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author | Andrei Karas <akaras@inbox.ru> | 2015-01-25 20:00:45 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2015-01-25 20:00:45 +0300 |
commit | c3ac3686cd4a52a9c72da045564e653e94c30d48 (patch) | |
tree | 4a2ff92a58e9fb3e1cd367e31a1bc745bbb31efa /src/map/quest.c | |
parent | 76012ffce8dbd8446a64f2bf66a5b14bb9df4071 (diff) | |
download | evol-hercules-c3ac3686cd4a52a9c72da045564e653e94c30d48.tar.gz evol-hercules-c3ac3686cd4a52a9c72da045564e653e94c30d48.tar.bz2 evol-hercules-c3ac3686cd4a52a9c72da045564e653e94c30d48.tar.xz evol-hercules-c3ac3686cd4a52a9c72da045564e653e94c30d48.zip |
map: update functions to new version.
Diffstat (limited to 'src/map/quest.c')
-rw-r--r-- | src/map/quest.c | 156 |
1 files changed, 100 insertions, 56 deletions
diff --git a/src/map/quest.c b/src/map/quest.c index a65e08a..aef112a 100644 --- a/src/map/quest.c +++ b/src/map/quest.c @@ -10,75 +10,119 @@ #include "../../../common/mmo.h" #include "../../../common/socket.h" #include "../../../common/strlib.h" +#include "../../../map/itemdb.h" #include "../../../map/quest.h" #include "map/quest.h" -int equest_read_db(void) +/** + * Reads and parses an entry from the quest_db. + * + * @param cs The config setting containing the entry. + * @param n The sequential index of the current config setting. + * @param source The source configuration file. + * @return The parsed quest entry. + * @retval NULL in case of errors. + */ +struct quest_db *equest_read_db_sub(config_setting_t *cs, int *nPtr, const char *source) { - FILE *fp; - char line[1024]; - int i, count = 0; - char *str[20], *p, *np; - struct quest_db entry; + struct quest_db *entry = NULL; + config_setting_t *t = NULL; + int i32 = 0, quest_id; + const char *str = NULL; + const int n = *nPtr; - sprintf(line, "%s/quest_db.txt", map->db_path); - if ((fp = fopen(line, "r")) == NULL) - { - ShowError("can't read %s\n", line); - hookStop(); - return -1; - } + /* + * Id: Quest ID [int] + * Name: Quest Name [string] + * TimeLimit: Time Limit (seconds) [int, optional] + * Targets: ( [array, optional] + * { + * MobId: Mob ID [int] + * Count: [int] + * }, + * ... (can repeated up to MAX_QUEST_OBJECTIVES times) + * ) + * Drops: ( + * { + * ItemId: Item ID to drop [int] + * Rate: Drop rate [int] + * MobId: Mob ID to match [int, optional] + * }, + * ... (can be repeated) + * ) + */ - while (fgets(line, sizeof(line), fp)) - { - if (line[0]=='/' && line[1]=='/') - continue; - memset(str,0,sizeof(str)); + if (!libconfig->setting_lookup_int(cs, "Id", &quest_id)) { + ShowWarning("quest_read_db: Missing id in \"%s\", entry #%d, skipping.\n", source, n); + return NULL; + } + if (quest_id < 0 || quest_id >= MAX_QUEST_DB) { + ShowWarning("quest_read_db: Invalid quest ID '%d' in \"%s\", entry #%d (min: 0, max: %d), skipping.\n", quest_id, source, n, MAX_QUEST_DB); + return NULL; + } - for (i = 0, p = line; i < 8; i++) { - if (( np = strchr(p,',') ) != NULL) { - str[i] = p; - *np = 0; - p = np + 1; - } else if (str[0] == NULL) { - break; - } else { - ShowError("quest_read_db: insufficient columns in line %s\n", line); - continue; - } - } - if (str[0] == NULL) - continue; + if (!libconfig->setting_lookup_string(cs, "Name", &str) || !