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:
revolt/clientdata
AFKing
Candor_not_Cador
Ledmitz/clientdata-fireball-sfx
NPCs
arrivalargaes
bee-sfx
contentII
desertautomaptest
fireball-sfx
golem
group
hocus/jukebox
indoors
init_map_music_clientdata
jesusalva/artis
jesusalva/calamity
jesusalva/clientmake
jesusalva/contentIII
jesusalva/contentIV
jesusalva/cut002
jesusalva/doomsday
jesusalva/factions
jesusalva/freeyorp
jesusalva/inns
jesusalva/katja
jesusalva/kytty01
jesusalva/melinda
jesusalva/pipelines
jesusalva/python
jesusalva/selfmadeproblems001
jesusalva/sillytest
jesusalva/spotlight
jesusalva/spots
jesusalva/swampling
jesusalva/wallpaper
kfahr
magic-heal
master
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seeds/maggotslime
stable
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tulimmap
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maps
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2015-01-31
Merge commit 'refs/merge-requests/2' of git://gitorious.org/evol/clientdata
Reid
4
-0
/
+310
2015-01-30
Add Ship maps to artis
wushin
4
-0
/
+310
2015-01-30
Add Extra bridge as it makes the map more walkable
wushin
1
-12
/
+12
2015-01-21
Update artis.
Reid
1
-3
/
+3
2015-01-20
update map 001-2-20
Saweres
1
-4
/
+4
2015-01-20
Update map 001-2-19
Saweres
1
-6
/
+6
2015-01-16
Update artis.
Reid
1
-6
/
+6
2015-01-16
Add some missing tiles on #4.
Reid
1
-5
/
+5
2015-01-16
Update 001-1.
Reid
1
-1
/
+1
2015-01-16
Advance a bit artis mapping.
Reid
1
-8
/
+8
2015-01-16
Correct bad bed position.
Reid
1
-2
/
+2
2015-01-16
Clean up #12 indoor.
Reid
1
-1
/
+1
2015-01-16
Clean up some wrong height value on 000-1.
Reid
1
-4
/
+4
2015-01-14
Indoor maps change #1-#9.
Reid
8
-11
/
+11
2015-01-14
add maps 001-2-19..20 "Merchant Build"
Saweres
2
-0
/
+202
2015-01-14
update map 2-18
Saweres
1
-3
/
+3
2014-12-31
Advance Artis mapping with the alchemist and a random house.
Reid
1
-22
/
+22
2014-12-31
Update indoor #12,13.
Reid
2
-8
/
+8
2014-12-31
Update artis's oscar house.
Reid
1
-4
/
+4
2014-12-31
Update artis with more chemney for santa.
Reid
1
-1
/
+1
2014-12-30
Resize and offset indoor maps.
Reid
13
-183
/
+183
2014-12-30
Correct light on indoor maps.
Reid
8
-19
/
+22
2014-12-28
Add new vertical tiles on indoor #6.
Reid
1
-14
/
+17
2014-12-28
Add new tileset on library first level.
Reid
1
-11
/
+14
2014-12-28
Complete indoor #8.
Reid
1
-14
/
+25
2014-12-28
Update indoor #9.
Reid
1
-3
/
+3
2014-12-28
Update indoor #7.
Reid
1
-2
/
+2
2014-12-28
Complete indoor #9.
Reid
1
-5
/
+5
2014-12-28
Continue indoor #8,9.
Reid
2
-16
/
+19
2014-12-28
Add more collision on Artis.
Reid
1
-4
/
+4
2014-12-28
Add sided doors on #7,8,9.
Reid
3
-15
/
+21
2014-12-28
Update indoor #1 and artis map.
Reid
2
-23
/
+23
2014-12-28
Complete indoor map #7.
Reid
1
-12
/
+15
2014-12-17
Complete 001-2-1 map.
Reid
1
-18
/
+18
2014-12-16
Update indoor #1.
Reid
1
-3
/
+3
2014-12-16
Update map #15 and #1.
Reid
2
-7
/
+8
2014-12-16
Add missing collisions on 001-2-15.
Reid
1
-2
/
+2
2014-12-14
Remove execution flag from 001-2-16 map.
Andrei Karas
1
-0
/
+0
2014-12-14
Re add test map.
Andrei Karas
1
-0
/
+22
2014-12-13
Update map 2-16
Saweres
2
-13
/
+19
2014-12-13
Update map 2-17
Saweres
3
-31
/
+94
2014-12-11
Finish #15's indoor map.
Reid
1
-20
/
+25
2014-12-10
Rework the #15 map with a new shape.
Reid
1
-22
/
+19
2014-12-10
Add new tiles on 001-2-1.
Reid
1
-3
/
+6
2014-12-09
Add collision layer in test map.
Andrei Karas
1
-0
/
+22
2014-12-04
Fix position of warps objects on 001-2-7.
Reid
1
-6
/
+6
2014-12-03
Add missing information about height on #13.
Reid
1
-1
/
+1
2014-12-03
Update 001-2-16 and 2-17
Saweres
2
-12
/
+16
2014-12-03
update 001-2-16
Saweres
1
-1
/
+1
2014-12-03
Add proprieties on Artis indoor maps #10 to #17.
Reid
7
-1
/
+43
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