Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2012-09-01 | Update 000-1 map. | Reid | 1 | -6/+6 | |
2012-08-31 | Removed box 82,102 from ground2 layer in 000-1 because it horizontal while ↵ | Alige | 1 | -7/+7 | |
being on some stairs, this wasn't logical. | |||||
2012-08-31 | Add some more yellow collisions, | Reid | 1 | -9/+9 | |
Change coordonates for warp object on 000-1 map. | |||||
2012-08-31 | Add some more grass on 000-1 map and place yellow collision on top of ↵ | Reid | 1 | -5/+5 | |
big_cliff_facing_south_tiles. | |||||
2012-08-31 | Place group of trees on the side of the 000-1 map for dice tool, | Reid | 1 | -5/+5 | |
Complet ground mapping and prepare some places for palms and trees. | |||||
2012-08-30 | Some ship tiles fixed. | Hal9OOO (Francesco Miglietta) | 1 | -3/+3 | |
2012-08-30 | Ship graphic revamp, (some tiles texture changes). | Hal9OOO (Francesco Miglietta) | 1 | -3/+3 | |
2012-08-30 | Update water tileset with new ground/dirt tiles. | Reid | 1 | -3/+3 | |
2012-08-29 | Correct some wrong collision on 000-1 map. | Reid | 1 | -2/+2 | |
2012-08-28 | Simplified the ship_mast tileset and made corresponding changes on maps ↵ | Alige | 1 | -5/+5 | |
000-0 and 000-1. | |||||
2012-08-28 | Correct a lake tile on 000-1 map, | Reid | 1 | -3/+3 | |
Correct Big Palm shadow. (Alige) | |||||
2012-08-27 | Reduce the color palette of the dirt tiles, | Reid | 1 | -1/+1 | |
Correct the dithering of the dirt tiles, Merge the change with cliff-dirt and dirt-waters tiles and dirt-transition layer, Correct the vertical and horizontal problems on sand-dirt transition. (Alige) | |||||
2012-08-27 | Change location of sapartan's wall collision. | Reid | 1 | -1/+1 | |
2012-08-27 | Correct boot's placement of Max, | Reid | 1 | -1/+1 | |
Place collision on Sapartan NPC on 000-1 map. | |||||
2012-08-27 | Remove collision on Fexil NPC. | Reid | 1 | -1/+1 | |
2012-08-27 | Place wall collision on Darlin NPC place on 000-1 map. | Reid | 1 | -3/+3 | |
It hides a layer problem and a tileset's hole. Correct Darlin's sprite as well. | |||||
2012-08-27 | Continue the bottom mapping of 000-1, | Reid | 1 | -5/+5 | |
Start to place trees and grass layers, Clear some zones for placement of NPCs. | |||||
2012-08-24 | Update 000-1 map. | Reid | 1 | -5/+5 | |
2012-08-22 | Fix tree collision in 000-1 map. | Hal9OOO (Francesco Miglietta) | 1 | -1/+1 | |
2012-08-21 | Add yellow collision on stairway of the ship on 000-1 map. | Reid | 1 | -2/+2 | |
2012-08-21 | Change orientation of gugli's eye accessorie, | Reid | 1 | -3/+3 | |
Change offsetX on gugli and his eye's xml, Remove some wrong tiles ahead Felix NPC, Remove some wrong tiles on Gugli position, Rename eye-right to eye-left. | |||||
2012-08-21 | Remove some barrels around fexil and his bag on 000-1 map. | Reid | 1 | -4/+4 | |
2012-08-21 | Puts some barrel of foods on 000-1 and 000-0 maps. | Reid | 1 | -5/+11 | |
2012-08-21 | Add missing water tiles outside waterrock on 000-1 map. | Reid | 1 | -3/+3 | |
2012-08-21 | Add a river on 000-1 map. | Reid | 1 | -5/+5 | |
2012-08-20 | Change water tileset size to power of 2, | Reid | 1 | -11/+11 | |
Update 000-1 and 000-0 map's firstgid. | |||||
2012-08-20 | Update 000-1 map with bottom ground layer. | Reid | 1 | -5/+5 | |
2012-08-08 | Update whiteclouds randomness and remove some useless clouds, | Reid | 1 | -4/+4 | |
Change warp location on 000-1 and add some trees to hide some collision lack. | |||||
2012-08-08 | Update 000-1 map, | Reid | 1 | -5/+5 | |
Add Yellow collision on 000-1 map, on the stairway to hea^W^W the ship. | |||||
2012-08-03 | Add new grass transition, it now fit the sand-dirt transition and work well ↵ | Reid | 1 | -5/+5 | |
with the 000-1 map. | |||||
2012-08-02 | Update 000-1 map. | Reid | 1 | -3/+3 | |
2012-08-01 | Replace old grass transition with new one from hal9000. | Reid | 1 | -3/+3 | |
2012-07-30 | Update 000-1 ship tiles. | Reid | 1 | -2/+2 | |
2012-07-30 | Update 000-1 map, | Reid | 1 | -5/+5 | |
Change some rock transition with water and grass. | |||||
2012-07-25 | Update right side of 000-1 map. | Reid | 1 | -6/+6 | |
2012-07-24 | Add shadow behind cliffs on 000-1 map. | Reid | 1 | -7/+7 | |
2012-07-22 | Add fish shapped sand tiles on 000-1 map. | Reid | 1 | -6/+6 | |
2012-07-19 | Done top of the toppest part of the top of the 000-1 map. | Reid | 1 | -3/+3 | |
2012-07-19 | Done top-left ground of 000-1 map. | Reid | 1 | -5/+5 | |
2012-07-14 | Update 000-1 map. | Reid | 1 | -4/+4 | |
2012-07-11 | Correct some item placement, | Reid | 1 | -4/+4 | |
Add max item offset on items.xml, Update 000-1 map. | |||||
2012-07-11 | Update 000-1 map. | Reid | 1 | -4/+4 | |
2012-07-11 | Correct cliff shadowing on 000-1 map, | Reid | 1 | -3/+3 | |
Add shadow on new cliff tiles on Ground tileset. | |||||
2012-07-10 | Change tree_x3 tileset size to 96x96. | Reid | 1 | -2/+2 | |
2012-07-10 | Correct Tree x3 tileset width on 000-1 map. | Reid | 1 | -3/+3 | |
2012-07-10 | Correct new tiles position on 000-1 map. | Reid | 1 | -5/+5 | |
2012-07-10 | Added black collision tiles on tilesets to show the unused tiles. | Alige | 1 | -3/+3 | |
Removed these tiles from several maps. | |||||
2012-07-10 | Renamed all tilesets in all maps. | Alige | 1 | -6/+6 | |
2012-07-09 | Removed unecessary tiles from ship_base.png. | Alige | 1 | -2/+2 | |
2012-07-09 | Placed the end of the right mast from layer Ground2 to Over. | Alige | 1 | -2/+2 | |