*str) { + ShowWarning("quest_read_db_sub: Missing Name in quest %d of \"%s\", skipping.\n", quest_id, source); + return NULL; + } - memset(&entry, 0, sizeof(entry)); + CREATE(entry, struct quest_db, 1); + entry->id = quest_id; + //safestrncpy(entry->name, str, sizeof(entry->name)); - entry.id = atoi(str[0]); + if (libconfig->setting_lookup_int(cs, "TimeLimit", &i32)) // This is an unsigned value, do not check for >= 0 + entry->time = (unsigned int)i32; - if (entry.id < 0 || entry.id >= MAX_QUEST_DB) { - ShowError("quest_read_db: Invalid quest ID '%d' in line '%s' (min: 0, max: %d.)\n", entry.id, line, MAX_QUEST_DB); - continue; + if ((t=libconfig->setting_get_member(cs, "Targets")) && config_setting_is_list(t)) { +/* + int i, len = libconfig->setting_length(t); + for (i = 0; i < len && entry->objectives_count < MAX_QUEST_OBJECTIVES; i++) { + // Note: We ensure that objectives_count < MAX_QUEST_OBJECTIVES because + // quest_log (as well as the client) expect this maximum size. + config_setting_t *tt = libconfig->setting_get_elem(t, i); + int mob_id = 0, count = 0; + if (!tt) + break; + if (!config_setting_is_group(tt)) + continue; + if (!libconfig->setting_lookup_int(tt, "MobId", &mob_id) || mob_id <= 0) + continue; + if (!libconfig->setting_lookup_int(tt, "Count", &count) || count <= 0) + continue; + RECREATE(entry->objectives, struct quest_objective, ++entry->objectives_count); + entry->objectives[entry->objectives_count-1].mob = mob_id; + entry->objectives[entry->objectives_count-1].count = count; } +*/ + entry->objectives_count = 1; + RECREATE(entry->objectives, struct quest_objective, 1); + entry->objectives[0].mob = 1; + entry->objectives[0].count = 0; + } - entry.time = atoi(str[1]); - -// for (i = 0; i < MAX_QUEST_OBJECTIVES; i++) { - for (i = 0; i < 1; i++) { -// entry.mob[i] = atoi(str[2*i+2]); - entry.mob[i] = 1; - entry.count[i] = atoi(str[2*i+3]); + if ((t=libconfig->setting_get_member(cs, "Drops")) && config_setting_is_list(t)) { + int i, len = libconfig->setting_length(t); + for (i = 0; i < len; i++) { + config_setting_t *tt = libconfig->setting_get_elem(t, i); + int mob_id = 0, nameid = 0, rate = 0; + if (!tt) + break; + if (!config_setting_is_group(tt)) + continue; + if (!libconfig->setting_lookup_int(tt, "MobId", &mob_id)) + mob_id = 0; // Zero = any monster + if (mob_id < 0) + continue; + if (!libconfig->setting_lookup_int(tt, "ItemId", &nameid) || !itemdb->exists(nameid)) + continue; + if (!libconfig->setting_lookup_int(tt, "Rate", &rate) || rate <= 0) + continue; + RECREATE(entry->dropitem, struct quest_dropitem, ++entry->dropitem_count); + entry->dropitem[entry->dropitem_count-1].mob_id = mob_id; + entry->dropitem[entry->dropitem_count-1].nameid = nameid; + entry->dropitem[entry->dropitem_count-1].rate = rate; } - - entry.num_objectives = i; - - if (quest->db_data[entry.id] == NULL) - quest->db_data[entry.id] = aMalloc(sizeof(struct quest_db)); - - memcpy(quest->db_data[entry.id], &entry, sizeof(struct quest_db)); - count++; } - fclose(fp); - ShowStatus("Done reading '"CL_WHITE"%d"CL_RESET"' entries in '"CL_WHITE"%s"CL_RESET"'.\n", count, "quest_db.txt"); - hookStop(); - return 0; + return entry; } |