index
:
revolt/clientdata
AFKing
Candor_not_Cador
Ledmitz/clientdata-fireball-sfx
NPCs
arrivalargaes
bee-sfx
contentII
desertautomaptest
fireball-sfx
golem
group
hocus/jukebox
indoors
init_map_music_clientdata
jesusalva/artis
jesusalva/calamity
jesusalva/clientmake
jesusalva/contentIII
jesusalva/contentIV
jesusalva/cut002
jesusalva/doomsday
jesusalva/factions
jesusalva/freeyorp
jesusalva/inns
jesusalva/katja
jesusalva/kytty01
jesusalva/melinda
jesusalva/pipelines
jesusalva/python
jesusalva/selfmadeproblems001
jesusalva/sillytest
jesusalva/spotlight
jesusalva/spots
jesusalva/swampling
jesusalva/wallpaper
kfahr
magic-heal
master
merchanthouse
moornpc
seeds/maggotslime
stable
swamp
thief
tulimmap
root
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
maps
/
001-2-22.tmx
Age
Commit message (
Expand
)
Author
Files
Lines
2017-09-03
Added Tiled version string on all maps.
Alige
1
-1
/
+1
2017-01-28
Fix areas near dan in 000-2-1 & 001-2-22.
Alige
1
-4
/
+4
2017-01-28
Fixed collision tiles near Dan's seat in the boat: 000-2-0, 000-2-1.
Alige
1
-2
/
+2
2016-12-20
Make script_warps warps
wushin
1
-1
/
+2
2016-11-24
Standardize Height layer
wushin
1
-2
/
+66
2016-11-06
Fix some bad warp locations and add some missing save locations.
Reid
1
-2
/
+2
2016-10-13
rename eA_spawn and eA_death into spawn and death.
s20161017
Reid
1
-2
/
+2
2016-10-12
Convert generic saves to automation
wushin
1
-1
/
+26
2016-10-12
Converted warps into maps
wushin
1
-4
/
+4
2016-08-08
Resave every maps.
Reid
1
-16
/
+16
2016-07-01
Changed format of all maps to CSV.
Alige
1
-15
/
+305
2016-06-30
Removed useless tiles (black, empty ones) from maps & added some missing tile...
Alige
1
-1
/
+1
2016-06-30
Renamed candle to candle-x1x2.
Alige
1
-1
/
+1
2016-06-14
Updated map names, these were too long. Now also more coherent.
Alige
1
-1
/
+1
2016-06-14
All maps must have layers visible (when saving, thus when opening.)
Alige
1
-10
/
+10
2016-02-22
Set a gray background by default on every indoor maps, uncheck the object, he...
Reid
1
-3
/
+3
2016-01-17
Remove some useless collisions tiles on #22.
Reid
1
-1
/
+1
2015-12-31
Advance Artis north mapping.
Reid
1
-1
/
+1
2015-12-31
Remove useless collisions and ground tiles on #22.
Reid
1
-1
/
+1
2015-12-24
Fix various issues on every maps and add a black tile outline over every warps.
Reid
1
-12
/
+12
2015-03-21
Resave every maps to correct bad tilesets offset.
Reid
1
-11
/
+14
2015-02-02
Add collision for new hammocks on first level ship indoor(s).
Reid
1
-1
/
+1
2015-02-02
Update ship indoor maps.
Reid
1
-15
/
+15
2015-01-30
Add Ship maps to artis
wushin
1
-0
/
+82