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2012-11-27Added sounds for the plushroom.Alige5-1/+3
2012-11-27Proposal:Alige6-2/+6
Added two new sounds for quests. Made by Remaxim from opengameart.org. Adapted by Alige.
2012-11-27Added new sounds for the blub and modified the first one to fit with the ↵Alige4-0/+2
other ones.
2012-11-27Revert "Added 2 new tiles in ship-indoor.png to seriously improve the shadow ↵Reid3-7/+7
in 000-0-0." This reverts commit 582dd37ab7baf13efccfa44fbdb0c704db8edf22. Reason: Useless change, it has already been discussed. + Tiles added in the wrong tileset, + Change hasn't been discussed before the push in the repo, + 3% opacity of a pixel line of 10pixel*1pixel is not an improvement. + These tiles are 000-0-0 specific change, not applicable in any other map.
2012-11-27Revert "Hairstyle 5 spritesheet: fixed some missing pixels and removed ↵Reid2-0/+0
incorrect ones in the rear frame." This reverts commit 35862e894f682ae223f751f36c738b2d630f3fc8. Reason: Non-declared change, and wrong change. Hairstyle don't have any outline, they are too small to have one. Modanung made the hair #5 in this way, your change was not following the side view, and this change is useles..
2012-11-27Minor progression on west coast of the island.Reid1-3/+3
2012-11-27Add some ground arrangement on 000-1 map.Reid1-5/+5
2012-11-27Correct some wrong transition on ground tileset,Reid2-1/+1
Add some missing tiles on 000-1 map.
2012-11-26Missing S in file description for plural of "author".Alige1-1/+1
Even if useless, this contributes to the extreme high consistency of this project.
2012-11-26Made orc horns be more visible on their head.Alige3-0/+0
Added the missing horns on the female orc death frame.
2012-11-26In items.xml: 2 necessary typos fixed + 1 wrong, spare "/>" removed.Alige1-3/+3
2012-11-25Hairstyle 5 spritesheet: fixed some missing pixels and removed incorrect ↵Alige2-0/+0
ones in the rear frame. Hairstyle 11 spritesheet: fixed top line of pixels in rear frame.
2012-11-25Fixes in tarlan's (NPC) spritesheet:Alige1-0/+0
- Fixed position of the head in two frames. - Fixed right hip when he is on the ground. - Fixed some AA here and there. - Fixed some shirt outline inconsistencies.
2012-11-25Language fix in items.xml.Alige1-2/+2
2012-11-25Slight improvement of the shadow of the tree_x3.Alige2-1/+1
Fringe tile correction in 000-1.
2012-11-25Renamed some item icons for clarity purpose.Alige5-4/+4
2012-11-24Changed "Croco Tree" to "Crocotree", it makes more sense in scripts.Alige1-1/+1
2012-11-24Added 2 new tiles in ship-indoor.png to seriously improve the shadow in 000-0-0.Alige3-7/+7
Made all tile layers be visible in 000-1.
2012-11-24In items.xml, made all effect tags appear the same in game. Bonus amount in ↵Alige1-7/+7
front of bonus type, not after.
2012-11-24Tiny typo in quests.xml.Alige1-1/+1
2012-11-24Lets not mix up palm trees and crocotrees. This last one should be the only ↵Alige1-1/+1
one remaining.
2012-11-24Language fixes in some clientdata-beta files.Alige3-14/+16
2012-11-24Change two hairstyle name,Reid1-4/+4
Off black is the natural name for black hair, Twisted Teal is the non-natural form of tealed hair, but also a much proper name than foliage or greeny.
2012-11-24Changed item name adjectiv 'worn' to 'creased'. It makes more sense.Alige1-3/+3
2012-11-24Fixed several color names in itemcolors.xml.Alige1-12/+12
2012-11-21Merge branch 'master' of gitorious.org:evol/clientdata-betaReid1-2/+2
2012-11-19Correct 000-2-1 borders.Reid1-15/+15
2012-11-16Small language fixes in quests.xml.Alige1-2/+2
2012-11-16Added a new sound for quests.Alige2-2/+2
2012-11-13Add ambient files on LICENSE file.Reid1-0/+2
2012-11-13Update contributor file.Reid1-39/+32
2012-11-13Change license of some files.Reid3-3/+24
2012-11-12Fix items.xml bad new line.Reid1-1/+2
2012-11-12Fix Darlin offset issue.Reid2-5/+5
2012-11-12Many fixes in items.xml.Alige1-26/+18
2012-11-12update translations.Andrei Karas9-764/+872
2012-11-11Mojor fixes on the armbands, especially due to the race fixing work.Alige3-0/+0
2012-11-11Added a missing tile in box_x2.png and fixed the corresponding maps.Alige9-9/+9
2012-11-10Remove darlin XML.Reid1-17/+0
2012-11-10Correct bug on unanimated NPCs,Reid1-1/+1
Correct unanimated sprite name on npcs.xml.
2012-11-10Re-fixed darlin NPC sprite (unanimated.png), without having a white ↵Alige1-0/+0
background this time. Sorry for the inconveniency.
2012-11-10Revert "Slightly improved darlin's sprite (unanimated.png, 2nd NPC)."Hal9OOO1-0/+0
White background on transparent sprite. This reverts commit 5cfc45591c749027da4d714a9fb2b8f4b4e34f5a.
2012-11-10Slightly improved darlin's sprite (unanimated.png, 2nd NPC).Alige1-0/+0
2012-11-10Update Darlin's description.Hal9OOO1-1/+1
2012-11-10Minor fixes in the tree_x4 tileset.Alige1-0/+0
2012-11-10New Darlin graphic added.Hal9OOO2-1/+2
2012-11-10000-1 map update. Ship's ropes adapted to new Darlin position.Hal9OOO1-3/+3
2012-11-10Renamed spritesheet from "pumpkinhelmet" to "pumpkinhat" to fit with item.Alige3-9/+9
Also fixed minor things in items.xml, such as typos.
2012-11-10Removed a wrong collision tile and a repeated fringe tile on 000-1.Alige1-4/+4
2012-11-10Fixed some weird, incorrect colors (that did not match both genders) in some ↵Alige12-0/+0
race spritesheets. Fixed the eyes of the death frame of all race spritesheets.