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<?xml version="1.0"?>
<!-- Author : Reid 4144
Copyright (C) 2011-2012  Evol Online

Example of the extended animation tags.
Allow set in attribute value any frame numbers.

Both of these examples show the same thing:
	<sequence start="55" end="60" delay="75" />
	<sequence value="55-60" delay="75" />
	<sequence value="55,56,57,58,59,60" delay="75" /> -->

<sprite>
    <imageset name="base" src="graphics/sprites/npcs/sprite/gugli.png" width="70" height="70" offsetX ="-7" offsetY ="2"/>

    <action name="stand" imageset="base">

			<animation direction="default">
				<label name="start"/>
	<!-- 40% used on "long" label. -->
				<goto label="long" rand="40"/>
	<!-- 100% from the 60% unused percent are used on "simple" label. -->
				<goto label="simple" rand="100"/>
	<!-- Long move leg animation. -->
				<label name="long"/>
					<frame index="0" delay="120"/>
					<sequence value="1,2" delay="110"/>
					<frame index="3" delay="120"/>
					<sequence value="2,1" delay="110"/>
				<jump label="start"/>
	<!-- Simple move leg animation. -->
				<label name="simple"/>
					<frame index="0" delay="120"/>
					<frame index="1" delay="110"/>
					<frame index="2" delay="120"/>
					<frame index="1" delay="110"/>
				<jump label="start"/>
			</animation>
    </action>

</sprite>