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:
revolt/clientdata
AFKing
Candor_not_Cador
Ledmitz/clientdata-fireball-sfx
NPCs
arrivalargaes
bee-sfx
contentII
desertautomaptest
fireball-sfx
golem
group
hocus/jukebox
indoors
init_map_music_clientdata
jesusalva/artis
jesusalva/calamity
jesusalva/clientmake
jesusalva/contentIII
jesusalva/contentIV
jesusalva/cut002
jesusalva/doomsday
jesusalva/factions
jesusalva/freeyorp
jesusalva/inns
jesusalva/katja
jesusalva/kytty01
jesusalva/melinda
jesusalva/pipelines
jesusalva/python
jesusalva/selfmadeproblems001
jesusalva/sillytest
jesusalva/spotlight
jesusalva/spots
jesusalva/swampling
jesusalva/wallpaper
kfahr
magic-heal
master
merchanthouse
moornpc
seeds/maggotslime
stable
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thief
tulimmap
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maps
Age
Commit message (
Expand
)
Author
Files
Lines
2014-04-15
Add new cloud ambiant.
Reid Yaro
2
-42
/
+2
2014-04-10
Update the rich part of the city.
Reid Yaro
1
-7
/
+10
2014-04-07
Add some a new blockwall style.
Reid Yaro
1
-5
/
+5
2014-04-06
Merge the Ground concept layer.
Reid Yaro
1
-7
/
+2
2014-04-06
Correct some grass-water transition tiles.
Reid Yaro
1
-3
/
+3
2014-04-06
Correct some wrongly loaded tiles.
Reid Yaro
1
-11
/
+11
2014-04-06
Compact a lot of tiles (reduce the number of tiles).
Reid Yaro
1
-5
/
+5
2014-04-06
Artis map change:
Reid Yaro
1
-12
/
+7
2014-04-02
Update 001-1.
Reid Yaro
1
-5
/
+5
2014-04-02
Add terrain concept and map various part of 001-1.
Reid Yaro
1
-7
/
+12
2014-03-26
Add port road.
Reid Yaro
1
-4
/
+4
2014-03-23
Add a Concept road layer.
Reid Yaro
1
-2
/
+7
2014-03-23
Add shadow on pillars on 001-1.
Reid Yaro
1
-2
/
+2
2014-03-23
Round a stupid corner on 000-1 map.
Reid Yaro
1
-3
/
+3
2014-03-23
Fix the blockwall tileset to be used like a bridge,
Reid Yaro
1
-6
/
+6
2014-03-17
Clean island border tiles.
Reid Yaro
1
-1
/
+1
2014-03-17
Add some new tiles on the blockwall tileset for the height change.
Reid Yaro
1
-29
/
+5
2014-03-16
Offset the map of (5,5) and add island border.
Reid Yaro
1
-6
/
+30
2014-03-16
Change map height on 001-1 and add some new tiles.
Reid Yaro
1
-6
/
+6
2014-03-13
Added a missing tile.
Reid Yaro
1
-1
/
+1
2014-03-02
Add variation on artis's dock.
Reid Yaro
1
-6
/
+6
2014-03-02
Add water mobs emplacement tiles.
Reid Yaro
1
-4
/
+4
2014-03-02
Done the ship (cleaned it and placed every tiles on good layers),
Reid Yaro
1
-7
/
+7
2014-03-02
Mix some tiles together (temp fix, will be corrected with new ship)
Reid Yaro
1
-4
/
+4
2014-03-02
Add the ship on 001-1.
Reid Yaro
1
-19
/
+25
2014-03-01
Add the dock on 001-1.
Reid Yaro
1
-19
/
+19
2014-03-01
Update 001-1.
Reid Yaro
1
-14
/
+11
2014-03-01
Update 001-1.
Reid Yaro
1
-23
/
+24
2014-02-28
Add new bridge on 001-1.
Reid Yaro
1
-8
/
+8
2014-02-28
Update 001-1 map.
Reid Yaro
1
-15
/
+15
2014-02-26
Add some more houses.
Reid Yaro
1
-12
/
+23
2014-02-26
Update 001-1 map.
Reid Yaro
1
-4
/
+4
2014-02-25
Update 001-1 map.
Reid Yaro
1
-5
/
+11
2014-02-25
Update 001-1 map.
Reid Yaro
1
-4
/
+4
2014-02-24
Add alternate roof-wall transition.
Reid Yaro
1
-4
/
+4
2014-02-23
Advance 001-1 map.
Reid Yaro
1
-5
/
+5
2014-02-22
Add side woods on artis-house tileset,
Reid Yaro
1
-2
/
+2
2014-02-17
Added the particle effect for the panels directly on the 000-1 map, in case w...
Alige
1
-0
/
+2
2014-02-17
Place the new stairway and remove some useless tiles.
Reid Yaro
1
-3
/
+3
2014-02-17
Replace wall bricks by clif on the noble's area.
Reid Yaro
1
-5
/
+5
2014-02-17
Add new fence on 001-1.
Reid Yaro
1
-2
/
+2
2014-02-17
Add new cloud ambiant image on 000-1 and 001-1.
Reid Yaro
2
-16
/
+16
2014-02-10
Add shadow tilesets (Kestrel)
Reid Yaro
1
-21
/
+21
2014-02-08
Correct wrong ambient image names.
Reid Yaro
2
-22
/
+22
2014-02-02
Start to map the rich part of the city.
Reid Yaro
1
-13
/
+13
2014-02-02
Add new overlay on 000-1 and 001-1 map.
Reid Yaro
2
-0
/
+40
2014-02-02
Update 001-1 map.
Reid Yaro
1
-6
/
+6
2014-01-31
Update 001-1 map,
Reid Yaro
1
-10
/
+21
2014-01-31
Add cloud parameter on 000-1.
Reid Yaro
1
-0
/
+4
2014-01-28
Update the map and the pavement tileset.
Reid Yaro
1
-6
/
+6
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