Age | Commit message (Expand) | Author | Files | Lines |
2016-07-23 | Add arrow hit particle effect. | Andrei Karas | 2 | -0/+8 |
2016-07-21 | Fixed 2-3 disturbing pixels on the water tileset. | Alige | 1 | -0/+0 |
2016-07-20 | Did a horizontal symmetry on the barel shield icon, the lighting was bad. | Alige | 1 | -0/+0 |
2016-07-17 | Really weird: raijin-male.png had 3 missing pixels: 29,226 & 29,227 & 28,228.s20160717 | Alige | 1 | -0/+0 |
2016-07-12 | -10 to all offsetY of hairstyle01, in other words nearly all hairstyles. | Alige | 1 | -67/+67 |
2016-07-11 | Fix xml height in respect to image size in hairstyles | wushin | 25 | -25/+25 |
2016-07-10 | Updated both .png and .xml files of sprites/icons/spell-protection. | Alige | 2 | -4/+4 |
2016-07-10 | Consistency in all particle effect .xml files. | Alige | 21 | -564/+631 |
2016-07-10 | Fixed particle name in magic-sheild particle effects .xml files. | Alige | 2 | -36/+48 |
2016-07-10 | Consistency in xml files of sprites/icons/ folder. | Alige | 6 | -11/+21 |
2016-07-10 | Renamed several files that were just being added. | Alige | 5 | -0/+0 |
2016-07-09 | add magic shield (betsanc) particles, also status icon | Joseph Botosh | 5 | -0/+514 |
2016-07-08 | Fixed resize feature of the warp particle effect and improved it at the same ... | Alige | 1 | -28/+12 |
2016-07-07 | Fixed bad pixels on edouard's shoulder, in his spritesheet. | Alige | 1 | -0/+0 |
2016-07-07 | Consistency for all .xml (animation) files of NPCs. | Alige | 53 | -215/+316 |
2016-07-07 | Updated Edouard (barber) sprite (.png) & animation (.xml). | Alige | 2 | -16/+35 |
2016-07-07 | Manana Tree's xml had a mistake: "Falling Croconut" -> "Falling Manana" | Alige | 1 | -1/+1 |
2016-07-06 | Changed shading on the shovel icon. Thanks to Billre for the advice. | Alige | 1 | -0/+0 |
2016-07-06 | Fixed a few pixels on the cliff. | Alige | 1 | -0/+0 |
2016-07-06 | Remove icc profiles from images. | Andrei Karas | 111 | -0/+0 |
2016-07-06 | Updated the shovel icon. | Alige | 1 | -0/+0 |
2016-07-04 | Changed the 3 water tiles of tileset, from ground to water tileset. | Alige | 2 | -0/+0 |
2016-07-04 | Added 3 new water variant tiles. Added them to Artis and Drasil Island map. | Alige | 1 | -0/+0 |
2016-07-02 | Added clothes hangers on hanging shirts tiles, as they were floating in the air. | Alige | 1 | -0/+0 |
2016-07-02 | Fixed the Y offset of the brimmed hats: had issues with some hairstyles | Alige | 3 | -3/+3 |
2016-07-02 | Added new tiles to accessory tileset and 000-1 map: dead palm tree leaves. | Alige | 2 | -1/+1 |
2016-07-01 | Fixed some bad pixels on the center areas of the palm trees. | Alige | 1 | -0/+0 |
2016-07-01 | Removed execute flags on fountain, magic and sparkles files, in particles fol... | Alige | 3 | -0/+0 |
2016-07-01 | Added a magical particle effect. (4144) | Alige | 2 | -0/+22 |
2016-06-30 | Fixed the harbour tilesets names (-x?x?.png). | Alige | 3 | -0/+0 |
2016-06-30 | Renamed candle to candle-x1x2. | Alige | 2 | -2/+2 |
2016-06-30 | Renamed artis-pillar-x2.png to artis-pillar-x1x2.png. | Alige | 1 | -0/+0 |
2016-06-30 | Renamed artis indoor -x2 to -x1x2, same thing for x3 & x4. | Alige | 4 | -0/+0 |
2016-06-30 | Renamed artis-fountain-x4.png to artis-fountain-x1x4.png. | Alige | 1 | -0/+0 |
2016-06-30 | Renamed artis-archway-x4.png (& x5.png) to artis-archway-x1x4.png (& x1x5.png). | Alige | 2 | -0/+0 |
2016-06-30 | Renamed artis-accessory-x2.png to artis-accessory-x1x2.png. | Alige | 1 | -0/+0 |
2016-06-30 | Added black tiles on unused tiles, in all tilesets. | Alige | 18 | -0/+0 |
2016-06-30 | Updated iron bars on Artis map & added 1 variation tile on its tileset. | Alige | 1 | -0/+0 |
2016-06-27 | Added 2 new accessory tiles in box.png & added depth to water pot tiles. | Alige | 1 | -0/+0 |
2016-06-27 | Added more tiles to the dock tileset, including a new, decorative dead shark. | Alige | 1 | -0/+0 |
2016-06-25 | Remove the white tile from the halloween2015 event on artis-accessory.png. | Reid | 1 | -0/+0 |
2016-06-25 | Missing detail on the iron bars (px coord: 320, 403). | Alige | 1 | -0/+0 |
2016-06-25 | Added color (red/white) to the 2 inner corners of the house exterior walls. | Alige | 1 | -0/+0 |
2016-06-24 | Added the Mananatrees on 001-1 (Artis map). And now, no more fruit on tiletset. | Alige | 1 | -0/+0 |
2016-06-24 | Fixed a shadow pixel on the top right corner of the wooden planks that are us... | Alige | 1 | -0/+0 |
2016-06-19 | Updated the fountain particle effect. | Alige | 1 | -3/+16 |
2016-06-19 | Offset the fountain particle effect correctly with z/y positions. | Reid | 1 | -1/+1 |
2016-06-19 | Cut the fountain tileset in two parts (one for the fringe layer, one for grou... | Reid | 2 | -0/+0 |
2016-06-19 | Fixed all "Authors" strings in xml files. Consistency is fine now about this. | Alige | 23 | -25/+24 |
2016-06-19 | Added a particle effect to the fountain. Although, doesn't appear through "Ov... | Alige | 1 | -0/+15 |