diff options
Diffstat (limited to 'src/map/script.c')
-rw-r--r-- | src/map/script.c | 1219 |
1 files changed, 969 insertions, 250 deletions
diff --git a/src/map/script.c b/src/map/script.c index 25bf59839..35217a4d7 100644 --- a/src/map/script.c +++ b/src/map/script.c @@ -52,6 +52,7 @@ #include "map/pet.h" #include "map/pet.h" #include "map/quest.h" +#include "map/refine.h" #include "map/skill.h" #include "map/status.h" #include "map/status.h" @@ -4621,6 +4622,9 @@ static void run_script_main(struct script_state *st) nullpo_retv(st); script->attach_state(st); + if (st->state != END && Assert_chk(st->state == RUN || st->state == STOP || st->state == RERUNLINE)) { + st->state = END; + } nd = map->id2nd(st->oid); if( nd && nd->bl.m >= 0 ) @@ -5958,6 +5962,19 @@ static BUILDIN(next) return true; } +/// Clears the NPC dialog and continues the script without press next button. +/// +/// mesclear(); +static BUILDIN(mesclear) +{ + struct map_session_data *sd = script->rid2sd(st); + + if (sd != NULL) + clif->scriptclear(sd, st->oid); + + return true; +} + /// Ends the script and displays the button 'close' on the npc dialog. /// The dialog is closed when the button is pressed. /// @@ -6944,59 +6961,60 @@ static BUILDIN(jobname) return true; } -/// Get input from the player. -/// For numeric inputs the value is capped to the range [min,max]. Returns 1 if -/// the value was higher than 'max', -1 if lower than 'min' and 0 otherwise. -/// For string inputs it returns 1 if the string was longer than 'max', -1 is -/// shorter than 'min' and 0 otherwise. -/// -/// input(<var>{,<min>{,<max>}}) -> <int> +/* + * Get input from the player. + * For numeric inputs the value is capped to the range [min,max]. Returns 1 if + * the value was higher than 'max', -1 if lower than 'min' and 0 otherwise. + * For string inputs it returns 1 if the string was longer than 'max', -1 is + * shorter than 'min' and 0 otherwise. + * + * input(<var>{,<min>{,<max>}}) -> <int> + */ static BUILDIN(input) { - struct script_data* data; - int64 uid; - const char* name; - int min; - int max; struct map_session_data *sd = script->rid2sd(st); if (sd == NULL) return true; - data = script_getdata(st,2); - if( !data_isreference(data) ) { + struct script_data *data = script_getdata(st, 2); + if (!data_isreference(data)) { ShowError("script:input: not a variable\n"); script->reportdata(data); st->state = END; return false; } - uid = reference_getuid(data); - name = reference_getname(data); - min = (script_hasdata(st,3) ? script_getnum(st,3) : script->config.input_min_value); - max = (script_hasdata(st,4) ? script_getnum(st,4) : script->config.input_max_value); + + int64 uid = reference_getuid(data); + const char *name = reference_getname(data); + int min = (script_hasdata(st, 3) ? script_getnum(st, 3) : script->config.input_min_value); + int max = (script_hasdata(st, 4) ? script_getnum(st, 4) : script->config.input_max_value); #ifdef SECURE_NPCTIMEOUT sd->npc_idle_type = NPCT_WAIT; #endif - if( !sd->state.menu_or_input ) { + if (!sd->state.menu_or_input) { // first invocation, display npc input box sd->state.menu_or_input = 1; st->state = RERUNLINE; - if( is_string_variable(name) ) - clif->scriptinputstr(sd,st->oid); - else - clif->scriptinput(sd,st->oid); + if (is_string_variable(name)) { + clif->scriptinputstr(sd, st->oid); + } else { + sd->npc_amount_min = min; + sd->npc_amount_max = max; + clif->scriptinput(sd, st->oid); + } } else { // take received text/value and store it in the designated variable sd->state.menu_or_input = 0; if (is_string_variable(name)) { int len = (int)strlen(sd->npc_str); - script->set_reg(st, sd, uid, name, sd->npc_str, script_getref(st,2)); + script->set_reg(st, sd, uid, name, sd->npc_str, script_getref(st, 2)); script_pushint(st, (len > max ? 1 : len < min ? -1 : 0)); } else { int amount = sd->npc_amount; script->set_reg(st, sd, uid, name, (const void *)h64BPTRSIZE(cap_value(amount,min,max)), script_getref(st,2)); - script_pushint(st, (amount > max ? 1 : amount < min ? -1 : 0)); + script_pushint(st, sd->npc_input_capped_range); } st->state = RUN; } @@ -7637,6 +7655,65 @@ static BUILDIN(countitem2) } /*========================================== + * countnameditem(item ID, { <Char Name / ID> }) + * returns number of named items. + *------------------------------------------*/ +static BUILDIN(countnameditem) +{ + int count = 0; + struct item_data* id = NULL; + struct map_session_data *sd; + + if (script_hasdata(st, 3)) { + if (script_isstringtype(st, 3)) { + // Character name was given + sd = script->nick2sd(st, script_getstr(st, 3)); + } else { + // Character ID was given + sd = script->charid2sd(st, script_getnum(st, 3)); + } + } else { + // Use RID by default if no name was provided + sd = script->rid2sd(st); + } + + // Player not attached + if (sd == NULL) { + return true; + } + + if (script_isstringtype(st, 2)) { + // Get item from DB via item name + id = itemdb->search_name(script_getstr(st, 2)); + } else { + // Get item from DB via item ID + id = itemdb->exists(script_getnum(st, 2)); + } + + if (id == NULL) { + ShowError("buildin_countnameditem: Invalid item '%s'.\n", script_getstr(st, 2)); // returns string, regardless of what it was + script_pushint(st, 0); + return false; + } + + for (int i = 0; i < MAX_INVENTORY; i++) { + if (sd->status.inventory[i].nameid > 0 && + sd->inventory_data[i] != NULL && + sd->status.inventory[i].amount > 0 && + sd->status.inventory[i].nameid == id->nameid && + sd->status.inventory[i].card[0] == CARD0_CREATE && + sd->status.inventory[i].card[2] == sd->status.char_id && + sd->status.inventory[i].card[3] == sd->status.char_id >> 16) + { + count += sd->status.inventory[i].amount; + } + } + + script_pushint(st, count); + return true; +} + +/*========================================== * Check if item with this amount can fit in inventory * Checking : weight, stack amount >32k, slots amount >(MAX_INVENTORY) * Return @@ -8115,12 +8192,12 @@ static BUILDIN(getnameditem) } memset(&item_tmp,0,sizeof(item_tmp)); - item_tmp.nameid=nameid; - item_tmp.amount=1; - item_tmp.identify=1; - item_tmp.card[0]=CARD0_CREATE; //we don't use 255! because for example SIGNED WEAPON shouldn't get TOP10 BS Fame bonus [Lupus] - item_tmp.card[2]=tsd->status.char_id; - item_tmp.card[3]=tsd->status.char_id >> 16; + item_tmp.nameid = nameid; + item_tmp.amount = 1; + item_tmp.identify = 1; + item_tmp.card[0] = CARD0_CREATE; //we don't use 255! because for example SIGNED WEAPON shouldn't get TOP10 BS Fame bonus [Lupus] + item_tmp.card[2] = GetWord(tsd->status.char_id, 0); + item_tmp.card[3] = GetWord(tsd->status.char_id, 1); if(pc->additem(sd,&item_tmp,1,LOG_TYPE_SCRIPT)) { script_pushint(st,0); return true; //Failed to add item, we will not drop if they don't fit @@ -8554,6 +8631,48 @@ static BUILDIN(delitem2) return false; } +/** + * Deletes item at given index. + * delitem(<index>{, <amount{, <account id>}}); + */ +static BUILDIN(delitemidx) +{ + struct map_session_data *sd; + + if (script_hasdata(st, 4)) { + if ((sd = script->id2sd(st, script_getnum(st, 4))) == NULL) { + st->state = END; + return true; + } + } else { + if ((sd = script->rid2sd(st)) == NULL) + return true; + } + + int i = script_getnum(st, 2); + if (i < 0 || i >= sd->status.inventorySize) { + ShowError("buildin_delitemidx: Index (%d) should be from 0-%d.\n", i, sd->status.inventorySize - 1); + st->state = END; + return false; + } + + if (itemdb->exists(sd->status.inventory[i].nameid) == NULL) + ShowWarning("buildin_delitemidx: Deleting invalid Item ID (%d).\n", sd->status.inventory[i].nameid); + + int amount = 0; + if (script_hasdata(st, 3)) { + if ((amount = script_getnum(st, 3)) > sd->status.inventory[i].amount) + amount = sd->status.inventory[i].amount; + } else { + amount = sd->status.inventory[i].amount; + } + + if (amount > 0) + script->buildin_delitem_delete(sd, i, &amount, true); + + return true; +} + /*========================================== * Enables/Disables use of items while in an NPC [Skotlex] *------------------------------------------*/ @@ -8924,6 +9043,63 @@ static BUILDIN(getguildmember) return true; } +/** + * getguildonline(<Guild ID>{, type}) + * Returns amount of guild members online. +**/ + +enum script_getguildonline_types { + GUILD_ONLINE_ALL = 0, + GUILD_ONLINE_VENDOR, + GUILD_ONLINE_NO_VENDOR +}; + +BUILDIN(getguildonline) +{ + struct guild *g; + int guild_id = script_getnum(st, 2); + int type = GUILD_ONLINE_ALL, j = 0; + + if ((g = guild->search(guild_id)) == NULL) { + script_pushint(st, -1); + return true; + } + + if (script_hasdata(st, 3)) { + type = script_getnum(st, 3); + + if (type < GUILD_ONLINE_ALL || type > GUILD_ONLINE_NO_VENDOR) { + ShowWarning("buildin_getguildonline: Invalid type specified. Defaulting to GUILD_ONLINE_ALL.