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:
revolt/clientdata
AFKing
Candor_not_Cador
Ledmitz/clientdata-fireball-sfx
NPCs
arrivalargaes
bee-sfx
contentII
desertautomaptest
fireball-sfx
golem
group
hocus/jukebox
indoors
init_map_music_clientdata
jesusalva/artis
jesusalva/calamity
jesusalva/clientmake
jesusalva/contentIII
jesusalva/contentIV
jesusalva/cut002
jesusalva/doomsday
jesusalva/factions
jesusalva/freeyorp
jesusalva/inns
jesusalva/katja
jesusalva/kytty01
jesusalva/melinda
jesusalva/pipelines
jesusalva/python
jesusalva/selfmadeproblems001
jesusalva/sillytest
jesusalva/spotlight
jesusalva/spots
jesusalva/swampling
jesusalva/wallpaper
kfahr
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seeds/maggotslime
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root
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path:
root
/
maps
/
001-2-30.tmx
Age
Commit message (
Expand
)
Author
Files
Lines
2017-09-03
Consistency of tileset names in maps.
Alige
1
-3
/
+3
2017-09-03
Added Tiled version string on all maps.
Alige
1
-1
/
+1
2017-08-19
Resave every maps.
Reid
1
-108
/
+108
2016-11-24
Standardize Height layer
wushin
1
-17
/
+17
2016-10-13
rename eA_spawn and eA_death into spawn and death.
s20161017
Reid
1
-2
/
+2
2016-10-12
Converted warps into maps
wushin
1
-8
/
+9
2016-08-08
Resave every maps.
Reid
1
-2
/
+2
2016-07-01
Changed format of all maps to CSV.
Alige
1
-18
/
+474
2016-07-01
Added a candle on some maps that already had the candle tileset but didn't us...
Alige
1
-1
/
+1
2016-06-30
Organised the names of the tilesets inside the .tmx files.
Alige
1
-8
/
+8
2016-06-30
Renamed candle to candle-x1x2.
Alige
1
-1
/
+1
2016-06-30
Renamed artis indoor -x2 to -x1x2, same thing for x3 & x4.
Alige
1
-5
/
+5
2016-06-30
Renamed artis-accessory-x2.png to artis-accessory-x1x2.png.
Alige
1
-2
/
+2
2016-06-14
Updated map names, these were too long. Now also more coherent.
Alige
1
-1
/
+1
2016-06-14
Fixed the names of maps for more coherence with names in serverdata.
Alige
1
-1
/
+1
2016-06-14
All maps must have layers visible (when saving, thus when opening.)
Alige
1
-18
/
+18
2016-02-22
Set a gray background by default on every indoor maps, uncheck the object, he...
Reid
1
-3
/
+3
2015-12-24
Fix various issues on every maps and add a black tile outline over every warps.
Reid
1
-24
/
+24
2015-09-06
Complete #30.
Reid
1
-13
/
+23
2015-09-05
Add warp information on #30.
Reid
1
-4
/
+4
2015-09-05
Add indoor #30 as RedPlush's INN third level.
Reid
1
-0
/
+92