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path: root/maps/001-2-14.tmx
AgeCommit message (Collapse)AuthorFilesLines
2017-08-19Resave every maps.Reid1-86/+86
2016-11-24Standardize Height layerwushin1-11/+11
2016-10-12Converted warps into mapswushin1-1/+7
Converted mobs into maps
2016-08-08Resave every maps.Reid1-24/+24
2016-07-01Changed format of all maps to CSV.Alige1-21/+441
2016-07-01Changed candle tilesets using .png to using the .tsx.Alige1-22/+13
2016-06-30Organised the names of the tilesets inside the .tmx files.Alige1-4/+4
2016-06-30Fixed some indoor shadows in several maps (in the shadow layer only).Alige1-1/+1
2016-06-30Renamed candle to candle-x1x2.Alige1-1/+1
2016-06-30Renamed artis indoor -x2 to -x1x2, same thing for x3 & x4.Alige1-2/+2
Also renamed artis indoor -x4x2.png to -x2x4.png (first number must be horizontal).
2016-06-14Updated map names, these were too long. Now also more coherent.Alige1-1/+1
2016-06-14Fixed the names of maps for more coherence with names in serverdata.Alige1-1/+1
2016-06-14All maps must have layers visible (when saving, thus when opening.)Alige1-16/+16
(Doesn't actually change something, but easier to check maps if it's done.)
2016-02-22Set a gray background by default on every indoor maps, uncheck the object, ↵Reid1-3/+3
height and collision layer for a better view of the map and change the size of some maps.
2015-12-24Fix various issues on every maps and add a black tile outline over every warps.Reid1-13/+13
2015-05-17Add some missing over tiles on #14.Reid1-6/+6
2015-03-21Change the size of #14.Reid1-2/+2
2015-03-21Resave every maps to correct bad tilesets offset.Reid1-19/+19
2014-12-30Resize and offset indoor maps.Reid1-22/+22
2014-12-03Add proprieties on Artis indoor maps #10 to #17.Reid1-0/+7
2014-11-24Complete 001-2-14.Reid1-6/+14
2014-11-13Fix Oscar's cellar map with new tilesets (Still WIP).Reid1-23/+18
2014-10-31Fix 2-12,2-13.Add map 001-2-14, Oscar's house-basemenTSaweres1-0/+81