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revolt/clientdata
AFKing
Candor_not_Cador
Ledmitz/clientdata-fireball-sfx
NPCs
arrivalargaes
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contentII
desertautomaptest
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golem
group
hocus/jukebox
indoors
init_map_music_clientdata
jesusalva/artis
jesusalva/calamity
jesusalva/clientmake
jesusalva/contentIII
jesusalva/contentIV
jesusalva/cut002
jesusalva/doomsday
jesusalva/factions
jesusalva/freeyorp
jesusalva/inns
jesusalva/katja
jesusalva/kytty01
jesusalva/melinda
jesusalva/pipelines
jesusalva/python
jesusalva/selfmadeproblems001
jesusalva/sillytest
jesusalva/spotlight
jesusalva/spots
jesusalva/swampling
jesusalva/wallpaper
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path:
root
/
maps
/
001-2-32.tmx
Age
Commit message (
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Author
Files
Lines
2017-09-03
Several other fixes on maps.
Alige
1
-3
/
+0
2017-09-03
Renamed ship-sunlight to sunlight, is used in indoor artis maps too.
Alige
1
-1
/
+1
2017-09-03
Consistency of tileset names in maps.
Alige
1
-3
/
+3
2017-09-03
Added Tiled version string on all maps.
Alige
1
-1
/
+1
2017-08-19
Resave every maps.
Reid
1
-3
/
+3
2016-12-20
Make script_warps warps
wushin
1
-1
/
+2
2016-11-24
Standardize Height layer
wushin
1
-1
/
+64
2016-10-12
Converted warps into maps
wushin
1
-7
/
+7
2016-08-08
Resave every maps.
Reid
1
-12
/
+12
2016-07-09
Add missing names into maps.
Andrei Karas
1
-1
/
+1
2016-07-01
Changed format of all maps to CSV.
Alige
1
-18
/
+360
2016-06-30
Organised the names of the tilesets inside the .tmx files.
Alige
1
-7
/
+7
2016-06-30
Renamed candle to candle-x1x2.
Alige
1
-1
/
+1
2016-06-30
Renamed artis indoor -x2 to -x1x2, same thing for x3 & x4.
Alige
1
-5
/
+5
2016-06-30
Renamed artis-accessory-x2.png to artis-accessory-x1x2.png.
Alige
1
-2
/
+2
2016-06-14
Fixed the names of maps for more coherence with names in serverdata.
Alige
1
-1
/
+1
2016-06-14
All maps must have layers visible (when saving, thus when opening.)
Alige
1
-15
/
+15
2016-02-22
Set a gray background by default on every indoor maps, uncheck the object, he...
Reid
1
-3
/
+3
2015-12-24
Fix various issues on every maps and add a black tile outline over every warps.
Reid
1
-14
/
+14
2015-11-15
Change a chair place on #32.
Reid
1
-2
/
+2
2015-10-23
Remove a collision on the warp place on #32.
Reid
1
-1
/
+1
2015-10-23
Resize maps #32 and #34.
Reid
1
-13
/
+13
2015-10-21
Complete #32.
Reid
1
-36
/
+45
2015-09-22
Advance #32's shape.
Reid
1
-6
/
+6
2015-09-18
Add left corridor map, #32.
Reid
1
-0
/
+87