290,35 @@ struct mapcell emap_gat2cell(int *gatPtr)
cell.shootable = 1;
cell.water = 0;
cell.air = 0;
+ cell.wall = 0;
break;
case 1: // wall
cell.walkable = 0;
cell.shootable = 0;
cell.water = 0;
cell.air = 0;
+ cell.wall = 1;
break;
case 2: // air allowed
cell.walkable = 0;
cell.shootable = 0;
cell.water = 0;
cell.air = 1;
+ cell.wall = 0;
break;
case 3: // unwalkable water
cell.walkable = 0;
cell.shootable = 1;
cell.water = 1;
cell.air = 0;
+ cell.wall = 0;
break;
case 4: // sit, walkable ground
cell.walkable = 1;
cell.shootable = 1;
cell.water = 0;
cell.air = 0;
+ cell.wall = 0;
break;
default:
ShowWarning("map_gat2cell: unrecognized gat type '%d'\n", gat);
@@ -364,4 +370,5 @@ void emap_setgatcell(int16 *mPtr, int16 *xPtr, int16 *yPtr, int *gatPtr)
cell2->shootable = cell->shootable;
cell2->water = cell->water;
cell2->air = cell->air;
+ cell2->wall = cell->wall;
}