Age | Commit message (Collapse) | Author | Files | Lines | |
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2012-11-27 | Revert "Added 2 new tiles in ship-indoor.png to seriously improve the shadow ↵ | Reid | 1 | -0/+0 | |
in 000-0-0." This reverts commit 582dd37ab7baf13efccfa44fbdb0c704db8edf22. Reason: Useless change, it has already been discussed. + Tiles added in the wrong tileset, + Change hasn't been discussed before the push in the repo, + 3% opacity of a pixel line of 10pixel*1pixel is not an improvement. + These tiles are 000-0-0 specific change, not applicable in any other map. | |||||
2012-11-27 | Revert "Hairstyle 5 spritesheet: fixed some missing pixels and removed ↵ | Reid | 2 | -0/+0 | |
incorrect ones in the rear frame." This reverts commit 35862e894f682ae223f751f36c738b2d630f3fc8. Reason: Non-declared change, and wrong change. Hairstyle don't have any outline, they are too small to have one. Modanung made the hair #5 in this way, your change was not following the side view, and this change is useles.. | |||||
2012-11-27 | Correct some wrong transition on ground tileset, | Reid | 1 | -0/+0 | |
Add some missing tiles on 000-1 map. | |||||
2012-11-26 | Missing S in file description for plural of "author". | Alige | 1 | -1/+1 | |
Even if useless, this contributes to the extreme high consistency of this project. | |||||
2012-11-26 | Made orc horns be more visible on their head. | Alige | 3 | -0/+0 | |
Added the missing horns on the female orc death frame. | |||||
2012-11-25 | Hairstyle 5 spritesheet: fixed some missing pixels and removed incorrect ↵ | Alige | 2 | -0/+0 | |
ones in the rear frame. Hairstyle 11 spritesheet: fixed top line of pixels in rear frame. | |||||
2012-11-25 | Fixes in tarlan's (NPC) spritesheet: | Alige | 1 | -0/+0 | |
- Fixed position of the head in two frames. - Fixed right hip when he is on the ground. - Fixed some AA here and there. - Fixed some shirt outline inconsistencies. | |||||
2012-11-25 | Slight improvement of the shadow of the tree_x3. | Alige | 1 | -0/+0 | |
Fringe tile correction in 000-1. | |||||
2012-11-25 | Renamed some item icons for clarity purpose. | Alige | 4 | -0/+0 | |
2012-11-24 | Added 2 new tiles in ship-indoor.png to seriously improve the shadow in 000-0-0. | Alige | 1 | -0/+0 | |
Made all tile layers be visible in 000-1. | |||||
2012-11-13 | Change license of some files. | Reid | 2 | -0/+0 | |
2012-11-12 | Fix Darlin offset issue. | Reid | 1 | -0/+0 | |
2012-11-11 | Mojor fixes on the armbands, especially due to the race fixing work. | Alige | 3 | -0/+0 | |
2012-11-11 | Added a missing tile in box_x2.png and fixed the corresponding maps. | Alige | 2 | -0/+0 | |
2012-11-10 | Remove darlin XML. | Reid | 1 | -17/+0 | |
2012-11-10 | Re-fixed darlin NPC sprite (unanimated.png), without having a white ↵ | Alige | 1 | -0/+0 | |
background this time. Sorry for the inconveniency. | |||||
2012-11-10 | Revert "Slightly improved darlin's sprite (unanimated.png, 2nd NPC)." | Hal9OOO | 1 | -0/+0 | |
White background on transparent sprite. This reverts commit 5cfc45591c749027da4d714a9fb2b8f4b4e34f5a. | |||||
2012-11-10 | Slightly improved darlin's sprite (unanimated.png, 2nd NPC). | Alige | 1 | -0/+0 | |
2012-11-10 | Minor fixes in the tree_x4 tileset. | Alige | 1 | -0/+0 | |
2012-11-10 | New Darlin graphic added. | Hal9OOO | 2 | -1/+2 | |
