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path: root/maps/000-2-0.tmx
AgeCommit message (Collapse)AuthorFilesLines
2012-12-02Made few floor details be more naturally placed in indoor maps.Alige1-1/+1
2012-12-01Make warps in 000-2-0 map easy to use. (Quality Assurance)Hal9OOO1-7/+7
2012-11-11Added a missing tile in box_x2.png and fixed the corresponding maps.Alige1-1/+1
2012-11-07New Warps tooltip fixed.Hal9OOO1-3/+3
2012-11-07Small fix on map 000-2-0.Hal9OOO1-1/+1
2012-11-06Improved Lateral doors project. Map changes. (WIP)Hal9OOO1-6/+9
2012-11-02Replaced all 2 tiled boxes by boxes from box_x2.png and replaced these boxes ↵Alige1-2/+5
in box.png by black collision tiles.
2012-11-01Put all tilesets in a single folder.Alige1-4/+4
2012-11-01Replace indoor/box by box tileset,Reid1-3/+3
Update every indoor maps.
2012-10-19Make 000-2-0 ship door fake warp act like a normal warp when clicked.Hal9OOO (Francesco Miglietta)1-1/+1
2012-09-05Add names parameter on maps,Reid1-0/+1
Rename Nard's Ship in "La Johanne".
2012-08-20Add yellow tiles behind bottom windows on every indoors maps.Reid1-1/+1
2012-07-10Renamed all tilesets in all maps.Alige1-4/+4
2012-07-09Removed capital letters from tileset names. Applied changes in maps.Alige1-9/+9
2012-06-19Add ship warp on 000-1 map,Reid1-1/+1
Correct warp name on 000-2-0 map, Correct some tiles on Ship2 and Ship_base tileset.
2012-06-04Add manaplus tag on ship indoors,Reid1-0/+1
Correct croconut animation frame.
2012-06-01Add new collision to every indoor maps.Reid1-2/+2
2012-05-30Change back exported tiles to graphics.tilesets/ folder,Reid1-31/+1
Remplaced every Water and Candle tileset by the exported ones.
2012-05-30Reduced the size of warps in maps to avoid particle effect problems.Alige1-3/+3
2012-05-29- Added the spawn object of the Piou in 000-2-1.Alige1-2/+2
- Made the maps show all layers when being opened.
2012-05-23Correct some problem caused by the merge.Reid1-5/+5
2012-05-23Changed the named of musics on all maps.Alige1-1/+1
2012-04-30Change LICENSE style of Evol Online (Using now only GPLv2+, CC BY-SA 3.0 and ↵Reid1-0/+1
CC BY 3.0 and compatible), Add new Tree_x3 tileset from Hal9000 and add it on the LICENSE file, Change Maps's licenses from CC BY-NC-ND to CC BY-SA.
2012-04-04Change location of Box and Shadow tileset from tiles/ to tiles/Indoor/Reid1-1/+1
2012-04-04Add some futur hittable tiles in ship indoors.Reid1-1/+1
2012-04-04Optimize fringe layer in 000-x maps,Reid1-5/+5
Remove a WIP-ghost work on Box.png tileset, Correct some problems in Ground.png with water transitions, Inverse some tiles in Water.png tileset.
2012-02-20Change compression of ship indoors maps.Reid1-10/+10
2012-02-17Add new barrels and box in ship indoor maps.Reid1-12/+12
2012-01-25Correct duplicated warp on 000-2-0 map.Reid1-13/+6
2012-01-05Add animation on hairstyle #23Reid1-5/+5
Tweak 000-2-0 000-2-1 maps.
2012-01-04Add collision on frederico place.Reid1-2/+2
2012-01-04Add frederico xml and sprite, id 311,Reid1-1/+1
Remove some element on 000-2-0 for Frederico and manage fringe tiles on 000-2-1.
2011-12-30Correct border over tiles on 000-2-2 and 000-2-0 to hide hp bar.Reid1-1/+1
2011-12-28Add piousrocket npc,Reid1-2/+2
Remove pious from village indoor tileset, Change color of Shadow tileset, Tweaks some indoor maps, Add piousrocket on npcs.xml .
2011-12-21Add new kind of window on Ship-indoor tileset and maps.Reid1-4/+4
2011-12-19Add minimaps for beta1 maps,Reid1-0/+1
Some change and clean up on beta1 maps, Corrected sone pixels on the wall tiles on Ship-indoor.png .
2011-12-14Add Julia sprite and xml,Reid1-1/+1
Add Julia on npcs.xml , Remove tile behind Julia NPC.
2011-12-13Rename Ship-candle tileset in Candle.Reid1-2/+2
Corrected this last change on 000-2-x maps.
2011-12-13Corrected ratto tail death frames,Reid1-6/+37
Added new Ship candles tileset, Corrected candle base on Village indoor2 tileset, Added new candles on 000-2-x maps Deleted 000-2-2bis temp map.
2011-12-11Added poison effect on status-effects.xml,Reid1-7/+7
Corrected warp particle problems on 000-2-x maps.
2011-12-10Add 000-2-2bis map, will remplace 000-2-2,Reid1-10/+10
Changed compression type from zlib to gzip in every maps.
2011-12-07Remove hairstyle id -26 from items.xml.Reid1-2/+2
Village indoor2 : Correct chair placements, Correct bed saturation. Add ground variation on 000-2-3 map. Add new die frame on hairstyle 22 and corrected some bad pixels ghosts.
2011-12-06Changed color on waterdrop item,Reid1-3/+10
Added dye setting on cotton shirt female and male "|W", Updated some dye problems on items.xml with id 508, Updated every maps with collision and warp place setting, Added monster sound event on monsters.xml.
2011-12-05Add Carpet tileset,Reid1-58/+7
Changed the wood on ship indoor x2, Changed the shadow of the doors on ship indoor, Changed the % of transparancy on Shadow tileset, Done every maps for the ship. (It's wrong, i don't push my works during my lessons in uni...)
2011-12-04Village indoors :Reid1-2/+2
Added rapid concept of new table, will be done on the next 24hours. Ship indoors : Added new doors ornement, New beer tile, Completed some more wood textures, Changed bar feets. Continued to change the wall, still need to be done, Corrected a bad shadow on the doors tiles, Corrected colors of new wall.
2011-12-03Add new tiles on Village indoor2 :Reid1-3/+3
New beds, New table (the first, second is comming soon), New tools, New chairs. Add new wall on Ship Indoor tileset. Add these new tiles on 000-2-1 and 000-2-0 maps.
2011-11-27Initialization of the Clientdata for the Beta release of Evol Online.Reid1-0/+117