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path: root/maps/001-2-28.tmx
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2016-04-29Add some more chairs in the INN aside Plush.Reid1-4/+4
2016-02-22Set a gray background by default on every indoor maps, uncheck the object, ↵Reid1-18/+18
height and collision layer for a better view of the map and change the size of some maps.
2016-02-20Improve INN first floor mapping.Reid1-6/+6
2016-01-19Move some tiles from fringe to ground layers on #28.Reid1-2/+2
2015-12-28Add a note tile on #28's wall.Reid1-1/+1
2015-12-24Fix various issues on every maps and add a black tile outline over every warps.Reid1-14/+14
2015-09-08Add ground tiles instead of wood tiles on the right warp of #28.Reid1-1/+1
2015-09-07Add missing height and removed some collisions on #28 following the map resize.Reid1-16/+16
2015-09-07Fill some empty ground tiles on #28.Reid1-1/+1
2015-09-07Add some more over tile to fix the particle effect on the right part of #28 ↵Reid1-14/+6
and offset both particle effects to fit with the height level of this same map.
2015-09-06Change the collision layer due to the resize on #28.Reid1-3/+3
2015-09-06Change the restaurant part of the INN and add actorsfix property on #28.Reid1-7/+8
2015-09-04Fix the transition to the second level of the INN on #28.Reid1-1/+1
2015-09-04Complete #28.Reid1-17/+31
2015-09-01Complete default mapping of #28, added objects, height, collision.Reid1-10/+18
2015-08-19Put main shape for #28.Reid1-13/+26
2015-08-18Advance #28 mapping.Reid1-4/+4
2015-05-31Add shape for the redplush's INN.Reid1-0/+89