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2020-11-14Added sfx for Zombies from TMWLedmitz1-0/+7
2020-11-07Ranger HatMicksha1-0/+2
2020-10-24CONTENT III - Super Merge RequestJesusaves1-1/+68
Part 1/2 on content for Novemember 11th deadline
2020-10-16Add a lurwitzer jukeboxKurt Kuschinski1-0/+1
2020-10-11AFKingMicksha1-0/+2
2020-09-28add Tulimshar's NPC placeholders; add Hal and his Soldiers.Micksha1-0/+1
2020-09-22initial commit for adding all missing equipment, accessoires, items, and ↵Micksha1-162/+391
Mister Prickel whilst updating and preparing stuff for crafting
2020-08-31Add the missing "or later" clause at LICENSE file to GPL v2.Jesusaves1-1/+1
Now the licenses are compatible, because GPL v3 is compatible with BY-SA. (Actually it is the other way around but you get the idea)
2020-08-31Semi-Automatically replace every CC-BY-SA license with author unknownJesusaves1-142/+142
for the GPLv2 license. Please note that GPLv2 is NOT compatible with CC-BY-SA 3.0
2020-08-31Just a typo, nothing to see here, move on...Jesusaves1-1/+1
2020-08-31Synchronize license for most of non-item files with the one at Moubootaur ↵Jesusaves1-68/+76
Legends. Add notice for DMCA requests. Add notice about where to go following LEGACY tag.
2020-08-25magic-healLedmitz1-0/+2
magic-heal-sfx: Originally inma.ogg in my TMW patch. I assume this is for a casting sound and a lum animation plays. If the effect lasts for the duration of the heal, then this is not suitable and a lower vol, shorter sound would be better. If there is an instant heal type spell, like inma, this should work and may look fine with lum-like heal, but it's not tested.
2020-08-25FireballLedmitz1-0/+3
2020-08-25Bee SFX; die, hit, miss, moveLedmitz1-0/+5
2020-08-25ghost: 1 die and 3 move soundsLedmitz1-0/+5
2020-08-241 die, 3 hits and 5 moves. Removed scorpion sounds and replaced with spider ↵Ledmitz1-0/+10
in monsters.xml
2020-08-24https://gitlab.com/Ledmitz/clientdata/-/project_membersLedmitz1-0/+9
2020-07-30initial commit for adding swamp indoors maps, includes Migglemire and ↵Micksha1-0/+18
Asphodel Moor, and Crypts with tilesets
2020-07-25Ops! I *somehow* forgot licenses %%ns20200729Jesusaves1-0/+7
2020-07-17Rubber Bat - Correctly duplicates Legacy functionality.Quillia Aeuda1-0/+3
2020-06-18ContentMicksha1-4/+121
2020-06-15final, small fixes, left less bugs to call it okay'ish, and enough bugs to ↵Micksha1-0/+8
call it self-made-problem
2020-05-24Add content for the starting point of Thief quest chain:Micksha1-2/+21
Henry, Nunia, Sewer secret path stuff, lockpicks, Artis townhall map (Client-side)
2020-05-07Treasure!Micksha1-1/+4
2020-05-06CavesMicksha1-0/+13
2020-04-26add moubi to 008-1 and 008-1-1Micksha1-0/+1
2020-04-22add Hocus' GolemMicksha1-0/+1
2020-04-22KfahrMicksha1-2/+5
2020-04-19It's love - Cupid's Magic.Jesusaves1-0/+3
Cupid's foot use @gumi ™ License, according to git blame. I hope he documents it properly later, tho.
2020-04-19Clothes Pack, item obtained from Doomsday event epilogue.Jesusaves1-1/+2
“Contains merge items which can be restored by a skilled NPC”
2020-04-09Micksha and Hocus' SwamplingsJesusaves1-0/+1
2020-04-09Add content from !2Micksha1-0/+12
2020-04-09CandorMicksha1-0/+10
2020-04-05@Jesusalva please check if this works for you. 25/75 inside cell, 49/75 ↵Micksha1-0/+1
inside 20-tiles border margin
2020-02-17CavesMicksha1-0/+4
2020-02-03SwampMicksha1-0/+6
2020-02-03Arrivalin ArgaesMicksha1-0/+2
2020-01-18Add compensation items when merging Legacy to rEvolt. Part 1 only.Micksha1-2/+52
2019-10-16Items for Galimatia questMicksha1-1/+5
2019-10-16Jesusalva/207Micksha1-0/+2
2019-10-16Tengu (mob 1120), FiredummyMicksha1-0/+2
2019-10-10Micksha/kytty01Micksha1-0/+2
2019-10-10LegionMicksha1-1/+6
2019-10-08Maggot Slime PotionJesusaves1-0/+1
2019-04-27add 3 spotlight variationsMicksha1-0/+2
2019-04-24Skin colorsMicksha1-0/+8
2019-04-13Bandit MRMicksha1-3/+13
2019-04-11SpiderqueenMicksha1-0/+1
2019-04-10Regenerate all minimaps + update license + autogenerate weapons.xmlJesusaves1-0/+43
I used Moubootaur Legends Client Data Makefile to do this, which was not submited to current tool repo because I'm not sure the code is good enough to be added to tools repo. I only know it works (and for me that is enough)
2019-04-04SpritefixMicksha1-1/+4