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-rw-r--r--server/scripts/evol_script_commands.txt16
1 files changed, 14 insertions, 2 deletions
diff --git a/server/scripts/evol_script_commands.txt b/server/scripts/evol_script_commands.txt
index d4554de..108147c 100644
--- a/server/scripts/evol_script_commands.txt
+++ b/server/scripts/evol_script_commands.txt
@@ -67,8 +67,9 @@ Example:
*closedialog;
-Will close npc dialog in client. If npc script will continue after this command,
-dialog can be opened again.
+Will close npc dialog in client and partially in server side.
+If npc script will continue after this command, dialog can be opened again,
+but not all actions may works.
Player must be attached.
Example:
@@ -76,6 +77,17 @@ Example:
---------------------------------------
+*closeclientdialog;
+
+Will close npc dialog in client only.
+If npc script will continue after this command, dialog can be opened again.
+Player must be attached.
+
+Example:
+ closeclientdialog;
+
+---------------------------------------
+
*clear;
Clear from text npc dialog for attached npc.