blob: 95a44ef59dcbdf901b2df7d9c7b2e3a19b24a859 (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
|
<?xml version="1.0"?>
<!-- Author : Reid 4144
Copyright (C) 2011-2012 Evol Online
Example of the extended animation tags.
Allow set in attribute value any frame numbers.
Both of these examples show the same thing:
<sequence start="55" end="60" delay="75" />
<sequence value="55-60" delay="75" />
<sequence value="55,56,57,58,59,60" delay="75" /> -->
<sprite>
<imageset name="base" src="graphics/sprites/npcs/sprite/gugli.png" width="70" height="70" offsetX ="-12" offsetY ="2"/>
<action name="stand" imageset="base">
<animation direction="default">
<goto label="mooveleg" rand="90"/>
<goto label="blink" rand="10"/>
<frame index="0" delay="" />
<label name="mooveleg"/>
<sequence start="4" end="7" delay="120"/>
<sequence start="0" end="3" delay="120" repeat="4"/>
<sequence start="4" end="5" delay="120"/>
<sequence start="2" end="3" delay="120"/>
<label name="blink"/>
<sequence value="0,1,2,1" end="2" delay="310" repeat="2"/>
</animation>
</action>
</sprite>
|