Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2020-06-22 | Remove/move unnecessarily calling clif_send_petstatus() | Kenpachi Developer | 1 | -6/+2 | |
2020-06-22 | Call pet->set_hunger() in ACMD(pethungry) instead of directly assigning the ↵ | Kenpachi Developer | 1 | -1/+1 | |
value | |||||
2020-06-22 | Update pet's egg data in ACMD(petrename) | Kenpachi Developer | 1 | -0/+9 | |
2020-06-22 | Implement intimacy display in pet egg's item description window | Kenpachi Developer | 1 | -1/+1 | |
2020-06-01 | fix motd on load/unload npc. | Andrei Karas | 1 | -0/+3 | |
2020-05-10 | Merge pull request #2705 from Kenpachi2k13/string_var_size | Haru | 1 | -2/+6 | |
Cap string variable value length and unify corresponding SQL columns size | |||||
2020-05-09 | Adjust size of fields holding a string variable's value to ↵ | Kenpachi Developer | 1 | -2/+6 | |
SCRIPT_STRING_VAR_LENGTH + 1 Also exclude NULL-terminator from string variable value length in inter-server communication. | |||||
2020-05-04 | Merge pull request #2062 from AnnieRuru/36-PCBLOCK_COMMANDS | Haru | 1 | -2/+2 | |
Fix *atcommand cannot be use when PCBLOCK_COMMANDS is true | |||||
2020-04-08 | Use pc_(un)hide() in ACMD(hide) | Kenpachi Developer | 1 | -33/+4 | |
2020-04-05 | Merge pull request #2637 from Kenpachi2k13/fakename_fix | Haru | 1 | -17/+39 | |
Fix/extend @fakename | |||||
2020-04-05 | Apply code style to ACMD(pethungry) function | Kenpachi Developer | 1 | -17/+27 | |
2020-04-05 | Apply code style to ACMD(petfriendly) function | Kenpachi Developer | 1 | -18/+26 | |
2020-04-05 | Apply code style to ACMD(makeegg) function | Kenpachi Developer | 1 | -24/+31 | |
2020-04-05 | Add pet_set_hunger() function | Kenpachi Developer | 1 | -1/+1 | |
2020-04-05 | Add enum for pet intimacy levels and use its constants | Kenpachi Developer | 1 | -1/+1 | |
2020-04-05 | Add enum for pet hunger levels and use its constants | Kenpachi Developer | 1 | -2/+2 | |
2020-03-14 | Add pc_autocast_clear() function calls | Kenpachi Developer | 1 | -0/+2 | |
2020-03-13 | Apply code style to ACMD(fakename) function | Kenpachi Developer | 1 | -16/+22 | |
2020-03-13 | Implement display options in ACMD(fakename) function | Kenpachi Developer | 1 | -2/+18 | |
2020-03-08 | Refactor code using directions to use enum unit_dir | skyleo | 1 | -11/+31 | |
This removes a lot of duplicated code, especially related to people not using the arrays dirx and diry. Assertions for whenever these arrays are used have been added as well, to ensure valid index range. Some trailing white space has been removed as well. | |||||
2020-02-09 | Merge pull request #2586 from Asheraf/madostatueffect | Haru | 1 | -2/+9 | |
Implement support for switching madogear type | |||||
2020-02-09 | Update ACMD(unloadnpcfile) path verification | Kenpachi Developer | 1 | -9/+11 | |
2020-02-09 | Update ACMD(reloadnpc) path verification | Kenpachi Developer | 1 | -9/+11 | |
2020-02-09 | Applied code style and added some minor code improvements to ↵ | Kenpachi Developer | 1 | -19/+72 | |
src/map/atcommands.c. * Applied code style to touched @commands. * Added file path validation where fopen() is used to make sure a TXT file is passed. * Added new messages for file name validation to conf/messages.conf. * increased MAX_MSG to be able to use the new messages. | |||||
2020-02-09 | Applied code style and some minor improvements. | Kenpachi Developer | 1 | -56/+62 | |
* Added new message 1517 (Script could not be unloaded.) * Applied code style to several functions I touched. * Added some minor improments to the function where I applied code style. | |||||
2020-02-09 | Change unload NPC behavior to kill mobs that were spawned by unloaded NPC ↵ | Kenpachi Developer | 1 | -17/+25 | |
(non-permanent monster spawns) [Issue #2530] Mobs spawned by NPC will be removed on @reloadnpc, @unloadnpc, and @unloadnpcfile. Additionally OnNPCUnload NPC label was added, to revert other changes made by NPC. For example set/removed mapflags or added mob drops. | |||||
2020-02-09 | Update Duel System Cooldown | Emistry Haoyan | 1 | -6/+8 | |
