index
:
revolt/clientdata
AFKing
Candor_not_Cador
Ledmitz/clientdata-fireball-sfx
NPCs
arrivalargaes
bee-sfx
contentII
desertautomaptest
fireball-sfx
golem
group
hocus/jukebox
indoors
init_map_music_clientdata
jesusalva/artis
jesusalva/calamity
jesusalva/clientmake
jesusalva/contentIII
jesusalva/contentIV
jesusalva/cut002
jesusalva/doomsday
jesusalva/factions
jesusalva/freeyorp
jesusalva/inns
jesusalva/katja
jesusalva/kytty01
jesusalva/melinda
jesusalva/pipelines
jesusalva/python
jesusalva/selfmadeproblems001
jesusalva/sillytest
jesusalva/spotlight
jesusalva/spots
jesusalva/swampling
jesusalva/wallpaper
kfahr
magic-heal
master
merchanthouse
moornpc
seeds/maggotslime
stable
swamp
thief
tulimmap
root
summary
refs
log
tree
commit
diff
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author
committer
range
path:
root
/
maps
/
001-2-0.tmx
Age
Commit message (
Expand
)
Author
Files
Lines
2016-11-24
Standardize Height layer
wushin
1
-0
/
+76
2016-10-12
Converted warps into maps
wushin
1
-4
/
+4
2016-08-08
Resave every maps.
Reid
1
-2
/
+2
2016-07-01
Changed format of all maps to CSV.
Alige
1
-15
/
+370
2016-06-30
Organised the names of the tilesets inside the .tmx files.
Alige
1
-5
/
+5
2016-06-30
Removed useless tiles (black, empty ones) from maps & added some missing tile...
Alige
1
-1
/
+1
2016-06-30
Renamed artis indoor -x2 to -x1x2, same thing for x3 & x4.
Alige
1
-5
/
+5
2016-06-30
Renamed artis-accessory-x2.png to artis-accessory-x1x2.png.
Alige
1
-1
/
+1
2016-06-14
Updated map names, these were too long. Now also more coherent.
Alige
1
-1
/
+1
2016-06-14
Fixed the names of maps for more coherence with names in serverdata.
Alige
1
-1
/
+1
2016-06-14
All maps must have layers visible (when saving, thus when opening.)
Alige
1
-12
/
+12
2016-02-22
Set a gray background by default on every indoor maps, uncheck the object, he...
Reid
1
-2
/
+2
2015-12-24
Fix various issues on every maps and add a black tile outline over every warps.
Reid
1
-15
/
+15
2015-08-05
Add cloth tiles on #0.
Reid
1
-10
/
+13
2015-03-21
Resave every maps to correct bad tilesets offset.
Reid
1
-2
/
+2
2015-03-14
Update artis and #0.
Reid
1
-14
/
+14
2015-02-28
Correct some bad tiles on #0 and #12.
Reid
1
-2
/
+2
2015-02-28
Correct some wrong tiles on #0 and add new cloths tiles.
Reid
1
-4
/
+4
2014-10-29
Change the layer and position of the sunlight.
Reid
1
-2
/
+2
2014-10-29
Fix some missing things on 001-2-0.
Reid
1
-1
/
+1
2014-10-29
Add Saweres fixes on 001-2-0.
Reid
1
-13
/
+13
2014-09-12
Various fix on previous maps.
Reid
1
-1
/
+1
2014-09-12
Fix some wip tiles on 001-2-0.
Reid
1
-12
/
+12
2014-09-02
Update 001-2-x proprieties.
Reid
1
-1
/
+5
2014-07-28
Add some wall tiles variation on 001-2-2 and 001-2-0.
Reid
1
-1
/
+1
2014-07-28
Add some ground tiles variation on 001-2-0.
Reid
1
-1
/
+1
2014-07-27
Add version 2 in indoor map.
Reid
1
-1
/
+4
2014-07-27
Cleaned some detail on the light armor shop.
Reid
1
-6
/
+6
2014-07-02
Update artis indoors maps.
Reid
1
-6
/
+9
2014-06-30
Move a time from artis indoor x2 to x3.
Reid
1
-6
/
+6
2014-06-30
Complete 001-2-0 (light armor) map.
Reid
1
-12
/
+15
2014-06-19
Add some more place holder on 001-2-0 and fill older ones.
Reid
1
-7
/
+13
2014-06-18
Correct artis's indoor map with the latest graphical change on artis-indoor-f...
Reid
1
-4
/
+4
2014-06-17
Resize 001-2-0 to let 25 free tiles on each side.
Reid
1
-14
/
+17
2014-06-12
Update 001-2-0.
Reid
1
-8
/
+11
2014-06-11
Place border tiles of 001-2-0 in the over layer.
Reid
1
-4
/
+20
2014-06-11
Add lightarmor shop map.
Reid
1
-0
/
+37