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author | Andrei Karas <akaras@inbox.ru> | 2016-01-29 22:09:19 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2016-01-29 22:09:19 +0300 |
commit | 39fa4991f1ce803da04fae342d5ab64111a3df5e (patch) | |
tree | 585dbfb0d6800a8a3bc4d3bec3eb8d41e23894e1 /server/sample/npc_test_setitemx.txt | |
parent | 61d35617036a2170160e91fdc8f93410ae7d0e3e (diff) | |
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Add all existing server docs.
Diffstat (limited to 'server/sample/npc_test_setitemx.txt')
-rw-r--r-- | server/sample/npc_test_setitemx.txt | 44 |
1 files changed, 44 insertions, 0 deletions
diff --git a/server/sample/npc_test_setitemx.txt b/server/sample/npc_test_setitemx.txt new file mode 100644 index 0000000..a06f0dc --- /dev/null +++ b/server/sample/npc_test_setitemx.txt @@ -0,0 +1,44 @@ +//===== Hercules Script ====================================== +//= Sample: Setiteminfo & Setitemscript +//===== By: ================================================== +//= Lupus +//===== Current Version: ===================================== +//= 20131225 +//===== Description: ========================================= +//= Demonstrates 'setiteminfo' and 'setitemscript' commands. +//============================================================ + +prontera,164,161,5 script Lupus WOLF,{ + mes "Please choose an option:"; + next; + switch (select("Make Knife[3] Edible", "Make Apple Equippable", "Edible Knife = Full SP", "Knife = Weapon + 3 Notes")) { + case 1: + mes "Ok. We made Knife[3] edible."; + setiteminfo(Knife, 2, IT_HEALING); //type = 0 : potion + setitemscript(Knife, "{dispbottom \"* You used Knife[3]\";}"); + break; + case 2: + mes "Ok. We made Apple equippable."; + setiteminfo(Apple, 2, IT_ARMOR); //item type -> headgear (type = 5 -> IT_ARMOR) + setiteminfo(Apple, 5, 512); //where to equip to (equip = 512) + setiteminfo(Apple, 11, 256); //set as headgear location (loc = 256) + setiteminfo(Apple, 14, 85); //set Headgear Sprite ID (view id = 85) + setitemscript(Apple, "{dispbottom \"* Other item's changed\";}", 0); + setitemscript(Apple, "{dispbottom \"* Equipped\";}", 1); + setitemscript(Apple, "{dispbottom \"* Unequipped\";}", 2); + break; + case 3: + mes "Ok. Now edible Knife[3] restores your SP."; + setitemscript(Knife, 2, 0); + setitemscript(Knife, "{dispbottom \"* You ate Knife[3] + Full SP\"; percentheal 0,100;}"); + break; + case 4: + mes "Ok. We made Knife a weapon, but added 3 notes."; + setiteminfo(Knife, 2, IT_WEAPON); //type = 4 -> IT_WEAPON + setitemscript(Knife, "{dispbottom \"* 1 Used\";}", 0); + setitemscript(Knife, "{dispbottom \"* 2 Equipped\";}", 1); + setitemscript(Knife, "{dispbottom \"* 3 Unequipped\";}", 2); + break; + } + close; +} |