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:
revolt/clientdata
AFKing
Candor_not_Cador
Ledmitz/clientdata-fireball-sfx
NPCs
arrivalargaes
bee-sfx
contentII
desertautomaptest
fireball-sfx
golem
group
hocus/jukebox
indoors
init_map_music_clientdata
jesusalva/artis
jesusalva/calamity
jesusalva/clientmake
jesusalva/contentIII
jesusalva/contentIV
jesusalva/cut002
jesusalva/doomsday
jesusalva/factions
jesusalva/freeyorp
jesusalva/inns
jesusalva/katja
jesusalva/kytty01
jesusalva/melinda
jesusalva/pipelines
jesusalva/python
jesusalva/selfmadeproblems001
jesusalva/sillytest
jesusalva/spotlight
jesusalva/spots
jesusalva/swampling
jesusalva/wallpaper
kfahr
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seeds/maggotslime
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path:
root
/
maps
/
001-2-15.tmx
Age
Commit message (
Expand
)
Author
Files
Lines
2018-03-25
add map anchors for Artis
gumi
1
-1
/
+2
2017-09-03
Renamed ship-sunlight to sunlight, is used in indoor artis maps too.
Alige
1
-1
/
+1
2017-09-03
Consistency of tileset names in maps.
Alige
1
-1
/
+1
2017-09-03
Added Tiled version string on all maps.
Alige
1
-1
/
+1
2016-11-24
Standardize Height layer
wushin
1
-14
/
+14
2016-11-06
Fix some bad warp locations and add some missing save locations.
Reid
1
-2
/
+2
2016-10-12
Convert generic saves to automation
wushin
1
-1
/
+6
2016-10-12
Converted warps into maps
wushin
1
-1
/
+7
2016-08-08
Resave every maps.
Reid
1
-24
/
+24
2016-07-01
Changed format of all maps to CSV.
Alige
1
-18
/
+444
2016-06-30
Organised the names of the tilesets inside the .tmx files.
Alige
1
-5
/
+5
2016-06-30
Renamed candle to candle-x1x2.
Alige
1
-1
/
+1
2016-06-30
Renamed artis indoor -x2 to -x1x2, same thing for x3 & x4.
Alige
1
-3
/
+3
2016-06-14
Updated map names, these were too long. Now also more coherent.
Alige
1
-1
/
+1
2016-06-14
Fixed the names of maps for more coherence with names in serverdata.
Alige
1
-1
/
+1
2016-06-14
All maps must have layers visible (when saving, thus when opening.)
Alige
1
-14
/
+14
2016-02-22
Set a gray background by default on every indoor maps, uncheck the object, he...
Reid
1
-5
/
+5
2015-12-24
Fix various issues on every maps and add a black tile outline over every warps.
Reid
1
-14
/
+14
2015-03-21
Resave every maps to correct bad tilesets offset.
Reid
1
-17
/
+17
2015-02-08
Add some missing tiles on every maps.
Reid
1
-1
/
+1
2015-01-16
Correct bad bed position.
Reid
1
-2
/
+2
2014-12-30
Resize and offset indoor maps.
Reid
1
-14
/
+14
2014-12-30
Correct light on indoor maps.
Reid
1
-1
/
+1
2014-12-16
Update map #15 and #1.
Reid
1
-1
/
+1
2014-12-16
Add missing collisions on 001-2-15.
Reid
1
-2
/
+2
2014-12-11
Finish #15's indoor map.
Reid
1
-20
/
+25
2014-12-10
Rework the #15 map with a new shape.
Reid
1
-22
/
+19
2014-12-03
Add proprieties on Artis indoor maps #10 to #17.
Reid
1
-0
/
+7
2014-11-13
Minor changes on 001-2-15.
Reid
1
-1
/
+1
2014-11-08
Update map 001-2-15
Saweres
1
-5
/
+5
2014-11-07
Update map 001-2-15
Saweres
1
-18
/
+17
2014-11-04
Add maps 001-2-15
Saweres
1
-0
/
+69