Age | Commit message (Expand) | Author | Files | Lines |
2012-04-22 | Correct some transition problems on water tileset, | Reid | 2 | -0/+0 |
2012-04-18 | Add new particle effect from Ali-G, | Reid | 6 | -11/+128 |
2012-04-18 | Add shadow on Ground cliff and rocks. | Reid | 1 | -0/+0 |
2012-04-16 | Add concept shadow on Ground tileset, | Reid | 2 | -0/+0 |
2012-04-15 | Change colors of knife in smallnpc sprite and village-indoor2 tileset. | Reid | 2 | -0/+0 |
2012-04-15 | Change color of Knife icon. | Reid | 1 | -0/+0 |
2012-04-15 | Add shadow in every tiles from Tree_x4 tileset. | Reid | 1 | -0/+0 |
2012-04-14 | Start to add a shadow on Tree_x4 tileset. | Reid | 1 | -0/+0 |
2012-04-12 | Remove some useless items, | Reid | 2 | -0/+0 |
2012-04-10 | Correct a mistake in smallnpc.xml . | Reid | 1 | -1/+1 |
2012-04-10 | Correct some pot colors in Box tileset, | Reid | 2 | -0/+0 |
2012-04-09 | Correct hairstyle 11 and 26. | Reid | 2 | -0/+0 |
2012-04-05 | Add new NPC in npcs.xml and change limit in npc.xml . | Reid | 1 | -1/+1 |
2012-04-05 | Rename rattotooth in rattoteeth, | Reid | 2 | -0/+0 |
2012-04-05 | Correct a mistake in Water tileset. | Reid | 1 | -0/+0 |
2012-04-05 | Rename Pious in Piou, | Reid | 6 | -18/+7 |
2012-04-05 | Correct fungus icon, | Reid | 2 | -0/+0 |
2012-04-04 | Rename fungus item, | Reid | 1 | -0/+0 |
2012-04-04 | Change location of Box and Shadow tileset from tiles/ to tiles/Indoor/ | Reid | 2 | -0/+0 |
2012-04-04 | Remove root icon, | Reid | 2 | -0/+0 |
2012-04-04 | Change rattotail icon, | Reid | 1 | -0/+0 |
2012-04-04 | Moove some more items from items/generic/use/ to items/use/ , | Reid | 12 | -0/+0 |
2012-04-04 | Deplace "use" folder to place it on items/ . | Reid | 11 | -0/+0 |
2012-04-04 | Correct croc's color sprite, | Reid | 2 | -1/+1 |
2012-04-04 | Add new items for Beta #2. | Reid | 8 | -0/+0 |
2012-04-04 | Remove useless tilesets, | Reid | 5 | -0/+0 |
2012-04-04 | Done new NPC | Reid | 1 | -0/+0 |
2012-04-04 | Update Box tileset, | Reid | 2 | -0/+0 |
2012-04-04 | Update Box.png tileset. | Reid | 1 | -0/+0 |
2012-04-04 | Optimize fringe layer in 000-x maps, | Reid | 4 | -0/+0 |
2012-04-04 | Correct some mistakes on Ground.png tileset. | Reid | 1 | -0/+0 |
2012-04-04 | Done Ground.png tileset. | Reid | 1 | -0/+0 |
2012-04-04 | Done the rocks of Ground tileset. | Reid | 1 | -0/+0 |
2012-04-04 | Update Ground tileset, new rocks, | Reid | 2 | -0/+0 |
2012-04-04 | Add new Water tileset, | Reid | 3 | -0/+0 |
2012-04-04 | Redo Tree_x4's first tree (top part), | Reid | 2 | -0/+0 |
2012-04-04 | Correct misswritten items.xml parts, | Reid | 1 | -0/+0 |
2012-04-04 | Update Ground tileset. | Reid | 1 | -0/+0 |
2012-04-04 | Complet a few wips, just the stairway and a few color changes are still neede... | Reid | 2 | -0/+0 |
2012-04-04 | Redesign Ground tileset, | Reid | 2 | -0/+0 |
2012-04-04 | Add cliff-water transition and correct the color of some flowers. | Reid | 1 | -0/+0 |
2012-04-04 | Place every WIP tiles and complet some old works on Ground.png tileset. | Reid | 1 | -0/+0 |
2012-04-04 | Update Ground.png tileset. | Reid | 1 | -0/+0 |
2012-04-04 | Add some new tiles on Ground.png tilese. | Reid | 1 | -0/+0 |
2012-04-04 | Cliff side of the Ground.png tileset is done. | Reid | 1 | -0/+0 |
2012-04-04 | Add 10 new alternates tiles. | Reid | 1 | -0/+0 |
2012-04-04 | Done Cliff's cave entrance. | Reid | 1 | -0/+0 |
2012-04-04 | Update hairstyle #4, | Reid | 2 | -0/+0 |
2012-04-04 | Update 000-2-1 map and correct collision placement, | Reid | 2 | -0/+0 |
2012-04-04 | Change door color and continue the re-shading. | Reid | 1 | -0/+0 |