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jesusalva/calamity
jesusalva/clientmake
jesusalva/contentIII
jesusalva/contentIV
jesusalva/cut002
jesusalva/doomsday
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jesusalva/katja
jesusalva/kytty01
jesusalva/melinda
jesusalva/pipelines
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path:
root
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maps
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001-2-10.tmx
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2016-06-14
Updated map names, these were too long. Now also more coherent.
Alige
1
-1
/
+1
2016-06-14
Fixed the names of maps for more coherence with names in serverdata.
Alige
1
-1
/
+1
2016-06-14
All maps must have layers visible (when saving, thus when opening.)
Alige
1
-14
/
+14
(Doesn't actually change something, but easier to check maps if it's done.)
2016-06-03
Add some missing heights on 001-2-10's bed.
Reid
1
-3
/
+3
2016-02-22
Set a gray background by default on every indoor maps, uncheck the object, ↵
Reid
1
-4
/
+4
height and collision layer for a better view of the map and change the size of some maps.
2015-12-24
Fix various issues on every maps and add a black tile outline over every warps.
Reid
1
-17
/
+17
2015-03-21
Resave every maps to correct bad tilesets offset.
Reid
1
-17
/
+17
2015-03-03
Add heights on #10.
Reid
1
-1
/
+9
2015-02-28
Fix a wrong tile on #10.
Reid
1
-1
/
+1
2015-02-27
Complete #10.
Reid
1
-15
/
+22
2015-02-26
Update #10.
Reid
1
-4
/
+4
2015-02-25
Update #10.
Reid
1
-5
/
+5
2015-02-24
Redo #10.
Reid
1
-6
/
+6
2015-02-19
Update #10.
Reid
1
-5
/
+5
2015-02-18
Update #10.
Reid
1
-13
/
+13
2015-02-18
Update Artis.
Reid
1
-39
/
+28
2014-12-03
Add proprieties on Artis indoor maps #10 to #17.
Reid
1
-1
/
+1
2014-10-31
Add map 001-2-1.
Reid
1
-15
/
+15
2014-10-31
Add map 001-2-10.
Reid
1
-0
/
+92