\n"); + type = GUILD_ONLINE_ALL; + } + } + + struct map_session_data *sd; + for (int i = 0; i < MAX_GUILD; i++) { + if (g->member[i].online && (sd = g->member[i].sd) != NULL) { + switch (type) { + case GUILD_ONLINE_VENDOR: + if (sd->state.vending > 0) + j++; + break; + + case GUILD_ONLINE_NO_VENDOR: + if (sd->state.vending == 0) + j++; + break; + + default: + j++; + break; + } + } + } + + script_pushint(st, j); + + return true; +} + /*========================================== * Get char string information by type : * Return by @type : @@ -9443,7 +9619,7 @@ static BUILDIN(getequippercentrefinery) if (i >= 0 && sd->status.inventory[i].nameid != 0 && sd->status.inventory[i].refine < MAX_REFINE) script_pushint(st, - status->get_refine_chance(itemdb_wlv(sd->status.inventory[i].nameid), (int) sd->status.inventory[i].refine, (enum refine_chance_type) type)); + refine->get_refine_chance(itemdb_wlv(sd->status.inventory[i].nameid), (int) sd->status.inventory[i].refine, (enum refine_chance_type) type)); else script_pushint(st, 0); @@ -9658,7 +9834,7 @@ static BUILDIN(statusup2) /*========================================== * Returns the number of stat points needed to change the specified stat by val. -* needed_status_point(<type>,<val>{,<char id>}); [secretdataz] +* needed_status_point(<type>,<val>); [secretdataz] *------------------------------------------*/ static BUILDIN(needed_status_point) { @@ -10542,24 +10718,36 @@ static BUILDIN(gettime) return true; } -/*========================================== +/* * GetTimeStr("TimeFMT", Length); - *------------------------------------------*/ + */ static BUILDIN(gettimestr) { char *tmpstr; const char *fmtstr; int maxlen; - time_t now = time(NULL); + time_t now; + + fmtstr = script_getstr(st, 2); + maxlen = script_getnum(st, 3); - fmtstr=script_getstr(st,2); - maxlen=script_getnum(st,3); + if (script_hasdata(st, 4)) { + int timestamp = script_getnum(st, 4); + if (timestamp < 0) { + ShowWarning("buildin_gettimestr: UNIX timestamp must be in positive value.\n"); + return false; + } + + now = (time_t)timestamp; + } else { + now = time(NULL); + } - tmpstr=(char *)aMalloc((maxlen+1)*sizeof(char)); - strftime(tmpstr,maxlen,fmtstr,localtime(&now)); - tmpstr[maxlen]='\0'; + tmpstr = (char *)aMalloc((maxlen +1)*sizeof(char)); + strftime(tmpstr, maxlen, fmtstr, localtime(&now)); + tmpstr[maxlen] = '\0'; - script_pushstr(st,tmpstr); + script_pushstr(st, tmpstr); return true; } @@ -10578,6 +10766,12 @@ static BUILDIN(openstorage) return false; } + // Mapflag preventing from openstorage here + if (!pc_has_permission(sd, PC_PERM_BYPASS_NOSTORAGE) && (map->list[sd->bl.m].flag.nostorage & 2)) { + script_pushint(st, 0); + return true; + } + storage->open(sd); script_pushint(st, 1); // success flag. @@ -10591,6 +10785,12 @@ static BUILDIN(guildopenstorage) if (sd == NULL) return true; + // Mapflag preventing from openstorage here + if (!pc_has_permission(sd, PC_PERM_BYPASS_NOSTORAGE) && (map->list[sd->bl.m].flag.nogstorage & 2)) { + script_pushint(st, 1); + return true; + } + ret = gstorage->open(sd); script_pushint(st,ret); return true; @@ -10671,7 +10871,7 @@ static BUILDIN(makepet) if (pet_id >= 0 && sd) { sd->catch_target_class = pet->db[pet_id].class_; intif->create_pet(sd->status.account_id, sd->status.char_id, - (short)pet->db[pet_id].class_, (short)mob->db(pet->db[pet_id].class_)->lv, + pet->db[pet_id].class_, mob->db(pet->db[pet_id].class_)->lv, pet->db[pet_id].EggID, 0, (short)pet->db[pet_id].intimate, 100, 0, 1, pet->db[pet_id].jname); } @@ -10969,10 +11169,16 @@ static BUILDIN(killmonster) int16 m,allflag=0; mapname=script_getstr(st,2); event=script_getstr(st,3); - if(strcmp(event,"All")==0) + + if (strcmpi(event, "all") == 0) { + if (strcmp(event, "all") != 0) { + ShowWarning("buildin_killmonster: \"%s\" deprecated! Please use \"all\" instead.\n", event); + script->reportsrc(st); + } allflag = 1; - else + } else { script->check_event(st, event); + } if( (m=map->mapname2mapid(mapname))<0 ) return true; @@ -11033,6 +11239,21 @@ static BUILDIN(killmonsterall) return true; } +static BUILDIN(killmonstergid) +{ + int mobgid = script_getnum(st, 2); + struct mob_data *md = map->id2md(mobgid); + + if (md == NULL) { + ShowWarning("buildin_killmonstergid: Error in finding monster GID '%d' or the target is not a monster.\n", mobgid); + return false; + } + + md->state.npc_killmonster = 1; + status_kill(&md->bl); + return true; +} + /*========================================== * Creates a clone of a player. * clone map, x, y, event, char_id, master_id, mode, flag, duration @@ -11668,6 +11889,18 @@ static BUILDIN(playerattached) } /*========================================== + * Used by OnTouchNPC: label to return monster GID + *------------------------------------------*/ +static BUILDIN(mobattached) +{ + if (st->rid == 0 || map->id2md(st->rid) == NULL) + script_pushint(st, 0); + else + script_pushint(st, st->rid); + return true; +} + +/*========================================== *------------------------------------------*/ static BUILDIN(announce) { @@ -12950,7 +13183,8 @@ enum mapinfo_info { MAPINFO_ID, MAPINFO_SIZE_X, MAPINFO_SIZE_Y, - MAPINFO_ZONE + MAPINFO_ZONE, + MAPINFO_NPC_COUNT }; static BUILDIN(getmapinfo) @@ -12975,7 +13209,7 @@ static BUILDIN(getmapinfo) } if (bl == NULL) { - ShowError("script:getmapinfo: map not supplied and NPC/PC not attached!\n"); + ShowError("buildin_getmapinfo: map not supplied and NPC/PC not attached!\n"); script_pushint(st, -3); return false; } @@ -13006,8 +13240,11 @@ static BUILDIN(getmapinfo) case MAPINFO_ZONE: script_pushstrcopy(st, map->list[m].zone->name); break; + case MAPINFO_NPC_COUNT: + script_pushint(st, map->list[m].npc_num); + break; default: - ShowError("script:getmapinfo: unknown option in second argument (%u).\n", mode); + ShowError("buildin_getmapinfo: unknown option in second argument (%u).\n", mode); script_pushint(st, -2); return false; } @@ -13081,6 +13318,8 @@ static BUILDIN(getmapflag) case MF_NOVIEWID: script_pushint(st, map->list[m].flag.noviewid); break; case MF_PAIRSHIP_STARTABLE: script_pushint(st, map->list[m].flag.pairship_startable); break; case MF_PAIRSHIP_ENDABLE: script_pushint(st, map->list[m].flag.pairship_endable); break; + case MF_NOSTORAGE: script_pushint(st, map->list[m].flag.nostorage); break; + case MF_NOGSTORAGE: script_pushint(st, map->list[m].flag.nogstorage); break; } } @@ -13211,6 +13450,8 @@ static BUILDIN(setmapflag) case MF_NOVIEWID: map->list[m].flag.noviewid = (val <= 0) ? EQP_NONE : val; break; case MF_PAIRSHIP_STARTABLE: map->list[m].flag.pairship_startable = 1; break; case MF_PAIRSHIP_ENDABLE: map->list[m].flag.pairship_endable = 1; break; + case MF_NOSTORAGE: map->list[m].flag.nostorage = cap_value(val, 0, 3); break; + case MF_NOGSTORAGE: map->list[m].flag.nogstorage = cap_value(val, 0, 3); break; } } @@ -13302,6 +13543,8 @@ static BUILDIN(removemapflag) case MF_NOCASHSHOP: map->list[m].flag.nocashshop = 0; break; case MF_NOAUTOLOOT: map->list[m].flag.noautoloot = 0; break; case MF_NOVIEWID: map->list[m].flag.noviewid = EQP_NONE; break; + case MF_NOSTORAGE: map->list[m].flag.nostorage = 0; break; + case MF_NOGSTORAGE: map->list[m].flag.nogstorage = 0; break; } } @@ -13813,7 +14056,8 @@ static BUILDIN(failedremovecards) if (sd->status.inventory[i].card[c] > 0 && itemdb_type(sd->status.inventory[i].card[c]) == IT_CARD) { cardflag = 1; - sd->status.inventory[i].card[c] = 0; + if (typefail == 1) + sd->status.inventory[i].card[c] = 0; if (typefail == 2) { // add cards to inventory, clear int flag; @@ -14731,47 +14975,55 @@ static BUILDIN(petloot) * Set arrays with info of all sd inventory : * @inventorylist_id, @inventorylist_amount, @inventorylist_equip, * @inventorylist_refine, @inventorylist_identify, @inventorylist_attribute, - * @inventorylist_card(0..3), @inventorylist_expire + * @inventorylist_card(0..3), + * @inventorylist_opt_id(0..MAX_ITEM_OPTIONS), + * @inventorylist_opt_val(0..MAX_ITEM_OPTIONS), + * @inventorylist_opt_param(0..MAX_ITEM_OPTIONS), + * @inventorylist_expire, @inventorylist_bound, @inventorylist_favorite, + * @inventorylist_idx * @inventorylist_count = scalar *------------------------------------------*/ static BUILDIN(getinventorylist) { struct map_session_data *sd = script->rid2sd(st); - char card_var[SCRIPT_VARNAME_LENGTH]; + char script_var[SCRIPT_VARNAME_LENGTH]; + int j = 0, k = 0; - int j=0,k; - if(!sd) return true; + if (sd == NULL) + return true; - for (int i = 0;i < sd->status.inventorySize; i++) { - if(sd->status.inventory[i].nameid > 0 && sd->status.inventory[i].amount > 0) { - pc->setreg(sd,reference_uid(script->add_variable("@inventorylist_id"), j),sd->status.inventory[i].nameid); - pc->setreg(sd,reference_uid(script->add_variable("@inventorylist_amount"), j),sd->status.inventory[i].amount); - if(sd->status.inventory[i].equip) { - pc->setreg(sd,reference_uid(script->add_variable("@inventorylist_equip"), j),pc->equippoint(sd,i)); + for (int i = 0; i < sd->status.inventorySize; i++) { + if (sd->status.inventory[i].nameid > 0 && sd->status.inventory[i].amount > 0) { + pc->setreg(sd, reference_uid(script->add_variable("@inventorylist_id"), j), sd->status.inventory[i].nameid); + pc->setreg(sd, reference_uid(script->add_variable("@inventorylist_amount"), j), sd->status.inventory[i].amount); + if (sd->status.inventory[i].equip != 0) { + pc->setreg(sd, reference_uid(script->add_variable("@inventorylist_equip"), j), pc->equippoint(sd, i)); } else { - pc->setreg(sd,reference_uid(script->add_variable("@inventorylist_equip"), j),0); + pc->setreg(sd, reference_uid(script->add_variable("@inventorylist_equip"), j), 0); } - pc->setreg(sd,reference_uid(script->add_variable("@inventorylist_refine"), j),sd->status.inventory[i].refine); - pc->setreg(sd,reference_uid(script->add_variable("@inventorylist_identify"), j),sd->status.inventory[i].identify); - pc->setreg(sd,reference_uid(script->add_variable("@inventorylist_attribute"), j),sd->status.inventory[i].attribute); + pc->setreg(sd, reference_uid(script->add_variable("@inventorylist_refine"), j), sd->status.inventory[i].refine); + pc->setreg(sd, reference_uid(script->add_variable("@inventorylist_identify"), j), sd->status.inventory[i].identify); + pc->setreg(sd, reference_uid(script->add_variable("@inventorylist_attribute"), j), sd->status.inventory[i].attribute); for (k = 0; k < MAX_SLOTS; k++) { - sprintf(card_var, "@inventorylist_card%d",k+1); - pc->setreg(sd,reference_uid(script->add_variable(card_var), j),sd->status.inventory[i].card[k]); + sprintf(script_var, "@inventorylist_card%d", k + 1); + pc->setreg(sd, reference_uid(script->add_variable(script_var), j), sd->status.inventory[i].card[k]); } for (k = 0; k < MAX_ITEM_OPTIONS; k++) { - sprintf(card_var, "@inventorylist_opt_id%d", k + 1); - pc->setreg(sd, reference_uid(script->add_variable(card_var), j), sd->status.inventory[i].option[k].index); - sprintf(card_var, "@inventorylist_opt_val%d", k + 1); - pc->setreg(sd, reference_uid(script->add_variable(card_var), j), sd->status.inventory[i].option[k].value); - sprintf(card_var, "@inventorylist_opt_param%d", k + 1); - pc->setreg(sd, reference_uid(script->add_variable(card_var), j), sd->status.inventory[i].option[k].param); + sprintf(script_var, "@inventorylist_opt_id%d", k + 1); + pc->setreg(sd, reference_uid(script->add_variable(script_var), j), sd->status.inventory[i].option[k].index); + sprintf(script_var, "@inventorylist_opt_val%d", k + 1); + pc->setreg(sd, reference_uid(script->add_variable(script_var), j), sd->status.inventory[i].option[k].value); + sprintf(script_var, "@inventorylist_opt_param%d", k + 1); + pc->setreg(sd, reference_uid(script->add_variable(script_var), j), sd->status.inventory[i].option[k].param); } - pc->setreg(sd,reference_uid(script->add_variable("@inventorylist_expire"), j),sd->status.inventory[i].expire_time); - pc->setreg(sd,reference_uid(script->add_variable("@inventorylist_bound"), j),sd->status.inventory[i].bound); + pc->setreg(sd, reference_uid(script->add_variable("@inventorylist_expire"), j), sd->status.inventory[i].expire_time); + pc->setreg(sd, reference_uid(script->add_variable("@inventorylist_bound"), j), sd->status.inventory[i].bound); + pc->setreg(sd, reference_uid(script->add_variable("@inventorylist_favorite"), j), sd->status.inventory[i].favorite); + pc->setreg(sd, reference_uid(script->add_variable("@inventorylist_idx"), j), i); j++; } } - pc->setreg(sd,script->add_variable("@inventorylist_count"),j); + pc->setreg(sd, script->add_variable("@inventorylist_count"), j); return true; } @@ -15484,36 +15736,74 @@ static BUILDIN(recovery) return true; } -/*========================================== - * Get your pet info: getpetinfo(n) - * n -> 0:pet_id 1:pet_class 2:pet_name - * 3:friendly 4:hungry, 5: rename flag. - *------------------------------------------*/ +/* + * Get your current pet information + */ static BUILDIN(getpetinfo) { struct map_session_data *sd = script->rid2sd(st); - struct pet_data *pd; - int type=script_getnum(st,2); + if (sd == NULL) + return true; - if (sd == NULL || sd->pd == NULL) { - if (type == 2) - script_pushconststr(st,"null"); + struct pet_data *pd = sd->pd; + int type = script_getnum(st, 2); + if (pd == NULL) { + if (type == PETINFO_NAME) + script_pushconststr(st, "null"); else - script_pushint(st,0); + script_pushint(st, 0); return true; } - pd = sd->pd; + switch(type) { - case 0: script_pushint(st,pd->pet.pet_id); break; - case 1: script_pushint(st,pd->pet.class_); break; - case 2: script_pushstrcopy(st,pd->pet.name); break; - case 3: script_pushint(st,pd->pet.intimate); break; - case 4: script_pushint(st,pd->pet.hungry); break; - case 5: script_pushint(st,pd->pet.rename_flag); break; - default: - script_pushint(st,0); - break; + case PETINFO_ID: + script_pushint(st, pd->pet.pet_id); + break; + case PETINFO_CLASS: + script_pushint(st, pd->pet.class_); + break; + case PETINFO_NAME: + script_pushstrcopy(st, pd->pet.name); + break; + case PETINFO_INTIMACY: + script_pushint(st, pd->pet.intimate); + break; + case PETINFO_HUNGRY: + script_pushint(st, pd->pet.hungry); + break; + case PETINFO_RENAME: + script_pushint(st, pd->pet.rename_flag); + break; + case PETINFO_GID: + script_pushint(st, pd->bl.id); + break; + case PETINFO_EGGITEM: + script_pushint(st, pd->pet.egg_id); + break; + case PETINFO_FOODITEM: + script_pushint(st, pd->petDB->FoodID); + break; + case PETINFO_ACCESSORYITEM: + script_pushint(st, pd->petDB->AcceID); + break; + case PETINFO_ACCESSORYFLAG: + script_pushint(st, (pd->pet.equip != 0)? 1:0); + break; + case PETINFO_EVO_EGGID: + if (VECTOR_DATA(pd->petDB->evolve_data) != NULL) + script_pushint(st, VECTOR_DATA(pd->petDB->evolve_data)->petEggId); + else + script_pushint(st, 0); + break; + case PETINFO_AUTOFEED: + script_pushint(st, pd->pet.autofeed); + break; + default: + ShowWarning("buildin_getpetinfo: Invalid type %d.\n", type); + script_pushint(st, 0); + return false; } + return true; } @@ -15551,20 +15841,15 @@ static BUILDIN(gethominfo) return true; } -/// Retrieves information about character's mercenary -/// getmercinfo <type>[,<char id>]; +/* + * Retrieves information about character's mercenary + * getmercinfo <type>{, <char id> }; + */ static BUILDIN(getmercinfo) { - int type; - struct map_session_data* sd; - struct mercenary_data* md; - - type = script_getnum(st,2); - - if (script_hasdata(st,3)) { - int char_id = script_getnum(st,3); - - if ((sd = script->charid2sd(st, char_id)) == NULL) { + struct map_session_data *sd; + if (script_hasdata(st, 3)) { + if ((sd = script->charid2sd(st, script_getnum(st, 3))) == NULL) { script_pushnil(st); return true; } @@ -15573,27 +15858,48 @@ static BUILDIN(getmercinfo) return true; } - md = ( sd->status.mer_id && sd->md ) ? sd->md : NULL; + struct mercenary_data *md = (sd->status.mer_id && sd->md)? sd->md : NULL; + int type = script_getnum(st, 2); + if (md == NULL) { + if (type == MERCINFO_NAME) + script_pushconststr(st, ""); + else + script_pushint(st, 0); + return true; + } - switch( type ) - { - case 0: script_pushint(st,md ? md->mercenary.mercenary_id : 0); break; - case 1: script_pushint(st,md ? md->mercenary.class_ : 0); break; - case 2: - if( md ) - script_pushstrcopy(st,md->db->name); - else - script_pushconststr(st,""); - break; - case 3: script_pushint(st,md ? mercenary->get_faith(md) : 0); break; - case 4: script_pushint(st,md ? mercenary->get_calls(md) : 0); break; - case 5: script_pushint(st,md ? md->mercenary.kill_count : 0); break; - case 6: script_pushint(st,md ? mercenary->get_lifetime(md) : 0); break; - case 7: script_pushint(st,md ? md->db->lv : 0); break; - default: - ShowError("buildin_getmercinfo: Invalid type %d (char_id=%d).