Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2012-05-28 | Removed monster name from sound effects since their folders already have ↵ | Alige | 25 | -0/+0 | |
that name. Fixed the names of the Piou's Sound Effects. | |||||
2012-05-28 | Renamed some dying sound effects from "dying" to "die" for clarity. | Alige | 2 | -0/+0 | |
2012-05-28 | Reworked the informations of the sound effects. | Alige | 28 | -0/+0 | |
2012-05-25 | Add some missing sounds file, | Reid | 2 | -0/+0 | |
Correct tree layers on 000-1 map. | |||||
2012-05-23 | Reorganised the sound effects by removing the unecessary ones and updating ↵ | Alige | 14 | -0/+0 | |
the used ones. | |||||
2012-05-23 | Changed the location of the fist sfx file. | Alige | 2 | -0/+0 | |
2012-04-05 | Rename Pious in Piou, | Reid | 6 | -0/+0 | |
Remove "!" NPC concept. | |||||
2012-01-08 | Remove some wrong sfx for pious monsters, | Reid | 4 | -0/+0 | |
Change Nard's offsetX on his XML file. | |||||
2011-11-27 | Initialization of the Clientdata for the Beta release of Evol Online. | Reid | 44 | -0/+0 | |