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path: root/maps/001-2-33.tmx
AgeCommit message (Expand)AuthorFilesLines
2017-08-19Resave every maps.Reid1-23/+23
2016-12-20Unify Warpswushin1-2/+2
2016-11-24Standardize Height layerwushin1-54/+61
2016-11-24Fix warp placementwushin1-26/+19
2016-10-12Converted warps into mapswushin1-16/+22
2016-08-08Resave every maps.Reid1-53/+53
2016-07-01Changed format of all maps to CSV.Alige1-30/+730
2016-06-30Organised the names of the tilesets inside the .tmx files.Alige1-7/+7
2016-06-30Renamed candle to candle-x1x2.Alige1-1/+1
2016-06-30Renamed artis indoor -x2 to -x1x2, same thing for x3 & x4.Alige1-4/+4
2016-06-30Renamed artis-accessory-x2.png to artis-accessory-x1x2.png.Alige1-2/+2
2016-06-14Updated map names, these were too long. Now also more coherent.Alige1-1/+1
2016-06-14Fixed the names of maps for more coherence with names in serverdata.Alige1-1/+1
2016-06-14All maps must have layers visible (when saving, thus when opening.)Alige1-18/+18
2016-02-22Set a gray background by default on every indoor maps, uncheck the object, he...Reid1-5/+5
2015-12-24Fix various issues on every maps and add a black tile outline over every warps.Reid1-2/+2
2015-12-24Change Warp size from 1 to 3 on #33.Reid1-6/+6
2015-12-24Add warp particles on #33 for warps to #40.Reid1-2/+16
2015-12-24Clean some tiles on #33.Reid1-1/+1
2015-12-23Add yellow collisions on stairs on #33.Reid1-1/+1
2015-12-22Add stairs to the pvp arena map on #33.Reid1-24/+24
2015-10-24Fix the bad lapping of oversized tiles with OpenGL on #33.Reid1-2/+2
2015-10-20Remove bottom side rooms on #33.Reid1-19/+5
2015-10-20Add some missing collisions on #33.Reid1-1/+1
2015-10-20Complete 001-2-33.Reid1-17/+17
2015-10-20Move one of the newly added tile to another slot.Reid1-5/+5
2015-10-16Add mapmask on #33 and improve its shape.Reid1-12/+52
2015-10-12Update #33.Reid1-19/+36
2015-10-09Add #33.Reid1-0/+100