\n", type, sd->status.char_id); - script_pushnil(st); - return false; + switch (type) { + case MERCINFO_ID: + script_pushint(st, md->mercenary.mercenary_id); + break; + case MERCINFO_CLASS: + script_pushint(st, md->mercenary.class_); + break; + case MERCINFO_NAME: + script_pushstrcopy(st, md->db->name); + break; + case MERCINFO_FAITH: + script_pushint(st, mercenary->get_faith(md)); + break; + case MERCINFO_CALLS: + script_pushint(st, mercenary->get_calls(md)); + break; + case MERCINFO_KILLCOUNT: + script_pushint(st, md->mercenary.kill_count); + break; + case MERCINFO_LIFETIME: + script_pushint(st, mercenary->get_lifetime(md)); + break; + case MERCINFO_LEVEL: + script_pushint(st, md->db->lv); + break; + case MERCINFO_GID: + script_pushint(st, md->bl.id); + break; + default: + ShowError("buildin_getmercinfo: Invalid type %d (char_id=%d).\n", type, sd->status.char_id); + script_pushnil(st); + return false; } return true; @@ -15754,37 +16060,41 @@ static BUILDIN(npctalk) // change npc walkspeed [Valaris] static BUILDIN(npcspeed) { - struct npc_data* nd; - int speed; - - speed = script_getnum(st,2); - nd = map->id2nd(st->oid); + struct npc_data *nd = map->id2nd(st->oid); + int speed = script_getnum(st, 2); if (nd != NULL) { unit->bl2ud2(&nd->bl); // ensure nd->ud is safe to edit + if (nd->ud == NULL) { + ShowWarning("buildin_npcspeed: floating NPC don't have unit data.\n"); + return false; + } nd->speed = speed; nd->ud->state.speed_changed = 1; } return true; } + // make an npc walk to a position [Valaris] static BUILDIN(npcwalkto) { struct npc_data *nd = map->id2nd(st->oid); - int x=0,y=0; - - x=script_getnum(st,2); - y=script_getnum(st,3); + int x = script_getnum(st, 2); + int y = script_getnum(st, 3); if (nd != NULL) { unit->bl2ud2(&nd->bl); // ensure nd->ud is safe to edit + if (nd->ud == NULL) { + ShowWarning("buildin_npcwalkto: floating NPC don't have unit data.\n"); + return false; + } if (!nd->status.hp) { status_calc_npc(nd, SCO_FIRST); } else { status_calc_npc(nd, SCO_NONE); } - unit->walktoxy(&nd->bl,x,y,0); + unit->walktoxy(&nd->bl, x, y, 0); } return true; @@ -15796,6 +16106,10 @@ static BUILDIN(npcstop) if (nd != NULL) { unit->bl2ud2(&nd->bl); // ensure nd->ud is safe to edit + if (nd->ud == NULL) { + ShowWarning("buildin_npcstop: floating NPC don't have unit data.\n"); + return false; + } unit->stop_walking(&nd->bl, STOPWALKING_FLAG_FIXPOS|STOPWALKING_FLAG_NEXTCELL); } @@ -17614,6 +17928,17 @@ static BUILDIN(max) return true; } +static BUILDIN(cap_value) +{ + int value = script_getnum(st, 2); + int min = script_getnum(st, 3); + int max = script_getnum(st, 4); + + script_pushint(st, (int)cap_value(value, min, max)); + + return true; +} + static BUILDIN(md5) { const char *tmpstr; @@ -18574,6 +18899,10 @@ static BUILDIN(getunittype) * @param4 Value#2 Optional int value to be passed for certain data types. * @param5 Value#3 Optional int value to be passed for certain data types. * @return 1 on success, 0 on failure. + + Note: Please make this script command only modify ONE INTEGER value. + If need to modify string type data, or having multiple arguments, please + introduce a new script command. */ static BUILDIN(setunitdata) { @@ -18599,7 +18928,7 @@ static BUILDIN(setunitdata) return false; } - /* Mandatory Argument 3 */ + /* Mandatory Argument 3. Subject to deprecate. */ if (type == UDT_MAPIDXY) { if (!script_isstringtype(st, 4)) { ShowError("buildin_setunitdata: Invalid data type for argument #3.\n"); @@ -18794,6 +19123,20 @@ static BUILDIN(setunitdata) case UDT_ELELEVEL: setunitdata_check_bounds(4, 0, CHAR_MAX); break; + case UDT_GROUP: + { + setunitdata_check_bounds(4, 0, INT_MAX); + struct unit_data *ud = unit->bl2ud2(bl); + if (ud == NULL) { + ShowError("buildin_setunitdata: ud is NULL!\n"); + script_pushint(st, 0); + return false; + } + ud->groupId = script_getnum(st, 4); + clif->blname_ack(0, bl); // Send update to client. + script_pushint(st, 1); + return true; + } default: break; } @@ -18817,14 +19160,16 @@ static BUILDIN(setunitdata) break; case UDT_LEVEL: md->level = val; + if (battle_config.show_mob_info & 4) + clif->blname_ack(0, &md->bl); break; case UDT_HP: status->set_hp(bl, (unsigned int) val, STATUS_HEAL_DEFAULT); - clif->charnameack(0, &md->bl); + clif->blname_ack(0, &md->bl); break; case UDT_MAXHP: md->status.max_hp = (unsigned int) val; - clif->charnameack(0, &md->bl); + clif->blname_ack(0, &md->bl); break; case UDT_SP: status->set_sp(bl, (unsigned int) val, STATUS_HEAL_DEFAULT); @@ -19691,6 +20036,10 @@ static BUILDIN(setunitdata) * @param2 DataType Type of Data to be set for the unit. * @param3 Variable array reference to store data into. (used for UDT_MAPIDXY) * @return 0 on failure, <value> on success + + Note: Please make this script command only return ONE INTEGER value. + If the unit data having multiple arguments, or need to return in array, + please introduce a new script command. */ static BUILDIN(getunitdata) { @@ -19705,7 +20054,7 @@ static BUILDIN(getunitdata) if (bl == NULL) { ShowWarning("buildin_getunitdata: Error in finding object with given GID %d!\n", script_getnum(st, 2)); - script_pushint(st, 0); + script_pushint(st, -1); return false; } @@ -19714,15 +20063,15 @@ static BUILDIN(getunitdata) /* Type check */ if (type < UDT_TYPE || type >= UDT_MAX) { ShowError("buildin_getunitdata: Invalid unit data type %d provided.\n", type); - script_pushint(st, 0); + script_pushint(st, -1); return false; } - /* Argument checks */ + /* Argument checks. Subject to deprecate */ if (type == UDT_MAPIDXY) { if (data == NULL || !data_isreference(data)) { ShowWarning("buildin_getunitdata: Error in argument 3. Please provide a reference variable to store values in.\n"); - script_pushint(st, 0); + script_pushint(st, -1); return false; } @@ -19732,10 +20081,19 @@ static BUILDIN(getunitdata) sd = script->rid2sd(st); if (sd == NULL) { ShowWarning("buildin_getunitdata: Player not attached! Cannot use player variable %s.\n",name); - script_pushint(st, 0); + script_pushint(st, -1); return true;// no player attached } } + } else if (type == UDT_GROUP) { + struct unit_data *ud = unit->bl2ud(bl); + if (ud == NULL) { + ShowError("buildin_setunitdata: ud is NULL!\n"); + script_pushint(st, -1); + return false; + } + script_pushint(st, ud->groupId); + return true; } #define getunitdata_sub(idx__,var__) script->setd_sub(st,NULL,name,(idx__),(void *)h64BPTRSIZE((int)(var__)),data->ref); @@ -19802,7 +20160,7 @@ static BUILDIN(getunitdata) case UDT_DMOTION: script_pushint(st, md->status.dmotion); break; default: ShowWarning("buildin_getunitdata: Invalid data type '%s' for Mob unit.\n", udtype); - script_pushint(st, 0); + script_pushint(st, -1); return false; } } @@ -19859,7 +20217,7 @@ static BUILDIN(getunitdata) case UDT_INTIMACY: script_pushint(st, hd->homunculus.intimacy); break; default: ShowWarning("buildin_getunitdata: Invalid data type '%s' for Homunculus unit.\n", udtype); - script_pushint(st, 0); + script_pushint(st, -1); return false; } } @@ -19916,7 +20274,7 @@ static BUILDIN(getunitdata) case UDT_INTIMACY: script_pushint(st, pd->pet.intimate); break; default: ShowWarning("buildin_getunitdata: Invalid data type '%s' for Pet unit.\n", udtype); - script_pushint(st, 0); + script_pushint(st, -1); return false; } } @@ -19972,7 +20330,7 @@ static BUILDIN(getunitdata) case UDT_LIFETIME: script_pushint(st, mc->mercenary.life_time); break; default: ShowWarning("buildin_getunitdata: Invalid data type '%s' for Mercenary unit.\n", udtype); - script_pushint(st, 0); + script_pushint(st, -1); return false; } } @@ -20026,7 +20384,7 @@ static BUILDIN(getunitdata) case UDT_MASTERCID: script_pushint(st, ed->elemental.char_id); break; default: ShowWarning("buildin_getunitdata: Invalid data type '%s' for Elemental unit.