diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/emap/craft.c | 14 | ||||
-rw-r--r-- | src/emap/craftconf.c | 67 | ||||
-rw-r--r-- | src/emap/craftconf.h | 3 | ||||
-rw-r--r-- | src/emap/struct/itempair2.h | 16 |
4 files changed, 88 insertions, 12 deletions
diff --git a/src/emap/craft.c b/src/emap/craft.c index f9f6f54..c85be7e 100644 --- a/src/emap/craft.c +++ b/src/emap/craft.c @@ -431,7 +431,7 @@ static bool check_items_collection(struct item_pair *local_inventory, { for (i = 0; i < len; i ++) { - struct item_pair *itemPair = &VECTOR_INDEX(*vector, i); + struct item_pair2 *itemPair = &VECTOR_INDEX(*vector, i); int needAmount = itemPair->amount; while (needAmount > 0) { @@ -468,7 +468,7 @@ static bool check_equips(TBL_PC *sd, { for (i = 0; i < len; i ++) { - struct item_pair *itemPair = &VECTOR_INDEX(*vector, i); + struct item_pair2 *itemPair = &VECTOR_INDEX(*vector, i); if (find_inventory_equipped_item(sd, itemPair->index) < 0) return false; } @@ -487,7 +487,7 @@ static bool check_skills(TBL_PC *sd, { for (i = 0; i < len; i ++) { - struct item_pair *itemPair = &VECTOR_INDEX(*vector, i); + struct item_pair2 *itemPair = &VECTOR_INDEX(*vector, i); const int index = skill->get_index(itemPair->index); if (!index) return false; @@ -509,7 +509,7 @@ static bool check_quests(TBL_PC *sd, { for (i = 0; i < len; i ++) { - struct item_pair *itemPair = &VECTOR_INDEX(*vector, i); + struct item_pair2 *itemPair = &VECTOR_INDEX(*vector, i); int n; ARR_FIND(0, sd->avail_quests, n, sd->quest_log[n].quest_id == itemPair->index); @@ -747,7 +747,7 @@ static bool craft_delete_items(TBL_PC *sd, { for (i = 0; i < len; i ++) { - struct item_pair *itemPair = &VECTOR_INDEX(*vector, i); + struct item_pair2 *itemPair = &VECTOR_INDEX(*vector, i); const int index = find_inventory_item(sd, itemPair->index, itemPair->amount); if (!index) return false; @@ -773,11 +773,13 @@ static bool craft_create_items(TBL_PC *sd, struct item it; for (i = 0; i < len; i ++) { - struct item_pair *itemPair = &VECTOR_INDEX(*vector, i); + struct item_pair2 *itemPair = &VECTOR_INDEX(*vector, i); memset(&it, 0, sizeof(it)); it.nameid = itemPair->index; it.amount = itemPair->amount; it.identify = 1; + for (int f = 0; f < MAX_SLOTS; f ++) + it.card[f] = itemPair->cards[f]; pc->additem(sd, &it, itemPair->amount, LOG_TYPE_PRODUCE); } } diff --git a/src/emap/craftconf.c b/src/emap/craftconf.c index 33e341f..45bcbc5 100644 --- a/src/emap/craftconf.c +++ b/src/emap/craftconf.c @@ -154,15 +154,70 @@ static void craft_read_create_items(struct craft_db_entry *entry, while((item = libconfig->setting_get_elem(tt, i))) { int amount = 0; + int cards[MAX_SLOTS]; const char *name = config_setting_name(item); - int itemId = craft_get_item_id(entry, "Wrong item name in craft %d in field %s in: %s\n", name, "CreateItems"); + int itemId = itemId = craft_get_item_id(entry, "Wrong item name in craft %d in field %s in: %s\n", name, "CreateItems"); + int cardIdx = 0; + for (int f = 0; f < MAX_SLOTS; f ++) + cards[f] = 0; + + if (config_setting_is_group(item)) + { + struct config_setting_t *itemField; + int fieldIndex = 0; + while((itemField = libconfig->setting_get_elem(item, fieldIndex))) + { + const char *fieldName = config_setting_name(itemField); + if (strcmp(fieldName, "Amount") == 0) + { + if (craft_get_const(itemField, &i32) && i32 >= 0) + amount = i32; + } + else if (strcmp(fieldName, "Cards") == 0) + { + if (config_setting_is_aggregate(itemField)) + { + int sz = libconfig->setting_length(itemField); + if (sz <= 0 || sz > MAX_SLOTS) + ShowWarning("Wrong item cards amount in craft %d in field CreateItems.