Age | Commit message (Expand) | Author | Files | Lines |
---|---|---|---|---|
2017-09-03 | Consistency of tileset names in maps. | Alige | 1 | -8/+5 |
2017-09-03 | Added Tiled version string on all maps. | Alige | 1 | -1/+1 |
2017-08-19 | Resave every maps. | Reid | 1 | -9/+9 |
2016-11-24 | Standardize Height layer | wushin | 1 | -0/+57 |
2016-10-12 | Converted warps into maps | wushin | 1 | -2/+2 |
2016-08-08 | Resave every maps. | Reid | 1 | -18/+18 |
2016-07-01 | Changed format of all maps to CSV. | Alige | 1 | -15/+275 |
2016-06-14 | Updated map names, these were too long. Now also more coherent. | Alige | 1 | -1/+1 |
2016-06-14 | All maps must have layers visible (when saving, thus when opening.) | Alige | 1 | -11/+11 |
2016-02-22 | Set a gray background by default on every indoor maps, uncheck the object, he... | Reid | 1 | -3/+3 |
2015-12-28 | Add a missing tile on #24. | Reid | 1 | -1/+1 |
2015-12-24 | Fix various issues on every maps and add a black tile outline over every warps. | Reid | 1 | -11/+11 |
2015-03-21 | Resave every maps to correct bad tilesets offset. | Reid | 1 | -12/+15 |
2015-02-02 | Update ship indoor maps. | Reid | 1 | -7/+7 |
2015-01-30 | Add Ship maps to artis | wushin | 1 | -0/+68 |