2012-11-10 | Renamed spritesheet from "pumpkinhelmet" to "pumpkinhat" to fit with item. | Alige | 2 | -1/+1 | |
Also fixed minor things in items.xml, such as typos. | |||||
2012-11-10 | Fixed some weird, incorrect colors (that did not match both genders) in some ↵ | Alige | 12 | -0/+0 | |
race spritesheets. Fixed the eyes of the death frame of all race spritesheets. | |||||
2012-11-07 | Free some space in ship-inoor tileset. | Hal9OOO | 1 | -0/+0 | |
2012-11-06 | Lateral door improvement project. Perspective correction to doors implemented. | Hal9OOO | 2 | -0/+0 | |
Shadows and lightning effects added. (WIP) | |||||
2012-11-06 | Fixed male right leg on sittop, down frame, also fixed this in shorts ↵ | Alige | 9 | -0/+0 | |
spritesheet. Minor fix in the death frame in shorts spritesheets. | |||||
2012-11-04 | Fixed small issues in the shadow of the 9th tree in the tree_x4 tileset. | Alige | 1 | -0/+0 | |
2012-11-03 | Add halloween2012 items. | Reid | 5 | -0/+0 | |
2012-11-03 | Add head equipment. | Reid | 6 | -0/+286 | |
2012-11-02 | Add new palette on hammocks sprites. | Reid | 2 | -0/+0 | |
2012-11-02 | Correct chest-big annimation and add new palette, | Reid | 3 | -0/+0 | |
Update village and ship indoors tileset. | |||||
2012-11-03 | Adapted colors of the shorts spritesheets to the shorts icon. | Alige | 4 | -2/+2 | |
All colors on these spritesheets now have a 0% transparency. Changed dying system of shorts from W to S. Replaced color e4dfca by e0b5df. | |||||
2012-11-02 | Full review of the shorts spritesheets: | Alige | 2 | -0/+0 | |
- Reworked lighting in all directions. - Reduced number of colors down to 5 different colors. - Removed dirty pixels. - Adapted the shorts to the modified races. | |||||
2012-11-02 | Fixed few underwear issues for the male races. | Alige | 7 | -0/+0 | |
2012-11-02 | Fixed few collision issues in 000-1. | Alige | 1 | -0/+0 | |
Added right border on planks where fish sit, in box.png. | |||||
2012-11-02 | Update indoor tileset. | Reid | 1 | -0/+0 | |
2012-11-02 | Correct vriant ground tiles on ship indoor tileset. | Reid | 1 | -0/+0 | |
2012-11-02 | Fits outdoor palette inside indoor palette. | Reid | 2 | -0/+0 | |
2012-11-02 | Replaced all 2 tiled boxes by boxes from box_x2.png and replaced these boxes ↵ | Alige | 1 | -0/+0 | |
in box.png by black collision tiles. | |||||
2012-11-01 | Fixed roots of the 3rd tree in tree_x4.png. | Alige | 1 | -0/+0 | |
2012-11-01 | Put all tilesets in a single folder. | Alige | 9 | -0/+0 | |
2012-11-01 | Rename ship-indoor_x3 to _x4, | Reid | 2 | -0/+0 | |
Add box_x2 tileset. | |||||
2012-11-01 | Update magicarpan barrel graphic. | Reid | 1 | -0/+0 | |
2012-11-01 | Replace indoor/box by box tileset, | Reid | 1 | -0/+0 | |
Update every indoor maps. | |||||
2012-11-01 | Remove useless tile. | Reid | 1 | -0/+0 | |
2012-11-01 | Change position of short cutted tree on ground tileset. | Reid | 1 | -0/+0 | |
2012-11-01 | Fixed dagger spritesheet and now used as default. | Alige | 3 | -31/+0 | |
Useless sfx removed. | |||||
2012-11-01 | Fixed position of several heads on some race spritesheets. | Alige | 3 | -0/+0 | |
2012-11-01 | Small fixes on chef gado's sprite. | Alige | 5 | -2/+2 | |
Fixed some pixels on hammock sprites. Altered 1st NPC's left leg on unanimated.png, looks more natural now. | |||||
2012-10-31 | Major AA fixes on races. | Alige | 14 | -0/+0 | |
2012-10-30 | Minor fixes in several XML files. | Alige | 1 | -1/+1 | |