// Copyright (c) Copyright (c) Hercules Dev Team, licensed under GNU GPL.
// Copyright (c) 2014 - 2015 Evol developers
#ifndef EVOL_MAP_CLIF
#define EVOL_MAP_CLIF
void eclif_quest_send_list_pre(TBL_PC **sdPtr);
void eclif_quest_add(TBL_PC *sd,
struct quest *qd);
void eclif_quest_add_pre(TBL_PC **sdPtr,
struct quest **qdPtr);
void eclif_charnameack_pre(int *fdPtr,
struct block_list **blPtr);
void eclif_getareachar_unit_post(TBL_PC *sd,
struct block_list *bl);
bool eclif_spawn_post(bool retVal,
struct block_list *bl);
void eclif_sendlook_pre(struct block_list **blPtr,
int *id,
int *type,
int *val,
int *val2,
enum send_target *target);
bool eclif_send_pre(const void **bufPtr,
int *len,
struct block_list **blPtr,
enum send_target *type);
void eclif_set_unit_idle_pre(struct block_list **blPtr,
TBL_PC **tsdPtr,
enum send_target *target);
int eclif_send_actual_pre(int *fd,
void **bufPtr,
int *len);
void eclif_authok_post(TBL_PC *sd);
void eclif_changemap_post(TBL_PC *sd,
short m,
int x,
int y);
void eclif_set_unit_idle_post(struct block_list *bl,
TBL_PC *tsd,
enum send_target target);
void eclif_set_unit_walking_post(struct block_list *bl,
TBL_PC *tsd,
struct unit_data *ud,
enum send_target target);
void eclif_move_post(struct unit_data *ud);
void eclif_parse_LoadEndAck_pre(int *fdPtr,
struct map_session_data **sdPtr);
void eclif_parse_LoadEndAck_post(int fd,
struct map_session_data *sd);
void eclif_changelook2(struct block_list *bl,
int type,
int val,
struct item_data *id,
int n);
void eclif_getareachar_item_pre(struct map_session_data **sdPtr,
struct flooritem_data **fitemPtr);
void eclif_dropflooritem_pre(struct flooritem_data **fitemPtr);
void eclif_sendbgemblem_area_pre(struct map_session_data **sdPtr);
void eclif_sendbgemblem_single_pre(int *fdPtr,
struct map_session_data **sdPtr);
void eclif_disp_message_pre(struct block_list **srcPtr,
const char **mesPtr,
enum send_target *targetPtr);
void eclif_addcards_post(unsigned char *buf,
struct item *item);
void eclif_addcards2_post(unsigned short *cards,
struct item *item);
void eclif_useskill(struct block_list* bl,
int src_id,
int dst_id,
int dst_x,
int dst_y,
uint16 skill_id,
uint16 skill_lv,
int casttime);
void eclif_skillinfoblock_pre(struct map_session_data **sdPtr);
void eclif_addskill_pre(struct map_session_data **sdPtr,
int *idPtr);
void eclif_skillinfo_pre(struct map_session_data **sdPtr,
int *skill_idPtr,
int *infPtr);
void eclif_parse_WalkToXY(int fd,
struct map_session_data *sd) __attribute__((nonnull (2)));
void eclif_party_info_post(struct party_data *p,
struct map_session_data *sd);
void eclif_parse_NpcStringInput(int fd,
struct map_session_data* sd) __attribute__((nonnull (2)));
#endif // EVOL_MAP_CLIF