\n", udtype); - script_pushint(st, 0); + script_pushint(st, -1); return false; } } @@ -20091,14 +20449,14 @@ static BUILDIN(getunitdata) case UDT_BODY2: script_pushint(st, nd->vd.body_style); break; default: ShowWarning("buildin_getunitdata: Invalid data type '%s' for NPC unit.\n", udtype); - script_pushint(st, 0); + script_pushint(st, -1); return false; } } break; default: ShowError("buildin_getunitdata: Unknown object!\n"); - script_pushint(st, 0); + script_pushint(st, -1); return false; } // end of bl->type switch @@ -20194,7 +20552,47 @@ static BUILDIN(setunitname) } script_pushint(st, 1); - clif->charnameack(0, bl); // Send update to client. + clif->blname_ack(0, bl); // Send update to client. + + return true; +} + +static BUILDIN(setunittitle) +{ + struct block_list *bl = map->id2bl(script_getnum(st, 2)); + if (bl == NULL) { + ShowWarning("buildin_setunittitle: Error in finding object with given game ID %d!\n", script_getnum(st, 2)); + return false; + } + + struct unit_data *ud = unit->bl2ud2(bl); + if (ud == NULL) { + ShowWarning("buildin_setunittitle: Error in finding unit_data for given game ID %d!\n", script_getnum(st, 2)); + return false; + } + + safestrncpy(ud->title, script_getstr(st, 3), NAME_LENGTH); + clif->blname_ack(0, bl); // Send update to client. + + return true; +} + +static BUILDIN(getunittitle) +{ + struct block_list *bl = map->id2bl(script_getnum(st, 2)); + if (bl == NULL) { + ShowWarning("buildin_getunitname: Error in finding object with given game ID %d!\n", script_getnum(st, 2)); + script_pushconststr(st, "Unknown"); + return false; + } + + struct unit_data *ud = unit->bl2ud(bl); + if (ud == NULL) { + ShowWarning("buildin_setunittitle: Error in finding unit_data for given game ID %d!\n", script_getnum(st, 2)); + return false; + } + + script_pushstrcopy(st, ud->title); return true; } @@ -20206,24 +20604,28 @@ static BUILDIN(setunitname) /// unitwalk(<unit_id>,<target_id>) -> <bool> static BUILDIN(unitwalk) { - struct block_list* bl; + struct block_list *bl = map->id2bl(script_getnum(st, 2)); - bl = map->id2bl(script_getnum(st,2)); - if( bl == NULL ) { + if (bl == NULL) { script_pushint(st, 0); return true; } - if( bl->type == BL_NPC ) { - unit->bl2ud2(bl); // ensure the ((struct npc_data*)bl)->ud is safe to edit + if (bl->type == BL_NPC) { + struct unit_data *ud = unit->bl2ud2(bl); // ensure the ((struct npc_data*)bl)->ud is safe to edit + if (ud == NULL) { + ShowWarning("buildin_unitwalk: floating NPC don't have unit data.\n"); + return false; + } } - if( script_hasdata(st,4) ) { - int x = script_getnum(st,3); - int y = script_getnum(st,4); - script_pushint(st, unit->walktoxy(bl,x,y,0));// We'll use harder calculations. - } else { - int target_id = script_getnum(st,3); - script_pushint(st, unit->walktobl(bl,map->id2bl(target_id),1,1)); + if (script_hasdata(st, 4)) { + int x = script_getnum(st, 3); + int y = script_getnum(st, 4); + script_pushint(st, unit->walktoxy(bl, x, y, 0));// We'll use harder calculations. + } + else { + int target_id = script_getnum(st, 3); + script_pushint(st, unit->walktobl(bl, map->id2bl(target_id), 1, 1)); } return true; @@ -20247,32 +20649,34 @@ static BUILDIN(unitkill) /// unitwarp(<unit_id>,"<map name>",<x>,<y>) -> <bool> static BUILDIN(unitwarp) { - int unit_id; + int unit_id = script_getnum(st, 2); + const char *mapname = script_getstr(st, 3); + short x = (short)script_getnum(st, 4); + short y = (short)script_getnum(st, 5); int mapid; - short x; - short y; - struct block_list* bl; - const char *mapname; - - unit_id = script_getnum(st,2); - mapname = script_getstr(st, 3); - x = (short)script_getnum(st,4); - y = (short)script_getnum(st,5); + struct block_list *bl; if (!unit_id) //Warp the script's runner bl = map->id2bl(st->rid); else bl = map->id2bl(unit_id); - if( strcmp(mapname,"this") == 0 ) - mapid = bl?bl->m:-1; + if (strcmp(mapname, "this") == 0) + mapid = bl ? bl->m : -1; else mapid = map->mapname2mapid(mapname); - if( mapid >= 0 && bl != NULL ) { - unit->bl2ud2(bl); // ensure ((struct npc_data *)bl)->ud is safe to edit - script_pushint(st, unit->warp(bl,mapid,x,y,CLR_OUTSIGHT)); - } else { + if (mapid >= 0 && bl != NULL) { + struct unit_data *ud = unit->bl2ud2(bl); // ensure ((struct npc_data *)bl)->ud is safe to edit + if (bl->type == BL_NPC) { + if (ud == NULL) { + ShowWarning("buildin_unitwarp: floating NPC don't have unit data.\n"); + return false; + } + } + script_pushint(st, unit->warp(bl, mapid, x, y, CLR_OUTSIGHT)); + } + else { script_pushint(st, 0); } @@ -20343,17 +20747,19 @@ static BUILDIN(unitattack) /// unitstop <unit_id>; static BUILDIN(unitstop) { - int unit_id; - struct block_list* bl; + struct block_list *bl = map->id2bl(script_getnum(st, 2)); - unit_id = script_getnum(st,2); - - bl = map->id2bl(unit_id); - if( bl != NULL ) { - unit->bl2ud2(bl); // ensure ((struct npc_data *)bl)->ud is safe to edit + if (bl != NULL) { + struct unit_data *ud = unit->bl2ud2(bl); // ensure ((struct npc_data *)bl)->ud is safe to edit + if (bl->type == BL_NPC) { + if (ud == NULL) { + ShowWarning("buildin_unitstop: floating NPC don't have unit data.\n"); + return false; + } + } unit->stop_attack(bl); unit->stop_walking(bl, STOPWALKING_FLAG_NEXTCELL); - if( bl->type == BL_MOB ) + if (bl->type == BL_MOB) BL_UCAST(BL_MOB, bl)->target_id = 0; } @@ -21019,7 +21425,6 @@ static BUILDIN(questinfo) return false; } - qi.nd = nd; qi.icon = quest->questinfo_validate_icon(icon); if (script_hasdata(st, 3)) { int color = script_getnum(st, 3); @@ -21031,7 +21436,9 @@ static BUILDIN(questinfo) qi.color = (unsigned char)color; } - map->add_questinfo(nd->bl.m, &qi); + VECTOR_ENSURE(nd->qi_data, 1, 1); + VECTOR_PUSH(nd->qi_data, qi); + map->add_questinfo(nd->bl.m, nd); return true; } @@ -21049,15 +21456,12 @@ static BUILDIN(setquestinfo) return false; } - qi = &VECTOR_LAST(map->list[nd->bl.m].qi_data); + qi = &VECTOR_LAST(nd->qi_data); if (qi == NULL) { ShowWarning("buildin_setquestinfo: no valide questinfo data has been found for this npc.\n"); return false; } - if (qi->nd != nd) { - ShowWarning("buildin_setquestinfo: invalid usage, setquestinfo must be used only after questinfo.\n"); - return false; - } + switch (type) { case QINFO_JOB: { @@ -21573,7 +21977,7 @@ static BUILDIN(bg_monster_set_team) mob_stop_attack(md); mob_stop_walking(md, STOPWALKING_FLAG_NONE); md->target_id = md->attacked_id = 0; - clif->charnameack(0, &md->bl); + clif->blname_ack(0, &md->bl); return true; } @@ -23625,7 +24029,7 @@ static BUILDIN(bg_create_team) if( strcmp(map_name,"-") != 0 ) { map_index = script->mapindexname2id(st,map_name); if( map_index == 0 ) { // Invalid Map - script_pushint(st,0); + script_pushint(st, -1); return true; } } @@ -23878,6 +24282,7 @@ static BUILDIN(sellitem) struct item_data *it; int i = 0, id = script_getnum(st,2); int value = 0; + int value2 = 0; int qty = 0; if( !(nd = map->id2nd(st->oid)) ) { @@ -23888,19 +24293,45 @@ static BUILDIN(sellitem) return false; } - value = script_hasdata(st,3) ? script_getnum(st, 3) : it->value_buy; - if( value == -1 ) - value = it->value_buy; - - if( !nd->u.scr.shop ) - npc->trader_update(nd->src_id?nd->src_id:nd->bl.id); - else {/* no need to run this if its empty */ - for( i = 0; i < nd->u.scr.shop->items; i++ ) { - if( nd->u.scr.shop->item[i].nameid == id ) - break; + if (!nd->u.scr.shop) { + npc->trader_update(nd->src_id ? nd->src_id : nd->bl.id); + if (nd->u.scr.shop->type == NST_BARTER) { + if (!script_hasdata(st, 5)) { + ShowError("buildin_sellitem: invalid number of parameters for barter-type shop!\n"); + return false; + } + value = script_getnum(st, 4); + value2 = script_getnum(st, 5); + } + } else {/* no need to run this if its empty */ + if (nd->u.scr.shop->type == NST_BARTER) { + if (!script_hasdata(st, 5)) { + ShowError("buildin_sellitem: invalid number of parameters for barter-type shop!