index
:
revolt/clientdata
AFKing
Candor_not_Cador
Ledmitz/clientdata-fireball-sfx
NPCs
arrivalargaes
bee-sfx
contentII
desertautomaptest
fireball-sfx
golem
group
hocus/jukebox
indoors
init_map_music_clientdata
jesusalva/artis
jesusalva/calamity
jesusalva/clientmake
jesusalva/contentIII
jesusalva/contentIV
jesusalva/cut002
jesusalva/doomsday
jesusalva/factions
jesusalva/freeyorp
jesusalva/inns
jesusalva/katja
jesusalva/kytty01
jesusalva/melinda
jesusalva/pipelines
jesusalva/python
jesusalva/selfmadeproblems001
jesusalva/sillytest
jesusalva/spotlight
jesusalva/spots
jesusalva/swampling
jesusalva/wallpaper
kfahr
magic-heal
master
merchanthouse
moornpc
seeds/maggotslime
stable
swamp
thief
tulimmap
root
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path:
root
/
maps
/
001-2-1.tmx
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2016-06-14
All maps must have layers visible (when saving, thus when opening.)
Alige
1
-16
/
+16
(Doesn't actually change something, but easier to check maps if it's done.)
2016-02-22
Set a gray background by default on every indoor maps, uncheck the object, ↵
Reid
1
-4
/
+4
height and collision layer for a better view of the map and change the size of some maps.
2015-12-24
Fix various issues on every maps and add a black tile outline over every warps.
Reid
1
-14
/
+14
2015-05-24
Move oversized tile on Fringe layer on #1.
Reid
1
-4
/
+4
2015-03-21
Correct various bugs on maps.
Reid
1
-2
/
+2
2015-03-21
Resave every maps to correct bad tilesets offset.
Reid
1
-18
/
+18
2015-03-03
Remove a bad collision on #1.
Reid
1
-1
/
+1
2015-02-18
Update Artis.
Reid
1
-15
/
+15
2015-02-08
Correct the collision layer on #1.
Reid
1
-2
/
+2
2015-02-08
Add some missing tiles on every maps.
Reid
1
-1
/
+1
2015-01-14
Indoor maps change #1-#9.
Reid
1
-1
/
+1
2014-12-30
Resize and offset indoor maps.
Reid
1
-13
/
+13
2014-12-30
Correct light on indoor maps.
Reid
1
-2
/
+2
2014-12-28
Update indoor #1 and artis map.
Reid
1
-2
/
+2
2014-12-17
Complete 001-2-1 map.
Reid
1
-18
/
+18
2014-12-16
Update indoor #1.
Reid
1
-3
/
+3
2014-12-16
Update map #15 and #1.
Reid
1
-6
/
+7
2014-12-10
Add new tiles on 001-2-1.
Reid
1
-3
/
+6
2014-10-31
Update 001-2-1.
Reid
1
-5
/
+5
2014-10-31
Add map 001-2-1.
Reid
1
-0
/
+85