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revolt/clientdata
AFKing
Candor_not_Cador
Ledmitz/clientdata-fireball-sfx
NPCs
arrivalargaes
bee-sfx
contentII
desertautomaptest
fireball-sfx
golem
group
hocus/jukebox
indoors
init_map_music_clientdata
jesusalva/artis
jesusalva/calamity
jesusalva/clientmake
jesusalva/contentIII
jesusalva/contentIV
jesusalva/cut002
jesusalva/doomsday
jesusalva/factions
jesusalva/freeyorp
jesusalva/inns
jesusalva/katja
jesusalva/kytty01
jesusalva/melinda
jesusalva/pipelines
jesusalva/python
jesusalva/selfmadeproblems001
jesusalva/sillytest
jesusalva/spotlight
jesusalva/spots
jesusalva/swampling
jesusalva/wallpaper
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path:
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maps
/
000-0-1.tmx
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2020-11-14
Changed music track names in maps to correspond to recently changed music names.
Ledmitz
1
-1
/
+1
Other minor corrections. Feel free to reassign music in maps in a separate MR.
2020-04-23
Resize maps to adhere to minimum 60 tiles width
Jesusaves
1
-338
/
+368
So they fit on 1920x1080 screens.
2018-03-25
add map anchors for Drasil Island
s20180406
gumi
1
-1
/
+4
2017-09-03
Consistency of tileset names in maps.
Alige
1
-2
/
+2
2017-09-03
Added Tiled version string on all maps.
Alige
1
-1
/
+1
2017-08-19
Resave every maps.
Reid
1
-60
/
+60
2016-11-24
Standardize Height layer
wushin
1
-0
/
+59
2016-08-08
Resave every maps.
Reid
1
-2
/
+2
2016-07-01
Changed format of all maps to CSV.
Alige
1
-15
/
+285
2016-06-30
Fixed some indoor shadows in several maps (in the shadow layer only).
Alige
1
-1
/
+1
2016-06-14
Updated map names, these were too long. Now also more coherent.
Alige
1
-1
/
+1
2016-06-14
Fixed the names of maps for more coherence with names in serverdata.
Alige
1
-1
/
+1
2016-06-14
All maps must have layers visible (when saving, thus when opening.)
Alige
1
-6
/
+6
(Doesn't actually change something, but easier to check maps if it's done.)
2015-12-27
Add 000-0-1 map.
Reid
1
-0
/
+51