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// Copyright (c) Copyright (c) Hercules Dev Team, licensed under GNU GPL.
// Copyright (c) 2014 - 2015 Evol developers
#include "common/hercules.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "common/HPMi.h"
#include "common/memmgr.h"
#include "common/mmo.h"
#include "common/socket.h"
#include "common/strlib.h"
#include "map/battle.h"
#include "map/npc.h"
#include "emap/data/npcd.h"
#include "emap/struct/npcdext.h"
struct NpcdExt *npcd_get(TBL_NPC *nd)
{
struct NpcdExt *data = getFromNPCD(nd, 0);
if (!data)
{
data = npcd_create();
addToNPCD(nd, data, 0, true);
}
return data;
}
struct NpcdExt *npcd_create(void)
{
struct NpcdExt *data = NULL;
CREATE(data, struct NpcdExt, 1);
if (!data)
return NULL;
data->init = false;
data->language = 0;
data->walkMask = 0;
return data;
}
void npcd_copy(TBL_NPC *snd,
TBL_NPC *nd)
{
const struct NpcdExt *sData = npcd_get(snd);
struct NpcdExt *dData = npcd_get(nd);
if (!snd || !nd)
return;
dData->init = sData->init;
dData->language = sData->language;
dData->walkMask = sData->walkMask;
}
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