index
:
revolt/clientdata
AFKing
Candor_not_Cador
Ledmitz/clientdata-fireball-sfx
NPCs
arrivalargaes
bee-sfx
contentII
desertautomaptest
fireball-sfx
golem
group
hocus/jukebox
indoors
init_map_music_clientdata
jesusalva/artis
jesusalva/calamity
jesusalva/clientmake
jesusalva/contentIII
jesusalva/contentIV
jesusalva/cut002
jesusalva/doomsday
jesusalva/factions
jesusalva/freeyorp
jesusalva/inns
jesusalva/katja
jesusalva/kytty01
jesusalva/melinda
jesusalva/pipelines
jesusalva/python
jesusalva/selfmadeproblems001
jesusalva/sillytest
jesusalva/spotlight
jesusalva/spots
jesusalva/swampling
jesusalva/wallpaper
kfahr
magic-heal
master
merchanthouse
moornpc
seeds/maggotslime
stable
swamp
thief
tulimmap
root
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
maps
/
001-2-5.tmx
Age
Commit message (
Expand
)
Author
Files
Lines
2017-09-03
Renamed ship-sunlight to sunlight, is used in indoor artis maps too.
Alige
1
-1
/
+1
2017-09-03
Consistency of tileset names in maps.
Alige
1
-1
/
+1
2017-09-03
Added Tiled version string on all maps.
Alige
1
-1
/
+1
2016-11-24
Standardize Height layer
wushin
1
-0
/
+67
2016-10-12
Converted warps into maps
wushin
1
-3
/
+3
2016-08-08
Resave every maps.
Reid
1
-2
/
+2
2016-07-01
Changed format of all maps to CSV.
Alige
1
-15
/
+325
2016-06-30
Organised the names of the tilesets inside the .tmx files.
Alige
1
-3
/
+3
2016-06-30
Renamed artis indoor -x2 to -x1x2, same thing for x3 & x4.
Alige
1
-1
/
+1
2016-06-14
Updated map names, these were too long. Now also more coherent.
Alige
1
-1
/
+1
2016-06-14
Fixed the names of maps for more coherence with names in serverdata.
Alige
1
-1
/
+1
2016-06-14
All maps must have layers visible (when saving, thus when opening.)
Alige
1
-9
/
+9
2016-02-22
Set a gray background by default on every indoor maps, uncheck the object, he...
Reid
1
-2
/
+2
2015-12-24
Fix various issues on every maps and add a black tile outline over every warps.
Reid
1
-10
/
+10
2014-12-30
Resize and offset indoor maps.
Reid
1
-12
/
+12
2014-10-29
Add curtains on 001-2-5.
Reid
1
-12
/
+12
2014-09-09
Add fake warps on 001-x maps.
Reid
1
-2
/
+2
2014-09-04
Add variation tiles and new books on the little room of the library.
Reid
1
-6
/
+6
2014-09-02
Update 001-2-x proprieties.
Reid
1
-2
/
+6
2014-08-25
Remove some collision tile for the door npc.
Reid
1
-2
/
+2
2014-08-24
Add some more ground detail on 001-2-5.
Reid
1
-22
/
+13
2014-08-18
Complete the warehouse map.
Reid
1
-10
/
+5
2014-08-17
Update the warehouse and the second floor with a better shape.
Reid
1
-2
/
+2
2014-08-16
Add new map for the library.
Reid
1
-0
/
+75