blob: 5fd8d4992c1dc1a04791ed031818edd660a779bf (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
|
<?xml version="1.0" encoding="utf-8"?>
<!-- Copyright (C) 2014 Evol Online -->
<sprite>
<imageset name="base" src="graphics/sprites/monsters/maggot.png|W" width="20" height="15"/>
<action name="stand" imageset="base">
<animation direction="down">
<frame index="0" offsetY="-8"/>
</animation>
<animation direction="left">
<frame index="10" offsetY="-11"/>
</animation>
<animation direction="up">
<frame index="20" offsetY="-10"/>
</animation>
<animation direction="right">
<frame index="30" offsetY="-11"/>
</animation>
</action>
<action name="walk" imageset="base">
<animation direction="down">
<sequence start="1" end="4" delay="150" offsetY="-8"/>
</animation>
<animation direction="left">
<sequence start="11" end="14" delay="150" offsetY="-11"/>
</animation>
<animation direction="up">
<sequence start="21" end="24" delay="150" offsetY="-10"/>
</animation>
<animation direction="right">
<sequence start="31" end="34" delay="150" offsetY="-11"/>
</animation>
</action>
<action name="dead" imageset="base">
<animation direction="down">
<frame index="9" offsetY="-8"/>
</animation>
<animation direction="left">
<frame index="19" offsetY="-11"/>
</animation>
<animation direction="up">
<frame index="29" offsetY="-10"/>
</animation>
<animation direction="right">
<frame index="39" offsetY="-11"/>
</animation>
</action>
<action name="attack" imageset="base">
<animation direction="down">
<sequence start="5" end="8" delay="150" offsetY="-8"/>
<end/>
</animation>
<animation direction="left">
<sequence start="15" end="18" delay="150" offsetY="-11"/>
<end/>
</animation>
<animation direction="up">
<sequence start="25" end="28" delay="150" offsetY="-10"/>
<end/>
</animation>
<animation direction="right">
<sequence start="35" end="38" delay="150" offsetY="-11"/>
<end/>
</animation>
</action>
</sprite>
|