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AgeCommit message (Expand)AuthorFilesLines
2012-08-05Correct color number on ground.png dirt-sand transition.Reid1-0/+0
2012-08-03Add whiteclouds ambient effect.Reid1-0/+0
2012-08-03Add new grass transition, it now fit the sand-dirt transition and work well w...Reid2-5/+5
2012-08-02Apply XCF modification on ground tileset.Reid1-0/+0
2012-08-02Update 000-1 map.Reid1-3/+3
2012-08-02Partly reduce repetition artifact on grass tile.Hal9OOO (Francesco Miglietta)1-0/+0
2012-08-01Replace old grass transition with new one from hal9000.Reid2-3/+3
2012-07-30Update 000-1 ship tiles.Reid1-2/+2
2012-07-30Ship graphic revamp, (third part).Hal9OOO (Francesco Miglietta)1-0/+0
2012-07-30Update 000-1 map,Reid2-5/+5
2012-07-29Add simple quests configuration file.Andrei Karas1-0/+24
2012-07-25Correct the wrong grid from cliff-water tiles.Reid1-0/+0
2012-07-25Update right side of 000-1 map.Reid1-6/+6
2012-07-24Add shadow behind cliffs on 000-1 map.Reid1-7/+7
2012-07-22Add fish shapped sand tiles on 000-1 map.Reid1-6/+6
2012-07-19Tiles in ship's mast graphic have been corrected.Hal9OOO (Francesco Miglietta)1-0/+0
2012-07-19Done top of the toppest part of the top of the 000-1 map.Reid1-3/+3
2012-07-19Refresh some unfinished tiles of the ship, (second part).Hal9OOO (Francesco Miglietta)1-0/+0
2012-07-19Done top-left ground of 000-1 map.Reid2-5/+5
2012-07-17Pixel details in Treasure Lockbox animation have been corrected.Hal9OOO (Francesco Miglietta)1-0/+0
2012-07-14Update 000-1 map.Reid2-4/+4
2012-07-11Correct some item placement,Reid5-36/+87
2012-07-11Update 000-1 map.Reid2-4/+4
2012-07-11Correct cliff shadowing on 000-1 map,Reid2-3/+3
2012-07-10Change tree_x3 tileset size to 96x96.Reid1-2/+2
2012-07-10Correct Tree x3 tileset width on 000-1 map.Reid1-3/+3
2012-07-10Correct new tiles position on 000-1 map.Reid1-5/+5
2012-07-10Add and remove some black tiles,Reid7-0/+0
2012-07-10Added black collision tiles on tilesets to show the unused tiles.Alige10-5/+5
2012-07-10Renamed all tilesets in all maps.Alige7-35/+35
2012-07-10Replace free tiles by black collision tiles on ground tileset.Reid1-0/+0
2012-07-09Revert "Revert "Removed two dirty pixels at the end of the top of the big mas...Alige2-1/+1
2012-07-09Revert "Removed two dirty pixels at the end of the top of the big mast sails ...Alige2-1/+1
2012-07-09Removed unecessary tiles from ship_base.png.Alige3-3/+3
2012-07-09Removed two dirty pixels at the end of the top of the big mast sails in ship_...Alige2-1/+1
2012-07-09Fixed layer issues in 000-0.tmx.Alige1-5/+5
2012-07-09Merge branch 'master' of git://gitorious.org/evol/clientdata-betaAlige1-9/+9
2012-07-09Placed the end of the right mast from layer Ground2 to Over.Alige1-2/+2
2012-07-09Correct wrong firstgid on 000-0 and add waves under the raft.Reid1-9/+9
2012-07-09Merge branch 'master' of git://gitorious.org/evol/clientdata-betaAlige1-11/+11
2012-07-09Fixed a typo in ragingwater.tsx.Alige1-1/+1
2012-07-09Replace incorect mast tiles on 000-1 map.Reid1-11/+11
2012-07-09Fixed lightning on the reversed octopus in box.png.Alige1-0/+0
2012-07-09Fixed a small formatting problem in the GPL file.Alige1-1/+1
2012-07-09Removed capital letters from tileset names. Applied changes in maps.Alige27-84/+84
2012-07-09Update 000-1 map.Reid1-5/+5
2012-07-09Correct 000-1 compression mode,Reid1-12/+12
2012-07-09Cleaned dirty pixels in Collision.png.Alige1-0/+0
2012-07-08Correctly centered the bandana icon.Alige1-0/+0
2012-07-08Bag full of clothes is now available for vendors and shops.Hal9OOO (Francesco Miglietta)1-0/+0