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:
revolt/clientdata
AFKing
Candor_not_Cador
Ledmitz/clientdata-fireball-sfx
NPCs
arrivalargaes
bee-sfx
contentII
desertautomaptest
fireball-sfx
golem
group
hocus/jukebox
indoors
init_map_music_clientdata
jesusalva/artis
jesusalva/calamity
jesusalva/clientmake
jesusalva/contentIII
jesusalva/contentIV
jesusalva/cut002
jesusalva/doomsday
jesusalva/factions
jesusalva/freeyorp
jesusalva/inns
jesusalva/katja
jesusalva/kytty01
jesusalva/melinda
jesusalva/pipelines
jesusalva/python
jesusalva/selfmadeproblems001
jesusalva/sillytest
jesusalva/spotlight
jesusalva/spots
jesusalva/swampling
jesusalva/wallpaper
kfahr
magic-heal
master
merchanthouse
moornpc
seeds/maggotslime
stable
swamp
thief
tulimmap
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maps
Age
Commit message (
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)
Author
Files
Lines
2014-10-29
Change the layer and position of the sunlight.
Reid
3
-7
/
+7
2014-10-29
Add curtains on 001-2-4.
Reid
1
-5
/
+5
2014-10-29
Add Saweres fix on 001-2-4.
Reid
1
-14
/
+14
2014-10-29
Add Saweres fix on 001-2-3.
Reid
2
-7
/
+7
2014-10-29
Fix some missing things on 001-2-0.
Reid
1
-1
/
+1
2014-10-29
Add Saweres fix on 001-2-2.
Reid
1
-17
/
+17
2014-10-29
Add Saweres fixes on 001-2-0.
Reid
1
-13
/
+13
2014-10-28
Correct some collision troubles on the city hall maps.
Reid
3
-9
/
+9
2014-10-27
Add the new brimmed hat on LICENSE.
Reid
1
-19
/
+19
2014-10-27
Fix the arch on the cityhall's right wing.
Reid
1
-1
/
+1
2014-10-26
Reshape the city hall left and right wings maps.
Reid
2
-11
/
+11
2014-10-26
Fix a little mistake on the city hall.
Reid
2
-15
/
+23
2014-10-25
Update artis.
Reid
1
-1
/
+1
2014-10-25
Complete the city hall entrance.
Reid
1
-6
/
+6
2014-10-10
Add more sit collision.
Reid
3
-4
/
+4
2014-10-10
Add more wall collisions.
Reid
1
-17
/
+17
2014-10-06
Update 001-2-8 and 001-2-9 maps.
Reid
2
-3
/
+3
2014-10-05
Fix some objects on 001-2-7.
Reid
1
-3
/
+17
2014-10-02
Fix collisions on city hall map.
Reid
3
-11
/
+11
2014-09-22
Add 001-2-9 (right wing of the city hall).
Reid
1
-0
/
+72
2014-09-22
Finalize 001-2-8's shape.
Reid
1
-4
/
+4
2014-09-22
Add 001-2-8 (left city hall map).
Reid
1
-0
/
+72
2014-09-22
Change some bench placement on Artis map.
Reid
1
-1
/
+1
2014-09-21
Correct collision on city hall first map.
Reid
1
-15
/
+15
2014-09-21
Reshape the city hall map.
Reid
1
-0
/
+72
2014-09-21
Advance a bit artis map.
Reid
1
-2
/
+2
2014-09-12
Decorate the city hall.
Reid
1
-7
/
+7
2014-09-12
Various fix on previous maps.
Reid
2
-2
/
+2
2014-09-12
Enable every layers on artis maps.
Reid
3
-6
/
+6
2014-09-12
Add some animated candle on the first floor of the library.
Reid
1
-4
/
+5
2014-09-12
Complete the second floor of the library.
Reid
1
-8
/
+9
2014-09-12
Fix some wip tiles on 001-2-0.
Reid
1
-12
/
+12
2014-09-11
Add yellow collision on 001-2-3 and 001-2-4.
Reid
2
-2
/
+2
2014-09-11
Add some test collision on the second floor of the library.
Reid
1
-6
/
+6
2014-09-09
Add fake warps on 001-x maps.
Reid
4
-8
/
+45
2014-09-09
Add concept map on 001-2-6.
Reid
1
-7
/
+7
2014-09-09
Update and polish 001-2-4 map.
Reid
1
-6
/
+6
2014-09-04
Add variation tiles and new books on the little room of the library.
Reid
1
-6
/
+6
2014-09-02
Update the library seecond floor.
Reid
1
-21
/
+7
2014-09-02
Update 001-2-x proprieties.
Reid
6
-8
/
+32
2014-09-02
Add variation tiles on 001-2-4 and purge some unused tileset.
Reid
1
-18
/
+12
2014-09-02
Complete the library first floor.
Reid
1
-10
/
+10
2014-08-25
Remove some collision tile for the door npc.
Reid
1
-2
/
+2
2014-08-25
Add variation on ground tiles.
Reid
1
-10
/
+3
2014-08-24
Add some more ground detail on 001-2-5.
Reid
1
-22
/
+13
2014-08-18
Fix some wrong concept tiles on 001-2-6.
Reid
1
-1
/
+1
2014-08-18
Complete the warehouse map.
Reid
1
-10
/
+5
2014-08-17
Update the warehouse and the second floor with a better shape.
Reid
2
-5
/
+5
2014-08-17
Add the library second floor.
Reid
1
-0
/
+89
2014-08-17
Update the library first floor.
Reid
1
-2
/
+2
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