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revolt/clientdata
AFKing
Candor_not_Cador
Ledmitz/clientdata-fireball-sfx
NPCs
arrivalargaes
bee-sfx
contentII
desertautomaptest
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golem
group
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init_map_music_clientdata
jesusalva/artis
jesusalva/calamity
jesusalva/clientmake
jesusalva/contentIII
jesusalva/contentIV
jesusalva/cut002
jesusalva/doomsday
jesusalva/factions
jesusalva/freeyorp
jesusalva/inns
jesusalva/katja
jesusalva/kytty01
jesusalva/melinda
jesusalva/pipelines
jesusalva/python
jesusalva/selfmadeproblems001
jesusalva/sillytest
jesusalva/spotlight
jesusalva/spots
jesusalva/swampling
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path:
root
/
maps
/
000-1.tmx
Age
Commit message (
Expand
)
Author
Files
Lines
2012-12-09
Minor fix on maps' names.
Hal9OOO
1
-1
/
+1
2012-12-09
Add trees WIP on east side of the island.
Reid
1
-5
/
+5
2012-12-09
Finish Northern part of the island.
Reid
1
-4
/
+4
2012-12-08
Add Alige's feedbacks.
Reid
1
-3
/
+3
2012-12-08
Add opacity on alpha parameter on warparea.particle.xml .
Reid
1
-5
/
+5
2012-12-08
Add some level design consistency on north part of 000-1.
Reid
1
-3
/
+3
2012-12-07
Add some more rocks and remove some useless tiles on 000-1.
Reid
1
-2
/
+2
2012-12-07
Remove some accessories and fringe tiles for clarity purpose,
Reid
1
-4
/
+4
2012-12-06
Complete north-west part.
Reid
1
-6
/
+6
2012-12-06
Resized correctly the warps to make them fit perfectly with the new particle ...
Alige
1
-2
/
+2
2012-12-05
Adapted the maps to the new names of the musics.
Alige
1
-1
/
+1
2012-12-05
Correct license name on map names.
Reid
1
-2
/
+2
2012-12-05
Complete all Astapolos level field.
Reid
1
-6
/
+22
2012-12-05
Add manana trees and boxes on 000-1 map, aside astapolos spot.
Reid
1
-3
/
+3
2012-12-05
Complete Astapolos place on 000-1 map.
Reid
1
-6
/
+6
2012-12-04
Renamed the two water.tsx files for clarity purposes.
Alige
1
-1
/
+1
2012-12-02
Correct a wroong transition on 000-1 map.
Reid
1
-4
/
+4
2012-12-02
Some change on 000-1 map.
Reid
1
-1
/
+1
2012-11-30
Language fix in quests.xml.
Alige
1
-1
/
+1
2012-11-29
Adapt map and collisions to new Sapartan position.
Hal9OOO
1
-2
/
+2
2012-11-27
Revert "Added 2 new tiles in ship-indoor.png to seriously improve the shadow ...
Reid
1
-2
/
+2
2012-11-27
Minor progression on west coast of the island.
Reid
1
-3
/
+3
2012-11-27
Add some ground arrangement on 000-1 map.
Reid
1
-5
/
+5
2012-11-27
Correct some wrong transition on ground tileset,
Reid
1
-1
/
+1
2012-11-25
Slight improvement of the shadow of the tree_x3.
Alige
1
-1
/
+1
2012-11-24
Added 2 new tiles in ship-indoor.png to seriously improve the shadow in 000-0-0.
Alige
1
-2
/
+2
2012-11-12
Fix Darlin offset issue.
Reid
1
-5
/
+5
2012-11-11
Added a missing tile in box_x2.png and fixed the corresponding maps.
Alige
1
-2
/
+2
2012-11-10
000-1 map update. Ship's ropes adapted to new Darlin position.
Hal9OOO
1
-3
/
+3
2012-11-10
Removed a wrong collision tile and a repeated fringe tile on 000-1.
Alige
1
-4
/
+4
2012-11-08
Complete an other cliff.
Reid
1
-5
/
+5
2012-11-08
Uniformise diagonal cliff's to be with red collision.
Reid
1
-2
/
+2
2012-11-04
Update 000-1 map.
Reid
1
-6
/
+6
2012-11-02
Fixed few collision issues in 000-1.
Alige
1
-2
/
+2
2012-11-02
Replaced all 2 tiled boxes by boxes from box_x2.png and replaced these boxes ...
Alige
1
-6
/
+9
2012-11-01
Remove useless tile.
Reid
1
-3
/
+3
2012-11-01
Update 000-1 map.
Reid
1
-6
/
+6
2012-11-01
Correct some tree placement on 000-1 map.
Reid
1
-2
/
+2
2012-11-01
Removed weird collision tiles in 000-1.
Alige
1
-3
/
+3
2012-10-30
Update 000-1 map.
Reid
1
-5
/
+5
2012-10-29
Fix dye bug on shirt male and female XML,
Reid
1
-2
/
+2
2012-10-29
Add some more trees on 000-1 map.
Reid
1
-2
/
+2
2012-10-21
Add some map change on 000-1.
Reid
1
-5
/
+5
2012-10-21
Correct some flying pixel on hairstyle #25.
Reid
1
-4
/
+4
2012-10-06
Add small edit on ground on 000-1 map.
Reid
1
-1
/
+1
2012-09-30
Correct plushroom field mob offsetX,
Reid
1
-3
/
+3
2012-09-30
Remove a flying white collision.
Reid
1
-2
/
+2
2012-09-30
Expend the tree tiles on the bottom(root) of the tree island,
Reid
1
-2
/
+2
2012-09-30
Add yellow collision on cutted-tree tile instead of red collision.
Reid
1
-2
/
+2
2012-09-30
Correct some tree tiles placement on 000-1 map,
Reid
1
-3
/
+3
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