// Copyright (c) Copyright (c) Hercules Dev Team, licensed under GNU GPL.
// Copyright (c) 2014 Evol developers
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "common/HPMi.h"
#include "common/malloc.h"
#include "common/mmo.h"
#include "common/socket.h"
#include "common/strlib.h"
#include "map/map.h"
#include "map/npc.h"
#include "map/pc.h"
#include "emap/data/mapd.h"
#include "emap/data/npcd.h"
#include "emap/struct/mapdext.h"
#include "emap/struct/npcdext.h"
#include "emap/npc.h"
void enpc_parse_unknown_mapflag(const char *name, char *w3, char *w4, const char* start,
const char* buffer, const char* filepath, int *retval)
{
if (!strcmpi(w3, "invisible"))
{
int16 m = map->mapname2mapid(name);
struct MapdExt *data = mapd_get(m);
if (data)
data->invisible = true;
}
else if (!strcmpi(w3, "mask"))
{
int16 m = map->mapname2mapid(name);
struct MapdExt *data = mapd_get(m);
if (data)
data->mask = atoi(w4);
}
else if (!strcmpi(w3, "nopve"))
{
int16 m = map->mapname2mapid(name);
struct MapdExt *data = mapd_get(m);
if (data)
data->flag.nopve = 1;
}
else
{
ShowError("npc_parse_mapflag: unrecognized mapflag '%s' in file '%s', line '%d'.\n", w3, filepath, strline(buffer,start-buffer));
if (retval)
*retval = EXIT_FAILURE;
}
hookStop();
}
int enpc_buysellsel(TBL_PC* sd, int *id, int *type)
{
TBL_NPC *nd;
if (!sd)
return 1;
if ((nd = npc->checknear(sd, map->id2bl(*id))) == NULL)
{
hookStop();
return 1;
}
if (nd->option & OPTION_INVISIBLE) // can't buy if npc is not visible (hack?)
{
hookStop();
return 1;
}
if (*type == 0 && nd->subtype == SCRIPT && nd->u.scr.shop && nd->u.scr.shop->type == NST_MARKET)
{
clif->npc_market_open(sd, nd);
hookStop();
return 0;
}
if (nd->subtype != SHOP && !(nd->subtype == SCRIPT && nd->u.scr.shop && nd->u.scr.shop->items))
{
if (nd->subtype == SCRIPT)
ShowError("npc_buysellsel: trader '%s' has no shop list!\n", nd->exname);
else
ShowError("npc_buysellsel: no such shop npc %d (%s)\n", *id, nd->exname);
if (sd->npc_id == *id)
sd->npc_id = 0;
hookStop();
return 1;
}
if (nd->class_ < 0 && !sd->state.callshop)
{ // not called through a script and is not a visible NPC so an invalid call
hookStop();
return 1;
}
// reset the callshop state for future calls
sd->state.callshop = 0;
sd->npc_shopid = *id;
if (*type == 0)
clif->buylist(sd, nd);
else
clif->selllist(sd);
hookStop();
return 0;
}
bool enpc_db_checkid(int *idPtr)
{
const int id = *idPtr;
hookStop();
if (id == HIDDEN_WARP_CLASS || id == INVISIBLE_CLASS) // Special IDs not included in the valid ranges
return true;
if (id >= 45 && id < MAX_NPC_CLASS) // Second subrange
return true;
if (id >= MAX_NPC_CLASS2_START && id < MAX_NPC_CLASS2_END) // Second range
return true;
// Anything else is invalid
return false;
}