Age | Commit message (Expand) | Author | Files | Lines |
2016-11-24 | Standardize Height layer | wushin | 1 | -0/+67 |
2016-10-12 | Converted warps into maps | wushin | 1 | -3/+3 |
2016-08-08 | Resave every maps. | Reid | 1 | -2/+2 |
2016-07-01 | Changed format of all maps to CSV. | Alige | 1 | -15/+325 |
2016-06-30 | Organised the names of the tilesets inside the .tmx files. | Alige | 1 | -3/+3 |
2016-06-30 | Renamed artis indoor -x2 to -x1x2, same thing for x3 & x4. | Alige | 1 | -1/+1 |
2016-06-14 | Updated map names, these were too long. Now also more coherent. | Alige | 1 | -1/+1 |
2016-06-14 | Fixed the names of maps for more coherence with names in serverdata. | Alige | 1 | -1/+1 |
2016-06-14 | All maps must have layers visible (when saving, thus when opening.) | Alige | 1 | -9/+9 |
2016-02-22 | Set a gray background by default on every indoor maps, uncheck the object, he... | Reid | 1 | -2/+2 |
2015-12-24 | Fix various issues on every maps and add a black tile outline over every warps. | Reid | 1 | -10/+10 |
2014-12-30 | Resize and offset indoor maps. | Reid | 1 | -12/+12 |
2014-10-29 | Add curtains on 001-2-5. | Reid | 1 | -12/+12 |
2014-09-09 | Add fake warps on 001-x maps. | Reid | 1 | -2/+2 |
2014-09-04 | Add variation tiles and new books on the little room of the library. | Reid | 1 | -6/+6 |
2014-09-02 | Update 001-2-x proprieties. | Reid | 1 | -2/+6 |
2014-08-25 | Remove some collision tile for the door npc. | Reid | 1 | -2/+2 |
2014-08-24 | Add some more ground detail on 001-2-5. | Reid | 1 | -22/+13 |
2014-08-18 | Complete the warehouse map. | Reid | 1 | -10/+5 |
2014-08-17 | Update the warehouse and the second floor with a better shape. | Reid | 1 | -2/+2 |
2014-08-16 | Add new map for the library. | Reid | 1 | -0/+75 |