- Able to set cooldown in "seconds" format. - New `duel_time_interval` value will be applied to any existing cooldown if new value is reloaded in-game using `@reloadbattleconf`. - Display the cooldown tick before can create new duel. | |||||
2020-01-29 | Implement support for switching madogear type | Asheraf | 1 | -2/+9 | |
2020-01-13 | Update copyright headers for year 2020 | Haru | 1 | -2/+2 | |
Signed-off-by: Haru <haru@dotalux.com> | |||||
2020-01-12 | Adds buildin_resetfeel, buildin_resethate and acmd_hatereset. | EyesOfAHawk | 1 | -0/+10 | |
2019-11-06 | Dehardcode Status Icons | Asheraf | 1 | -1/+1 | |
2019-10-05 | Update dropall atcommand | Emistry Haoyan | 1 | -5/+11 | |
- The correct amount of dropped items should be displayed. - Included skipped amount. | |||||
2019-09-23 | Merge pull request #2535 from HerculesWS/itemdb_violation | Haru | 1 | -3/+3 | |
Fixed several issues in itemdb_search_name function | |||||
2019-09-22 | Fix several issues caused by the nick partial match feature, when enabled. | Haru | 1 | -25/+25 | |
Partial match is now disabled in all the internal (source) and script lookups, while it's enabled for the lookups requested by atcommands and client. Signed-off-by: Haru <haru@dotalux.com> | |||||
2019-09-19 | Rewrite of itemdb_searchname_array and itemdb_searchname_array_sub | Ibrahim Zidan | 1 | -3/+3 | |
Rewrote item name checks in both functions to be more readable Changed flag to be enum item_name_search_flag and made itemdb_searchname_array_sub respect flag given to parent function Corrected item count returned by parent function when dbmap search is performed Fixed a memory violation caused by the old code when dbmap search is performed Fixed dbmap searching having static array size which did not adhire to the size passed to the function Signed-off-by: Ibrahim Zidan <brahem@aotsw.com> | |||||
2019-09-18 | Add at command for change char sex | Andrei Karas | 1 | -0/+13 | |
New at command: @changecharsex | |||||
2019-08-26 | Remove round-trip to the inter-server for the broadcast messages | Haru | 1 | -3/+5 | |
Signed-off-by: Haru <haru@dotalux.com> | |||||
2019-08-26 | Remove round-trip to the inter-server for the whisper-to-gm messages | Haru | 1 | -1/+1 | |
Signed-off-by: Haru <haru@dotalux.com> | |||||
2019-07-28 | Merge pull request #2504 from Emistry/atcommand_refine | Haru | 1 | -20/+61 | |
Update refine atcommand | |||||
2019-07-15 | Update refine atcommand | Emistry Haoyan | 1 | -20/+61 | |
- list of costume and shadow equipments - refine all equipments option | |||||
2019-07-10 | Disable refresh atcommand when talk with NPC. | Emistry Haoyan | 1 | -1/+5 | |
- using `@refresh` during NPC conversation will caused player stucked due to unable to close the NPC dialog that no longer visible. | |||||
2019-07-01 | Add identifyall atcommand | Guilherme Menaldo | 1 | -8/+20 | |
Signed-off-by: Haru <haru@dotalux.com> | |||||
2019-06-30 | Merge pull request #2476 from Emistry/atcommand_reloadnpc | Haru | 1 | -0/+33 | |
Add new atcommand *reloadnpc | |||||
2019-06-02 | Merge pull request #2221 from carloshenrq/nostorage | Haru | 1 | -2/+13 | |
Mapflag nostorage and nogstorage | |||||
2019-05-18 | Add new atcommand *reloadnpc | Emistry Haoyan | 1 | -0/+33 | |
- `@reloadnpc <path>` - unloads all NPCs in a file and reload it again. - Be aware that mapflags and monster spawned directly are not removed. | |||||
2019-05-05 | Implement Refinery UI | Ibrahim Zidan | 1 | -0/+17 | |
Signed-off-by: Ibrahim Zidan <brahem@aotsw.com> | |||||
2019-05-05 | Fix variables shadowing refine interface variable map-server source | Ibrahim Zidan | 1 | -14/+14 | |
Signed-off-by: Ibrahim Zidan <brahem@aotsw.com> | |||||
2019-05-05 | Removal of refine database code from status.c and moving it respectfully to ↵ | Ibrahim Zidan | 1 | -0/+1 | |
its own files Signed-off-by: Ibrahim Zidan <brahem@aotsw.com> | |||||
2019-05-05 | Add missing checks for prevend flag | Andrei Karas | 1 | -3/+3 | |
2019-05-05 | Merge pull request #2425 from hemagx/hercules_signed_items_fix | Haru | 1 | -3/+3 | |
Fix an issue with named/brewed/forged items getting saved with the wrong character id |