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authorAndrei Karas <akaras@inbox.ru>2016-01-29 22:49:50 +0300
committerAndrei Karas <akaras@inbox.ru>2016-01-29 22:49:50 +0300
commitaf423d7d01ad01faaab863def03691ee1bd5cdf3 (patch)
treee4406dc470bd1fa9ef4a0771367568d18e99166f
parent39fa4991f1ce803da04fae342d5ab64111a3df5e (diff)
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Add initial evol script commands file.
Now included only camera moving commands.
-rw-r--r--server/scripts/evol_script_commands.txt51
1 files changed, 51 insertions, 0 deletions
diff --git a/server/scripts/evol_script_commands.txt b/server/scripts/evol_script_commands.txt
new file mode 100644
index 0000000..e8571e4
--- /dev/null
+++ b/server/scripts/evol_script_commands.txt
@@ -0,0 +1,51 @@
+====== Evol script commands ======
+
+*chatjoin chatId [, char [,password]]
+
+Force player to join chat with id chatId.
+
+Example:
+ chatjoin .chat;
+
+---------------------------------------
+
+*setcamnpc [npcName [, x, y]]
+
+Enable camera moving mode in client and move camera to npc with name "npcName"
+and move relative from it in x and y pixels.
+If "npcName" is missing, using attached npc.
+If x and y missing, it count as 0.
+
+Example:
+ setcamnpc 32, 0;
+ setcamnpc "npc1";
+
+---------------------------------------
+
+*setcam x, y
+
+Move camera to absolute position x,y in pixels.
+
+Example:
+ setcam 0, 0;
+ setcam 2000, 512;
+
+---------------------------------------
+
+*movecam x, y
+
+Enable camera moving mode in client and move camera relative to player
+position by x and y pixels.
+
+Example:
+ movecam 10, 20;
+
+---------------------------------------
+
+*restorecam
+
+Disable camera moving mode in client and set camera to default position.
+
+Example:
+ restorecam;
+