index
:
revolt/clientdata
AFKing
Candor_not_Cador
Ledmitz/clientdata-fireball-sfx
NPCs
arrivalargaes
bee-sfx
contentII
desertautomaptest
fireball-sfx
golem
group
hocus/jukebox
indoors
init_map_music_clientdata
jesusalva/artis
jesusalva/calamity
jesusalva/clientmake
jesusalva/contentIII
jesusalva/contentIV
jesusalva/cut002
jesusalva/doomsday
jesusalva/factions
jesusalva/freeyorp
jesusalva/inns
jesusalva/katja
jesusalva/kytty01
jesusalva/melinda
jesusalva/pipelines
jesusalva/python
jesusalva/selfmadeproblems001
jesusalva/sillytest
jesusalva/spotlight
jesusalva/spots
jesusalva/swampling
jesusalva/wallpaper
kfahr
magic-heal
master
merchanthouse
moornpc
seeds/maggotslime
stable
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thief
tulimmap
root
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path:
root
/
maps
/
000-2-0.tmx
Age
Commit message (
Expand
)
Author
Files
Lines
2017-09-03
Consistency of tileset names in maps.
Alige
1
-2
/
+2
2017-09-03
Added Tiled version string on all maps.
Alige
1
-1
/
+1
2017-08-19
Resave every maps.
Reid
1
-4
/
+4
2016-12-20
Make script_warps warps
wushin
1
-1
/
+3
2016-11-24
Standardize Height layer
wushin
1
-2
/
+60
2016-10-23
Fix some issues with warps and spawns datas.
s20161024
Reid
1
-4
/
+4
2016-10-12
Converted warps into maps
wushin
1
-6
/
+6
2016-08-08
Resave every maps.
Reid
1
-14
/
+14
2016-07-01
Changed format of all maps to CSV.
Alige
1
-15
/
+275
2016-06-30
Renamed candle to candle-x1x2.
Alige
1
-1
/
+1
2016-06-14
Updated map names, these were too long. Now also more coherent.
Alige
1
-1
/
+1
2016-06-14
All maps must have layers visible (when saving, thus when opening.)
Alige
1
-8
/
+8
2015-12-24
Fix various issues on every maps and add a black tile outline over every warps.
Reid
1
-8
/
+8
2015-11-05
Re-allign warp objects on 000-2-0.
Reid
1
-4
/
+4
2015-03-14
Fix bad mapping 000-x maps.
Reid
1
-13
/
+13
2014-06-18
Move artis-indoor-fringe into a different tileset (ship-indoor-fringe).
Reid
1
-2
/
+2
2014-05-22
Rename village-indoor2 tileset into artis-indoor-fringe.
Reid
1
-2
/
+2
2014-05-22
Remove some bad mapping (reported by EJlol).
Reid
1
-2
/
+2
2013-01-17
Fixed a small error in the sunlight tileset's name. From x4x5 to x1x5.
Alige
1
-2
/
+2
2013-01-17
Changed name of tilesets using more than one tiles at a time.
Alige
1
-4
/
+4
2013-01-17
All layers should be visible when opening a map.
Alige
1
-2
/
+2
2013-01-17
Add sunlights on indoor ships.
Reid Yaro
1
-3
/
+6
2012-12-09
Minor fix on maps' names.
Hal9OOO
1
-3
/
+3
2012-12-06
Resized correctly the warps to make them fit perfectly with the new particle ...
Alige
1
-5
/
+5
2012-12-05
Adapted the maps to the new names of the musics.
Alige
1
-1
/
+1
2012-12-02
Made few floor details be more naturally placed in indoor maps.
Alige
1
-1
/
+1
2012-12-01
Make warps in 000-2-0 map easy to use. (Quality Assurance)
Hal9OOO
1
-7
/
+7
2012-11-11
Added a missing tile in box_x2.png and fixed the corresponding maps.
Alige
1
-1
/
+1
2012-11-07
New Warps tooltip fixed.
Hal9OOO
1
-3
/
+3
2012-11-07
Small fix on map 000-2-0.
Hal9OOO
1
-1
/
+1
2012-11-06
Improved Lateral doors project. Map changes. (WIP)
Hal9OOO
1
-6
/
+9
2012-11-02
Replaced all 2 tiled boxes by boxes from box_x2.png and replaced these boxes ...
Alige
1
-2
/
+5
2012-11-01
Put all tilesets in a single folder.
Alige
1
-4
/
+4
2012-11-01
Replace indoor/box by box tileset,
Reid
1
-3
/
+3
2012-10-19
Make 000-2-0 ship door fake warp act like a normal warp when clicked.
Hal9OOO (Francesco Miglietta)
1
-1
/
+1
2012-09-05
Add names parameter on maps,
Reid
1
-0
/
+1
2012-08-20
Add yellow tiles behind bottom windows on every indoors maps.
Reid
1
-1
/
+1
2012-07-10
Renamed all tilesets in all maps.
Alige
1
-4
/
+4
2012-07-09
Removed capital letters from tileset names. Applied changes in maps.
Alige
1
-9
/
+9
2012-06-19
Add ship warp on 000-1 map,
Reid
1
-1
/
+1
2012-06-04
Add manaplus tag on ship indoors,
Reid
1
-0
/
+1
2012-06-01
Add new collision to every indoor maps.
Reid
1
-2
/
+2
2012-05-30
Change back exported tiles to graphics.tilesets/ folder,
Reid
1
-31
/
+1
2012-05-30
Reduced the size of warps in maps to avoid particle effect problems.
Alige
1
-3
/
+3
2012-05-29
- Added the spawn object of the Piou in 000-2-1.
Alige
1
-2
/
+2
2012-05-23
Correct some problem caused by the merge.
Reid
1
-5
/
+5
2012-05-23
Changed the named of musics on all maps.
Alige
1
-1
/
+1
2012-04-30
Change LICENSE style of Evol Online (Using now only GPLv2+, CC BY-SA 3.0 and ...
Reid
1
-0
/
+1
2012-04-04
Change location of Box and Shadow tileset from tiles/ to tiles/Indoor/
Reid
1
-1
/
+1
2012-04-04
Add some futur hittable tiles in ship indoors.
Reid
1
-1
/
+1
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