\n", entry->id); + if (sz > MAX_SLOTS) + sz = MAX_SLOTS; + for (int f = 0; f < sz && cardIdx < sz; f ++) + { + const char *cardName = libconfig->setting_get_string_elem(itemField, f); + if (cardName == NULL) + { + ShowWarning("Wrong item cards field format in craft %d in field CreateItems.\n", entry->id); + continue; + } + const int cardId = craft_get_item_id(entry, "Wrong card name in craft %d in field %s in: %s\n", cardName, "CreateItems"); + if (cardId == 0) + continue; + cards[cardIdx] = cardId; + cardIdx ++; + } + } + else + { + ShowWarning("Wrong item cards field format in craft %d in field CreateItems.\n", entry->id); + } + } + else + { + ShowWarning("Wrong item field %s in craft %d in field CreateItems.\n", fieldName, entry->id); + } + fieldIndex ++; + } + } + else if (craft_get_const(item, &i32) && i32 >= 0) + { + amount = i32; + } if (!itemId) { i ++; continue; } - if (craft_get_const(item, &i32) && i32 >= 0) - amount = i32; if (amount < 1) { @@ -173,9 +228,11 @@ static void craft_read_create_items(struct craft_db_entry *entry, VECTOR_ENSURE(*collection, 1, 1); VECTOR_INSERTZEROED(*collection, collecitonLen); - struct item_pair *pair = &VECTOR_INDEX(*collection, collecitonLen); + struct item_pair2 *pair = &VECTOR_INDEX(*collection, collecitonLen); pair->index = itemId; pair->amount = amount; + for (int f = 0; f < MAX_SLOTS; f ++) + pair->cards[f] = cards[f]; collecitonLen ++; i ++; @@ -284,7 +341,7 @@ static void craft_read_items_collection(struct craft_db_entry *entry, VECTOR_ENSURE(*vector, 1, 1); VECTOR_INSERTZEROED(*vector, len); - struct item_pair *pair = &VECTOR_INDEX(*vector, len); + struct item_pair2 *pair = &VECTOR_INDEX(*vector, len); len ++; pair->index = itemId; diff --git a/src/emap/craftconf.h b/src/emap/craftconf.h index 62d3f3c..79c4111 100644 --- a/src/emap/craftconf.h +++ b/src/emap/craftconf.h @@ -9,10 +9,11 @@ #include "emap/const/craft.h" #include "emap/struct/itempair.h" +#include "emap/struct/itempair2.h" extern struct DBMap *craftconf_db; -VECTOR_STRUCT_DECL(craft_items_collection, struct item_pair); +VECTOR_STRUCT_DECL(craft_items_collection, struct item_pair2); struct craft_db_inventory { diff --git a/src/emap/struct/itempair2.h b/src/emap/struct/itempair2.h new file mode 100644 index 0000000..6503373 --- /dev/null +++ b/src/emap/struct/itempair2.h @@ -0,0 +1,16 @@ +// Copyright (c) Copyright (c) Hercules Dev Team, licensed under GNU GPL. +// Copyright (c) 2014 - 2015 Evol developers + +#ifndef EVOL_MAP_STRUCT_ITEMPAIR2 +#define EVOL_MAP_STRUCT_ITEMPAIR2 + +#include "common/mmo.h" + +struct item_pair2 +{ + int index; + int amount; + int cards[MAX_SLOTS]; +}; + +#endif // EVOL_MAP_STRUCT_ITEMPAIR2 |