diff options
Diffstat (limited to 'db/re/skill_unit_db.txt')
-rw-r--r-- | db/re/skill_unit_db.txt | 29 |
1 files changed, 15 insertions, 14 deletions
diff --git a/db/re/skill_unit_db.txt b/db/re/skill_unit_db.txt index 8b477c8b6..c75683333 100644 --- a/db/re/skill_unit_db.txt +++ b/db/re/skill_unit_db.txt @@ -4,7 +4,7 @@ // target = friend (party +guildmates +neutral players) / party / guild // ally (party +guildmates) / all / sameguild (guild but no allies) / enemy // flag 0x001(UF_DEFNOTENEMY) If 'defunit_not_enemy' is set, the target is changed to 'friend' -// 0x002(UF_NOREITERRATION) Spell cannot be stacked +// 0x002(UF_NOREITERATION) Spell cannot be stacked // 0x004(UF_NOFOOTSET) Spell cannot be cast near/on targets // 0x008(UF_NOOVERLAP) Spell effects do not overlap // 0x010(UF_PATHCHECK) Only cells with a shootable path will be placed @@ -35,10 +35,10 @@ 79,0x84, , -1, 1,3000,enemy, 0x018 //PR_MAGNUS 80,0x87,0x88, 0, 1,2000,enemy, 0x006 //WZ_FIREPILLAR 83,0x86, , 0, 3,1000,enemy, 0x010 //WZ_METEOR - 85,0x86, , 0, 6:6:6:6:6:6:6:6:6:6:8,1250,enemy,0x018 //WZ_VERMILION + 85,0x86, , 5, 1:1:1:1:1:1:1:1:1:1:3,1250,enemy,0x018 //WZ_VERMILION 87,0x8d, , -1, 0, -1,all, 0x010 //WZ_ICEWALL - 89,0x86, , 0, 5, 450,enemy, 0x018 //WZ_STORMGUST - 91,0x86, , 0, 2,1000,enemy, 0x010 //WZ_HEAVENDRIVE + 89,0x86, , 4, 1, 450,enemy, 0x018 //WZ_STORMGUST + 91,0x86, , 2, 0,1000,enemy, 0x010 //WZ_HEAVENDRIVE 92,0x8e, , 2, 0, -1,enemy, 0x010 //WZ_QUAGMIRE 115,0x90, , 0, 1,1000,enemy, 0x006 //HT_SKIDTRAP 116,0x93, , 0, 1,1000,enemy, 0x006 //HT_LANDMINE @@ -50,9 +50,9 @@ 122,0x8f, , 0, 1,1000,enemy, 0x006 //HT_BLASTMINE 123,0x98, , 0, 1,1000,enemy, 0x006 //HT_CLAYMORETRAP 125,0x99, , 0, 1,1000,all, 0x000 //HT_TALKIEBOX -140,0x92, , -1, 0,1000,enemy, 0x000 //AS_VENOMDUST +140,0x92, , -1, 1,1000,enemy, 0x000 //AS_VENOMDUST 220,0xb0, , 0, 0, -1,all, 0x002 //RG_GRAFFITI -229,0xb1, , 0, 1,1000,enemy, 0x006 //AM_DEMONSTRATION +229,0xb1, , 0, 1, 500,enemy, 0x006 //AM_DEMONSTRATION 254,0x86, , -1, 0, 300,enemy, 0x010 //CR_GRANDCROSS 285,0x9a, , 3, 0, -1,all, 0x010 //SA_VOLCANO 286,0x9b, , 3, 0, -1,all, 0x010 //SA_DELUGE @@ -67,15 +67,15 @@ 312,0xa4, , 4, 0, -1,party, 0x240 //BD_INTOABYSS 313,0xa5, , 4, 0, -1,party, 0x200 //BD_SIEGFRIED 317,0xa6, , 3, 0,3000,enemy, 0x400 //BA_DISSONANCE -319,0xa7, , 3, 0, -1,all, 0x440 //BA_WHISTLE -320,0xa8, , 3, 0, -1,all, 0x440 //BA_ASSASSINCROSS -321,0xa9, , 3, 0, -1,all, 0x440 //BA_POEMBRAGI +319,0xa7, , 3, 0,3000,all, 0xC40 //BA_WHISTLE +320,0xa8, , 3, 0,3000,all, 0xC40 //BA_ASSASSINCROSS +321,0xa9, , 3, 0,3000,all, 0xC40 //BA_POEMBRAGI 322,0xaa, , 3, 0,6000,all, 0xC40 //BA_APPLEIDUN 325,0xab, , 3, 0,3000,enemy, 0x100 //DC_UGLYDANCE -327,0xac, , 3, 0, -1,all, 0x140 //DC_HUMMING -328,0xad, , 3, 0, -1,enemy, 0x100 //DC_DONTFORGETME -329,0xae, , 3, 0, -1,all, 0x140 //DC_FORTUNEKISS -330,0xaf, , 3, 0, -1,all, 0x140 //DC_SERVICEFORYOU +327,0xac, , 3, 0,3000,all, 0x940 //DC_HUMMING +328,0xad, , 3, 0,3000,enemy, 0x900 //DC_DONTFORGETME +329,0xae, , 3, 0,3000,all, 0x940 //DC_FORTUNEKISS +330,0xaf, , 3, 0,3000,all, 0x940 //DC_SERVICEFORYOU 336,0xb2, , 0,-1, -1,noone, 0x000 //WE_CALLPARTNER 339,0x86, , -1, 0, 300,enemy, 0x000 //NPC_DARKGRANDCROSS 362,0xb4, , 0, 2, 300,all, 0x000 //HP_BASILICA @@ -148,6 +148,7 @@ 2479,0xe5, , 0, 1,1000,enemy, 0x006 //GN_THORNS_TRAP 2482,0xe6,0x7f, -1, 2, -1,all, 0x000 //GN_WALLOFTHORN +2484,0x86, , 0, 2, 100,enemy, 0x080 //GN_CRAZYWEED_ATK 2485,0xe7, , 0, 3,2000,enemy, 0x098 //GN_DEMONIC_FIRE 2487,0xe8, , 0, 3,1000,enemy, 0x000 //GN_FIRE_EXPANSION_SMOKE_POWDER 2488,0xe9, , 0, 3,1000,enemy, 0x000 //GN_FIRE_EXPANSION_TEAR_GAS @@ -157,7 +158,7 @@ 3006,0x86, , 0, 2, 100,enemy, 0x018 //KO_BAKURETSU 3008,0x86, , 0, 2, 100,enemy, 0x018 //KO_MUCHANAGE -3009,0x86, , 0, 3, 500,enemy, 0x018 //KO_HUUMARANKA +3009,0x86, , 0, 3, 100,enemy, 0x018 //KO_HUUMARANKA 3020,0xf8, , 0, 3, 100,all, 0x018 //KO_ZENKAI 3010,0xfc, , 0, 0,5000,enemy, 0x018 //KO_MAKIBISHI |