index
:
revolt/clientdata
AFKing
Candor_not_Cador
Ledmitz/clientdata-fireball-sfx
NPCs
arrivalargaes
bee-sfx
contentII
desertautomaptest
fireball-sfx
golem
group
hocus/jukebox
indoors
init_map_music_clientdata
jesusalva/artis
jesusalva/calamity
jesusalva/clientmake
jesusalva/contentIII
jesusalva/contentIV
jesusalva/cut002
jesusalva/doomsday
jesusalva/factions
jesusalva/freeyorp
jesusalva/inns
jesusalva/katja
jesusalva/kytty01
jesusalva/melinda
jesusalva/pipelines
jesusalva/python
jesusalva/selfmadeproblems001
jesusalva/sillytest
jesusalva/spotlight
jesusalva/spots
jesusalva/swampling
jesusalva/wallpaper
kfahr
magic-heal
master
merchanthouse
moornpc
seeds/maggotslime
stable
swamp
thief
tulimmap
root
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path:
root
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maps
/
001-2-21.tmx
Age
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Author
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2016-11-24
Standardize Height layer
wushin
1
-0
/
+57
2016-10-25
Fix warps on 001-2-21
wushin
1
-3
/
+3
2016-10-12
Converted warps into maps
wushin
1
-8
/
+8
Converted mobs into maps
2016-08-08
Resave every maps.
Reid
1
-17
/
+17
2016-07-10
20,23 is supposed to be a yellow collision tile on 001-2-21, because no NPC ↵
Alige
1
-1
/
+1
there.
2016-07-01
Changed format of all maps to CSV.
Alige
1
-15
/
+275
2016-06-30
Renamed candle to candle-x1x2.
Alige
1
-1
/
+1
2016-06-14
Updated map names, these were too long. Now also more coherent.
Alige
1
-1
/
+1
2016-06-14
All maps must have layers visible (when saving, thus when opening.)
Alige
1
-10
/
+10
(Doesn't actually change something, but easier to check maps if it's done.)
2016-02-22
Set a gray background by default on every indoor maps, uncheck the object, ↵
Reid
1
-3
/
+3
height and collision layer for a better view of the map and change the size of some maps.
2015-12-24
Fix various issues on every maps and add a black tile outline over every warps.
Reid
1
-12
/
+12
2015-03-21
Resave every maps to correct bad tilesets offset.
Reid
1
-11
/
+14
2015-02-02
Update ship indoor maps.
Reid
1
-14
/
+14
2015-01-30
Add Ship maps to artis
wushin
1
-0
/
+80