\n"); + return false; + } + value = script_getnum(st, 4); + value2 = script_getnum(st, 5); + for (i = 0; i < nd->u.scr.shop->items; i++) { + const struct npc_item_list *const item = &nd->u.scr.shop->item[i]; + if (item->nameid == id && item->value == value && item->value2 == value2) { + break; + } + } + } else { + for (i = 0; i < nd->u.scr.shop->items; i++) { + if (nd->u.scr.shop->item[i].nameid == id) { + break; + } + } } } + if (nd->u.scr.shop->type != NST_BARTER) { + value = script_hasdata(st,3) ? script_getnum(st, 3) : it->value_buy; + if( value == -1 ) + value = it->value_buy; + } + if( nd->u.scr.shop->type == NST_MARKET ) { if( !script_hasdata(st,4) || ( qty = script_getnum(st, 4) ) <= 0 ) { ShowError("buildin_sellitem: invalid 'qty' for market-type shop!\n"); @@ -23913,19 +24344,29 @@ static BUILDIN(sellitem) it->name, id, value, (int)(value*0.75), it->value_sell, (int)(it->value_sell*1.24), nd->exname, nd->path); } - if( i != nd->u.scr.shop->items ) { + if (nd->u.scr.shop->type == NST_BARTER) { + qty = script_getnum(st, 3); + if (qty < -1 || value <= 0 || value2 <= 0) { + ShowError("buildin_sellitem: invalid parameters for barter-type shop!\n"); + return false; + } + } + + if (i != nd->u.scr.shop->items) { nd->u.scr.shop->item[i].value = value; nd->u.scr.shop->item[i].qty = qty; - if( nd->u.scr.shop->type == NST_MARKET ) /* has been manually updated, make it reflect on sql */ - npc->market_tosql(nd,i); + if (nd->u.scr.shop->type == NST_MARKET) /* has been manually updated, make it reflect on sql */ + npc->market_tosql(nd, i); + else if (nd->u.scr.shop->type == NST_BARTER) /* has been manually updated, make it reflect on sql */ + npc->barter_tosql(nd, i); } else { - for( i = 0; i < nd->u.scr.shop->items; i++ ) { - if( nd->u.scr.shop->item[i].nameid == 0 ) + for (i = 0; i < nd->u.scr.shop->items; i++) { + if (nd->u.scr.shop->item[i].nameid == 0) break; } - if( i == nd->u.scr.shop->items ) { - if( nd->u.scr.shop->items == USHRT_MAX ) { + if (i == nd->u.scr.shop->items) { + if (nd->u.scr.shop->items == USHRT_MAX) { ShowWarning("buildin_sellitem: Can't add %s (%s/%s), shop list is full!\n", it->name, nd->exname, nd->path); return false; } @@ -23935,6 +24376,7 @@ static BUILDIN(sellitem) nd->u.scr.shop->item[i].nameid = it->nameid; nd->u.scr.shop->item[i].value = value; + nd->u.scr.shop->item[i].value2 = value2; nd->u.scr.shop->item[i].qty = qty; } @@ -23951,35 +24393,55 @@ static BUILDIN(sellitem) static BUILDIN(stopselling) { struct npc_data *nd; - int i, id = script_getnum(st,2); + int i, id = script_getnum(st, 2); - if( !(nd = map->id2nd(st->oid)) || !nd->u.scr.shop ) { + if (!(nd = map->id2nd(st->oid)) || !nd->u.scr.shop) { ShowWarning("buildin_stopselling: trying to run without a proper NPC!\n"); return false; } - for( i = 0; i < nd->u.scr.shop->items; i++ ) { - if( nd->u.scr.shop->item[i].nameid == id ) - break; + if (nd->u.scr.shop->type == NST_BARTER) { + if (!script_hasdata(st, 4)) { + ShowError("buildin_stopselling: called with wrong number of arguments\n"); + return false; + } + const int id2 = script_getnum(st, 3); + const int amount2 = script_getnum(st, 4); + for (i = 0; i < nd->u.scr.shop->items; i++) { + const struct npc_item_list *const item = &nd->u.scr.shop->item[i]; + if (item->nameid == id && item->value == id2 && item->value2 == amount2) { + break; + } + } + } else { + for (i = 0; i < nd->u.scr.shop->items; i++) { + if (nd->u.scr.shop->item[i].nameid == id) { + break; + } + } } - if( i != nd->u.scr.shop->items ) { + if (i != nd->u.scr.shop->items) { int cursor; - if( nd->u.scr.shop->type == NST_MARKET ) - npc->market_delfromsql(nd,i); + if (nd->u.scr.shop->type == NST_MARKET) + npc->market_delfromsql(nd, i); + if (nd->u.scr.shop->type == NST_BARTER) + npc->barter_delfromsql(nd, i); nd->u.scr.shop->item[i].nameid = 0; nd->u.scr.shop->item[i].value = 0; + nd->u.scr.shop->item[i].value2 = 0; nd->u.scr.shop->item[i].qty = 0; - for( i = 0, cursor = 0; i < nd->u.scr.shop->items; i++ ) { - if( nd->u.scr.shop->item[i].nameid == 0 ) + for (i = 0, cursor = 0; i < nd->u.scr.shop->items; i++) { + if (nd->u.scr.shop->item[i].nameid == 0) continue; - if( cursor != i ) { + if (cursor != i) { nd->u.scr.shop->item[cursor].nameid = nd->u.scr.shop->item[i].nameid; nd->u.scr.shop->item[cursor].value = nd->u.scr.shop->item[i].value; + nd->u.scr.shop->item[cursor].value2 = nd->u.scr.shop->item[i].value2; nd->u.scr.shop->item[cursor].qty = nd->u.scr.shop->item[i].qty; } @@ -24045,7 +24507,8 @@ static BUILDIN(tradertype) nd->u.scr.shop->item[i].value = 0; nd->u.scr.shop->item[i].qty = 0; } - npc->market_delfromsql(nd,USHRT_MAX); + npc->market_delfromsql(nd, INT_MAX); + npc->barter_delfromsql(nd, INT_MAX); } #if PACKETVER < 20131223 @@ -24054,6 +24517,12 @@ static BUILDIN(tradertype) script->reportsrc(st); } #endif +#if PACKETVER_MAIN_NUM < 20190116 && PACKETVER_RE_NUM < 20190116 && PACKETVER_ZERO_NUM < 20181226 + if (type == NST_BARTER) { + ShowWarning("buildin_tradertype: NST_BARTER is only available with PACKETVER_ZERO_NUM 20181226 or PACKETVER_MAIN_NUM 20190116 or PACKETVER_RE_NUM 20190116 or newer!\n"); + script->reportsrc(st); + } +#endif if( nd->u.scr.shop ) nd->u.scr.shop->type = type; @@ -24097,8 +24566,8 @@ static BUILDIN(shopcount) } else if ( !nd->u.scr.shop || !nd->u.scr.shop->items ) { ShowWarning("buildin_shopcount(%d): trying to use without any items!\n",id); return false; - } else if ( nd->u.scr.shop->type != NST_MARKET ) { - ShowWarning("buildin_shopcount(%d): trying to use on a non-NST_MARKET shop!\n",id); + } else if (nd->u.scr.shop->type != NST_MARKET && nd->u.scr.shop->type != NST_BARTER) { + ShowWarning("buildin_shopcount(%d): trying to use on a non-NST_MARKET and non-NST_BARTER shop!\n",id); return false; } @@ -24199,7 +24668,7 @@ static BUILDIN(showscript) { struct block_list *bl = NULL; const char *msg = script_getstr(st, 2); - int id = 0; + int id = 0, flag = AREA; if (script_hasdata(st, 3)) { id = script_getnum(st, 3); @@ -24211,14 +24680,14 @@ static BUILDIN(showscript) if (!bl) { ShowError("buildin_showscript: Script not attached. (id=%d, rid=%d, oid=%d)\n", id, st->rid, st->oid); - script_pushint(st, 0); return false; } - clif->ShowScript(bl, msg); - - script_pushint(st, 1); - + if (script_hasdata(st, 4)) + if (script_getnum(st, 4) == SELF) + flag = SELF; + + clif->ShowScript(bl, msg, flag); return true; } @@ -24328,6 +24797,100 @@ static BUILDIN(getcalendartime) return true; } +enum consolemes_type { + CONSOLEMES_DEBUG = 0, + CONSOLEMES_ERROR = 1, + CONSOLEMES_WARNING = 2, + CONSOLEMES_INFO = 3, + CONSOLEMES_STATUS = 4, + CONSOLEMES_NOTICE = 5, +}; + +/*========================================== +* consolemes(<type>, "text") +*------------------------------------------*/ +static BUILDIN(consolemes) +{ + struct StringBuf buf; + StrBuf->Init(&buf); + int type = script_hasdata(st, 2) ? script_getnum(st, 2) : 0; + + if (!script->sprintf_helper(st, 3, &buf)) { + StrBuf->Destroy(&buf); + script_pushint(st, 0); + return false; + } + + switch (type) { + default: + case CONSOLEMES_DEBUG: + ShowDebug("consolemes: %s\n", StrBuf->Value(&buf)); + break; + case CONSOLEMES_ERROR: + ShowError("consolemes: (st->rid: %d) (st->oid: %d) %s\n", st->rid, st->oid, StrBuf->Value(&buf)); + break; + case CONSOLEMES_WARNING: + ShowWarning("consolemes: (st->rid: %d) (st->oid: %d) %s\n", st->rid, st->oid, StrBuf->Value(&buf)); + break; + case CONSOLEMES_INFO: + ShowInfo("consolemes: %s\n", StrBuf->Value(&buf)); + break; + case CONSOLEMES_STATUS: + ShowStatus("consolemes: %s\n", StrBuf->Value(&buf)); + break; + case CONSOLEMES_NOTICE: + ShowNotice("consolemes: %s\n", StrBuf->Value(&buf)); + break; + } + + StrBuf->Destroy(&buf); + script_pushint(st, 1); + return true; +} + +static BUILDIN(setfavoriteitemidx) +{ + struct map_session_data *sd = script_rid2sd(st); + int idx = script_getnum(st, 2); + int value = script_getnum(st, 3); + + if (sd == NULL) { + ShowError("buildin_setfavoriteitemidx: No player attached.\n"); + return false; + } + + if (idx < 0 || idx >= sd->status.inventorySize) { + ShowError("buildin_setfavoriteitemidx: Invalid inventory index %d (min: %d, max: %d).\n", idx, 0, (sd->status.inventorySize - 1)); + return false; + } else if (sd->inventory_data[idx] == NULL || sd->inventory_data[idx]->nameid <= 0) { + ShowWarning("buildin_setfavoriteitemidx: Current inventory index %d has no data.\n", idx); + return false; + } else if (sd->status.inventory[idx].equip > 0) { + ShowWarning("buildin_setfavoriteitemidx: Cant change favorite flag of an equipped item.\n"); + return false; + } else { + sd->status.inventory[idx].favorite = cap_value(value, 0, 1); + clif->favorite_item(sd, idx); + } + + return true; +} + +static BUILDIN(autofavoriteitem) +{ + int nameid = script_getnum(st, 2); + int flag = script_getnum(st, 3); + struct item_data *item_data; + + if ((item_data = itemdb->exists(nameid)) == NULL) { + ShowError("buildin_autofavoriteitem: Invalid item '%d'.\n", nameid); + return false; + } + + item_data->flag.auto_favorite = cap_value(flag, 0, 1); + return true; +} + /** place holder for the translation macro **/ static BUILDIN(_) { @@ -24880,7 +25443,7 @@ static BUILDIN(enchantitem) } // send ack to inventory expand request -static BUILDIN(expandInventoryAck) +static BUILDIN(expandinventoryack) { struct map_session_data *sd = script_rid2sd(st); if (sd == NULL) @@ -24894,7 +25457,7 @@ static BUILDIN(expandInventoryAck) } // send final ack to inventory expand request -static BUILDIN(expandInventoryResult) +static BUILDIN(expandinventoryresult) { struct map_session_data *sd = script_rid2sd(st); if (sd == NULL) @@ -24904,7 +25467,7 @@ static BUILDIN(expandInventoryResult) } // adjust player inventory size to given value positive or negative -static BUILDIN(expandInventory) +static BUILDIN(expandinventory) { struct map_session_data *sd = script_rid2sd(st); if (sd == NULL) @@ -24914,7 +25477,7 @@ static BUILDIN(expandInventory) } // return current player inventory size -static BUILDIN(getInventorySize) +static BUILDIN(getinventorysize) { struct map_session_data *sd = script_rid2sd(st); if (sd == NULL) @@ -24923,6 +25486,35 @@ static BUILDIN(getInventorySize) return true; } +// force close roulette window if it opened +static BUILDIN(closeroulette) +{ + struct map_session_data *sd = script_rid2sd(st); + if (sd == NULL) + return false; + clif->roulette_close(sd); + return true; +} + +static BUILDIN(openrefineryui) +{ + struct map_session_data *sd = script_rid2sd(st); + + if (sd == NULL) { + script_pushint(st, 0); + return true; + } + + if (battle_config.enable_refinery_ui == 0) { + script_pushint(st, 0); + return true; + } + + clif->OpenRefineryUI(sd); + script_pushint(st, 1); + return true; +} + /** * Adds a built-in script function. * @@ -25087,6 +25679,7 @@ static void script_parse_builtin(void) BUILDIN_DEF(mes, "?"), BUILDIN_DEF(mesf, "s*"), BUILDIN_DEF(next,""), + BUILDIN_DEF(mesclear,""), BUILDIN_DEF(close,""), BUILDIN_DEF(close2,""), BUILDIN_DEF(menu,"sl*"), @@ -25125,6 +25718,7 @@ static void script_parse_builtin(void) BUILDIN_DEF(makeitem2,"viiiiiiii????"), BUILDIN_DEF(delitem,"vi?"), BUILDIN_DEF(delitem2,"viiiiiiii?"), + BUILDIN_DEF(delitemidx, "i??"), BUILDIN_DEF2(enableitemuse,"enable_items",""), BUILDIN_DEF2(disableitemuse,"disable_items",""), BUILDIN_DEF(cutin,"si"), @@ -25135,6 +25729,7 @@ static void script_parse_builtin(void) BUILDIN_DEF(rand,"i?"), BUILDIN_DEF(countitem,"v"), BUILDIN_DEF(countitem2,"viiiiiii"), + BUILDIN_DEF(countnameditem,"v?"), BUILDIN_DEF(checkweight,"vi*"), BUILDIN_DEF(checkweight2,"rr"), BUILDIN_DEF(readparam,"i?"), @@ -25148,6 +25743,7 @@ static void script_parse_builtin(void) BUILDIN_DEF(getguildmaster,"i"), BUILDIN_DEF(getguildmasterid,"i"), BUILDIN_DEF(getguildmember,"i?"), + BUILDIN_DEF(getguildonline, "i?"), BUILDIN_DEF(strcharinfo,"i??"), BUILDIN_DEF(strnpcinfo,"i??"), BUILDIN_DEF(charid2rid,"i"), @@ -25168,7 +25764,7 @@ static void script_parse_builtin(void) BUILDIN_DEF(downrefitem,"i?"), BUILDIN_DEF(statusup,"i"), BUILDIN_DEF(statusup2,"ii"), - BUILDIN_DEF(needed_status_point,"ii?"), + BUILDIN_DEF(needed_status_point, "ii"), BUILDIN_DEF(bonus,"iv"), BUILDIN_DEF2(bonus,"bonus2","ivi"), BUILDIN_DEF2(bonus,"bonus3","ivii"), @@ -25199,7 +25795,7 @@ static void script_parse_builtin(void) BUILDIN_DEF(savepoint,"sii"), BUILDIN_DEF(gettimetick,"i"), BUILDIN_DEF(gettime,"i"), - BUILDIN_DEF(gettimestr,"si"), + BUILDIN_DEF(gettimestr, "si?"), BUILDIN_DEF(openstorage,""), BUILDIN_DEF(guildopenstorage,""), BUILDIN_DEF(itemskill,"vi?"), @@ -25210,6 +25806,7 @@ static void script_parse_builtin(void) BUILDIN_DEF(areamonster,"siiiisii???"), BUILDIN_DEF(killmonster,"ss?"), BUILDIN_DEF(killmonsterall,"s?"), + BUILDIN_DEF(killmonstergid, "i"), BUILDIN_DEF(clone,"siisi????"), BUILDIN_DEF(doevent,"s"), BUILDIN_DEF(donpcevent,"s"), @@ -25226,6 +25823,7 @@ static void script_parse_builtin(void) BUILDIN_DEF(attachnpctimer,"?"), // attached the player id to the npc timer [Celest] BUILDIN_DEF(detachnpctimer,"?"), // detached the player id from the npc timer [Celest] BUILDIN_DEF(playerattached,""), // returns id of the current attached player. [Skotlex] + BUILDIN_DEF(mobattached, ""), BUILDIN_DEF(announce,"si?????"), BUILDIN_DEF(mapannounce,"ssi?????"), BUILDIN_DEF(areaannounce,"siiiisi?????"), @@ -25244,7 +25842,8 @@ static void script_parse_builtin(void) BUILDIN_DEF(sc_end,"i?"), BUILDIN_DEF(getstatus, "i?"), BUILDIN_DEF(getscrate,"ii?"), - BUILDIN_DEF(debugmes,"v*"), + BUILDIN_DEF_DEPRECATED(debugmes,"v*"), + BUILDIN_DEF(consolemes,"iv*"), BUILDIN_DEF2(catchpet,"pet","i"), BUILDIN_DEF2(birthpet,"bpet",""), BUILDIN_DEF(resetlvl,"i"), @@ -25411,13 +26010,14 @@ static void script_parse_builtin(void) // <--- List of mathematics commands BUILDIN_DEF(min, "i*"), BUILDIN_DEF(max, "i*"), + BUILDIN_DEF(cap_value, "iii"), BUILDIN_DEF(md5,"s"), BUILDIN_DEF(swap,"rr"), // [zBuffer] List of dynamic var commands ---> BUILDIN_DEF(getd,"s"), BUILDIN_DEF(setd,"sv"), // <--- [zBuffer] List of dynamic var commands - BUILDIN_DEF(petstat,"i"), + BUILDIN_DEF_DEPRECATED(petstat, "i"), // Deprecated 2019-03-11 BUILDIN_DEF(callshop,"s?"), // [Skotlex] BUILDIN_DEF(npcshopitem,"sii*"), // [Lance] BUILDIN_DEF(npcshopadditem,"sii*"), @@ -25455,6 +26055,8 @@ static void script_parse_builtin(void) BUILDIN_DEF(getunitdata,"ii?"), BUILDIN_DEF(getunitname,"i"), BUILDIN_DEF(setunitname,"is"), + BUILDIN_DEF(getunittitle,"i"), + BUILDIN_DEF(setunittitle,"is"), BUILDIN_DEF(unitwalk,"ii?"), BUILDIN_DEF(unitkill,"i"), BUILDIN_DEF(unitwarp,"isii"), @@ -25623,8 +26225,8 @@ static void script_parse_builtin(void) /* New Shop Support */ BUILDIN_DEF(openshop,"?"), - BUILDIN_DEF(sellitem,"i??"), - BUILDIN_DEF(stopselling,"i"), + BUILDIN_DEF(sellitem,"i???"), + BUILDIN_DEF(stopselling,"i??"), BUILDIN_DEF(setcurrency,"i?"), BUILDIN_DEF(tradertype,"i"), BUILDIN_DEF(purchaseok,""), @@ -25641,7 +26243,7 @@ static void script_parse_builtin(void) BUILDIN_DEF(channelmes, "ss"), BUILDIN_DEF(addchannelhandler, "ss"), BUILDIN_DEF(removechannelhandler, "ss"), - BUILDIN_DEF(showscript, "s?"), + BUILDIN_DEF(showscript, "s??"), BUILDIN_DEF(mergeitem,""), BUILDIN_DEF(getcalendartime, "ii??"), @@ -25664,10 +26266,15 @@ static void script_parse_builtin(void) BUILDIN_DEF(itempreview, "i"), BUILDIN_DEF(enchantitem, "iii"), - BUILDIN_DEF(expandInventoryAck, "i?"), - BUILDIN_DEF(expandInventoryResult, "i"), - BUILDIN_DEF(expandInventory, "i"), - BUILDIN_DEF(getInventorySize, ""), + BUILDIN_DEF(expandinventoryack, "i?"), + BUILDIN_DEF(expandinventoryresult, "i"), + BUILDIN_DEF(expandinventory, "i"), + BUILDIN_DEF(getinventorysize, ""), + + BUILDIN_DEF(closeroulette, ""), + BUILDIN_DEF(openrefineryui, ""), + BUILDIN_DEF(setfavoriteitemidx, "ii"), + BUILDIN_DEF(autofavoriteitem, "ii"), }; int i, len = ARRAYLENGTH(BUILDIN); RECREATE(script->buildin, char *, script->buildin_count + len); // Pre-alloc to speed up @@ -25715,8 +26322,12 @@ static void script_hardcoded_constants(void) script->set_constant("MAX_BG_MEMBERS",MAX_BG_MEMBERS,false, false); script->set_constant("MAX_CHAT_USERS",MAX_CHAT_USERS,false, false); script->set_constant("MAX_REFINE",MAX_REFINE,false, false); + script->set_constant("MAX_ITEM_ID",MAX_ITEM_ID,false, false); script->set_constant("MAX_MENU_OPTIONS", MAX_MENU_OPTIONS, false, false); script->set_constant("MAX_MENU_LENGTH", MAX_MENU_LENGTH, false, false); + script->set_constant("MOB_CLONE_START", MOB_CLONE_START, false, false); + script->set_constant("MOB_CLONE_END", MOB_CLONE_END, false, false); + script->set_constant("MAX_NPC_PER_MAP", MAX_NPC_PER_MAP, false, false); script->constdb_comment("status options"); script->set_constant("Option_Nothing",OPTION_NOTHING,false, false); @@ -25896,6 +26507,7 @@ static void script_hardcoded_constants(void) script->set_constant("PERM_DISABLE_STORE", PC_PERM_DISABLE_STORE, false, false); script->set_constant("PERM_DISABLE_EXP", PC_PERM_DISABLE_EXP, false, false); script->set_constant("PERM_DISABLE_SKILL_USAGE", PC_PERM_DISABLE_SKILL_USAGE, false, false); + script->set_constant("PERM_BYPASS_NOSTORAGE", PC_PERM_BYPASS_NOSTORAGE, false, false); script->constdb_comment("Data types"); script->set_constant("DATATYPE_NIL", DATATYPE_NIL, false, false); @@ -25967,6 +26579,15 @@ static void script_hardcoded_constants(void) script->set_constant("MAPINFO_SIZE_X", MAPINFO_SIZE_X, false, false); script->set_constant("MAPINFO_SIZE_Y", MAPINFO_SIZE_Y, false, false); script->set_constant("MAPINFO_ZONE", MAPINFO_ZONE, false, false); + script->set_constant("MAPINFO_NPC_COUNT", MAPINFO_NPC_COUNT, false, false); + + script->constdb_comment("consolemes options"); + script->set_constant("CONSOLEMES_DEBUG", CONSOLEMES_DEBUG, false, false); + script->set_constant("CONSOLEMES_ERROR", CONSOLEMES_ERROR, false, false); + script->set_constant("CONSOLEMES_WARNING", CONSOLEMES_WARNING, false, false); + script->set_constant("CONSOLEMES_INFO", CONSOLEMES_INFO, false, false); + script->set_constant("CONSOLEMES_STATUS", CONSOLEMES_STATUS, false, false); + script->set_constant("CONSOLEMES_NOTICE", CONSOLEMES_NOTICE, false, false); script->constdb_comment("set/getiteminfo options"); script->set_constant("ITEMINFO_BUYPRICE", ITEMINFO_BUYPRICE, false, false); @@ -25988,6 +26609,32 @@ static void script_hardcoded_constants(void) script->set_constant("ITEMINFO_VIEWSPRITE", ITEMINFO_VIEWSPRITE, false, false); script->set_constant("ITEMINFO_TRADE", ITEMINFO_TRADE, false, false); + script->constdb_comment("getmercinfo options"); + script->set_constant("MERCINFO_ID,", MERCINFO_ID, false, false); + script->set_constant("MERCINFO_CLASS", MERCINFO_CLASS, false, false); + script->set_constant("MERCINFO_NAME", MERCINFO_NAME, false, false); + script->set_constant("MERCINFO_FAITH", MERCINFO_FAITH, false, false); + script->set_constant("MERCINFO_CALLS", MERCINFO_CALLS, false, false); + script->set_constant("MERCINFO_KILLCOUNT", MERCINFO_KILLCOUNT, false, false); + script->set_constant("MERCINFO_LIFETIME", MERCINFO_LIFETIME, false, false); + script->set_constant("MERCINFO_LEVEL", MERCINFO_LEVEL, false, false); + script->set_constant("MERCINFO_GID", MERCINFO_GID, false, false); + + script->constdb_comment("getpetinfo options"); + script->set_constant("PETINFO_ID", PETINFO_ID, false, false); + script->set_constant("PETINFO_CLASS", PETINFO_CLASS, false, false); + script->set_constant("PETINFO_NAME", PETINFO_NAME, false, false); + script->set_constant("PETINFO_INTIMACY", PETINFO_INTIMACY, false, false); + script->set_constant("PETINFO_HUNGRY", PETINFO_HUNGRY, false, false); + script->set_constant("PETINFO_RENAME", PETINFO_RENAME, false, false); + script->set_constant("PETINFO_GID", PETINFO_GID, false, false); + script->set_constant("PETINFO_EGGITEM", PETINFO_EGGITEM, false, false); + script->set_constant("PETINFO_FOODITEM", PETINFO_FOODITEM, false, false); + script->set_constant("PETINFO_ACCESSORYITEM", PETINFO_ACCESSORYITEM, false, false); + script->set_constant("PETINFO_ACCESSORYFLAG", PETINFO_ACCESSORYFLAG, false, false); + script->set_constant("PETINFO_EVO_EGGID", PETINFO_EVO_EGGID, false, false); + script->set_constant("PETINFO_AUTOFEED", PETINFO_AUTOFEED, false, false); + script->constdb_comment("monster skill states"); script->set_constant("MSS_ANY", MSS_ANY, false, false); script->set_constant("MSS_IDLE", MSS_IDLE, false, false); @@ -26105,6 +26752,78 @@ static void script_hardcoded_constants(void) script->set_constant("EXPAND_INV_RESULT_MISSING_ITEM", EXPAND_INVENTORY_RESULT_MISSING_ITEM, false, false); script->set_constant("EXPAND_INV_RESULT_MAX_SIZE", EXPAND_INVENTORY_RESULT_MAX_SIZE, false, false); + script->constdb_comment("trader type"); + script->set_constant("NST_ZENY", NST_ZENY, false, false); + script->set_constant("NST_CASH", NST_CASH, false, false); + script->set_constant("NST_MARKET", NST_MARKET, false, false); + script->set_constant("NST_CUSTOM", NST_CUSTOM, false, false); + script->set_constant("NST_BARTER", NST_BARTER, false, false); + + script->constdb_comment("script unit data types"); + script->set_constant("UDT_TYPE", UDT_TYPE, false, false); + script->set_constant("UDT_SIZE", UDT_SIZE, false, false); + script->set_constant("UDT_LEVEL", UDT_LEVEL, false, false); + script->set_constant("UDT_HP", UDT_HP, false, false); + script->set_constant("UDT_MAXHP", UDT_MAXHP, false, false); + script->set_constant("UDT_SP", UDT_SP, false, false); + script->set_constant("UDT_MAXSP", UDT_MAXSP, false, false); + script->set_constant("UDT_MASTERAID", UDT_MASTERAID, false, false); + script->set_constant("UDT_MASTERCID", UDT_MASTERCID, false, false); + script->set_constant("UDT_MAPIDXY", UDT_MAPIDXY, false, true); // for setunitdata use *unitwarp, for getunitdata use *getmapxy + script->set_constant("UDT_WALKTOXY", UDT_WALKTOXY, false, true); // use *unitwalk + script->set_constant("UDT_SPEED", UDT_SPEED, false, false); + script->set_constant("UDT_MODE", UDT_MODE, false, false); + script->set_constant("UDT_AI", UDT_AI, false, false); + script->set_constant("UDT_SCOPTION", UDT_SCOPTION, false, false); + script->set_constant("UDT_SEX", UDT_SEX, false, false); + script->set_constant("UDT_CLASS", UDT_CLASS, false, false); + script->set_constant("UDT_HAIRSTYLE", UDT_HAIRSTYLE, false, false); + script->set_constant("UDT_HAIRCOLOR", UDT_HAIRCOLOR, false, false); + script->set_constant("UDT_HEADBOTTOM", UDT_HEADBOTTOM, false, false); + script->set_constant("UDT_HEADMIDDLE", UDT_HEADMIDDLE, false, false); + script->set_constant("UDT_HEADTOP", UDT_HEADTOP, false, false); + script->set_constant("UDT_CLOTHCOLOR", UDT_CLOTHCOLOR, false, false); + script->set_constant("UDT_SHIELD", UDT_SHIELD, false, false); + script->set_constant("UDT_WEAPON", UDT_WEAPON, false, false); + script->set_constant("UDT_LOOKDIR", UDT_LOOKDIR, false, false); + script->set_constant("UDT_CANMOVETICK", UDT_CANMOVETICK, false, false); + script->set_constant("UDT_STR", UDT_STR, false, false); + script->set_constant("UDT_AGI", UDT_AGI, false, false); + script->set_constant("UDT_VIT", UDT_VIT, false, false); + script->set_constant("UDT_INT", UDT_INT, false, false); + script->set_constant("UDT_DEX", UDT_DEX, false, false); + script->set_constant("UDT_LUK", UDT_LUK, false, false); + script->set_constant("UDT_ATKRANGE", UDT_ATKRANGE, false, false); + script->set_constant("UDT_ATKMIN", UDT_ATKMIN, false, false); + script->set_constant("UDT_ATKMAX", UDT_ATKMAX, false, false); + script->set_constant("UDT_MATKMIN", UDT_MATKMIN, false, false); + script->set_constant("UDT_MATKMAX", UDT_MATKMAX, false, false); + script->set_constant("UDT_DEF", UDT_DEF, false, false); + script->set_constant("UDT_MDEF", UDT_MDEF, false, false); + script->set_constant("UDT_HIT", UDT_HIT, false, false); + script->set_constant("UDT_FLEE", UDT_FLEE, false, false); + script->set_constant("UDT_PDODGE", UDT_PDODGE, false, false); + script->set_constant("UDT_CRIT", UDT_CRIT, false, false); + script->set_constant("UDT_RACE", UDT_RACE, false, false); + script->set_constant("UDT_ELETYPE", UDT_ELETYPE, false, false); + script->set_constant("UDT_ELELEVEL", UDT_ELELEVEL, false, false); + script->set_constant("UDT_AMOTION", UDT_AMOTION, false, false); + script->set_constant("UDT_ADELAY", UDT_ADELAY, false, false); + script->set_constant("UDT_DMOTION", UDT_DMOTION, false, false); + script->set_constant("UDT_HUNGER", UDT_HUNGER, false, false); + script->set_constant("UDT_INTIMACY", UDT_INTIMACY, false, false); + script->set_constant("UDT_LIFETIME", UDT_LIFETIME, false, false); + script->set_constant("UDT_MERC_KILLCOUNT", UDT_MERC_KILLCOUNT, false, false); + script->set_constant("UDT_STATPOINT", UDT_STATPOINT, false, false); + script->set_constant("UDT_ROBE", UDT_ROBE, false, false); + script->set_constant("UDT_BODY2", UDT_BODY2, false, false); + script->set_constant("UDT_GROUP", UDT_GROUP, false, false); + + script->constdb_comment("getguildonline types"); + script->set_constant("GUILD_ONLINE_ALL", GUILD_ONLINE_ALL, false, false); + script->set_constant("GUILD_ONLINE_VENDOR", GUILD_ONLINE_VENDOR, false, false); + script->set_constant("GUILD_ONLINE_NO_VENDOR", GUILD_ONLINE_NO_VENDOR, false, false); + script->constdb_comment("Renewal"); #ifdef RENEWAL script->set_constant("RENEWAL", 1, false, false); |